Decompiled source of JesterDoorSlam v1.0.0

JesterDoorSlam.dll

Decompiled 4 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("JesterDoorSlam")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Makes popped Jesters slam open doors, provided they've built up enough speed.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("JesterDoorSlam")]
[assembly: AssemblyTitle("JesterDoorSlam")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace JesterDoorSlam
{
	[BepInPlugin("JesterDoorSlam", "JesterDoorSlam", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("JesterDoorSlam");

		public static Plugin Instance;

		private void Awake()
		{
			if (Instance == null)
			{
				Instance = this;
			}
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin JesterDoorSlam is loaded!");
			harmony.PatchAll(typeof(JesterPatch));
		}
	}
	[HarmonyPatch(typeof(JesterAI))]
	public class JesterPatch
	{
		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void SlamOpenDoors(ref JesterAI __instance)
		{
			if (((EnemyAI)__instance).currentBehaviourStateIndex == 2 && ((EnemyAI)__instance).agent.speed >= 10f)
			{
				((EnemyAI)__instance).useSecondaryAudiosOnAnimatedObjects = true;
			}
			else
			{
				((EnemyAI)__instance).useSecondaryAudiosOnAnimatedObjects = false;
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "JesterDoorSlam";

		public const string PLUGIN_NAME = "JesterDoorSlam";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}