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Decompiled source of JesterDoorSlam v1.0.0
JesterDoorSlam.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("JesterDoorSlam")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Makes popped Jesters slam open doors, provided they've built up enough speed.")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("JesterDoorSlam")] [assembly: AssemblyTitle("JesterDoorSlam")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace JesterDoorSlam { [BepInPlugin("JesterDoorSlam", "JesterDoorSlam", "1.0.0")] public class Plugin : BaseUnityPlugin { private readonly Harmony harmony = new Harmony("JesterDoorSlam"); public static Plugin Instance; private void Awake() { if (Instance == null) { Instance = this; } ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin JesterDoorSlam is loaded!"); harmony.PatchAll(typeof(JesterPatch)); } } [HarmonyPatch(typeof(JesterAI))] public class JesterPatch { [HarmonyPatch("Update")] [HarmonyPostfix] private static void SlamOpenDoors(ref JesterAI __instance) { if (((EnemyAI)__instance).currentBehaviourStateIndex == 2 && ((EnemyAI)__instance).agent.speed >= 10f) { ((EnemyAI)__instance).useSecondaryAudiosOnAnimatedObjects = true; } else { ((EnemyAI)__instance).useSecondaryAudiosOnAnimatedObjects = false; } } } public static class PluginInfo { public const string PLUGIN_GUID = "JesterDoorSlam"; public const string PLUGIN_NAME = "JesterDoorSlam"; public const string PLUGIN_VERSION = "1.0.0"; } }