RebalancedMineshaft
Rebalances the Mineshaft interior to be more akin to how Factory and Mansion are balanced.
Date uploaded | a day ago |
Version | 0.3.0 |
Download link | Terraformer9x-RebalancedMineshaft-0.3.0.zip |
Downloads | 1868 |
Dependency string | Terraformer9x-RebalancedMineshaft-0.3.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
This mod is WIP!
Rebalanced Mineshaft
Rebalances the Mineshaft interior to be more akin to how Factory and Mansion are balanced. This is done by reducing the generation size of the Mineshaft to about half and making the loot more distributed across the interior rather than it being super cave-focused. This mod also adds extra scrap spawn points to the grey tunnel pieces.
The mod also comes with options to toggle the 6 extra scrap spawn for Mineshafts and toggle Maneaters having more commonality on Mineshafts for balancing purposes.
Contact
If you have any questions or have any reports to make, you can either submit an issue on Github, post in the LC-Modding Discord thread, or add me on Discord: @Terraformer9x
CHANGELOG
Changelog
Version 0.3.0
- Water tunnels have a more generous collision for crawling through.
- It's still possible to get a bit stuck on the water tunnel's collision but it should be much easier to get yourself unstuck quickly.
- Decreased Mineshaft generation maximum length from 15 to 14.
Version 0.2.0
- Icreased Mineshaft generation length from 11-14 to 12-15.
- Changed Mineshaft's archtypes' branch lengths back to normal values.
- Increased the chance of scrap spawning in caves.
Version 0.1.0
- Beta release.