CHANGELOG

Malfunctioning Doors Mod

1.12.0

* Fixed Ghost Hand Malfunction
# Stuff?

1.11.0

* Fixed issue with DoorBreach

1.10.0

# Malfunctioning Doors and Door Breach are now separate mods

1.9.0

+ Added ToilHead Support

1.8.0

+ Added support for Piggy's Revolver and Rifle

1.7.0

+ Added landmines and turrets as possible door breach methods
* Fixed rapid opening/closing of doors
# Door Breach is now very configurable

1.6.0

+ Added new door breach sound
+ Added No You malfunction

1.5.0

+ Added my version of Door Breach

1.4.1

* Fix NullReferenceExceptions

1.4.0

+ Added dormant malfunction
* Fixed doors not opening/closing
# All doors are now always malfunctional. The chance of them not being malfunctional now just decided if they start as dormant or not.

1.3.0

+ Added more networking, hopefully all desyncs are now fixed
+ Added support for LobbyCompatibility

1.2.1

+ Added github link

1.2.0

+ The explode malfunction now has custom sound and is no longer an explosion
# Adjusted the default weight for the explode malfunction, since it was way too rare for my taste

1.1.1

* Fixed for v50

1.1.0

+ Added config options
+ Malfunctional doors can now switch their malfunctions (Please report any bugs)

1.0.0

+Initial Release