using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LobbyCompatibility.Enums;
using LobbyCompatibility.Features;
using Microsoft.CodeAnalysis;
using ProtectConductiveItems.Dependencies;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TestAccount666.ProtectConductiveItems")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Protects your items from lightning")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0+544dc7869d263eb5011d74c61ffc4921c03af1b8")]
[assembly: AssemblyProduct("ProtectConductiveItems")]
[assembly: AssemblyTitle("TestAccount666.ProtectConductiveItems")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ProtectConductiveItems
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("TestAccount666.ProtectConductiveItems", "ProtectConductiveItems", "1.1.0")]
public class ProtectConductiveItems : BaseUnityPlugin
{
internal static readonly List<string> FilterList = new List<string>();
internal static ConfigEntry<string> filterConfigEntry = null;
internal static ConfigEntry<bool> protectToolsEntry = null;
public static ProtectConductiveItems Instance { get; private set; } = null;
internal static ManualLogSource Logger { get; private set; } = null;
internal static Harmony? Harmony { get; set; }
internal static void Patch()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("TestAccount666.ProtectConductiveItems");
}
Logger.LogDebug((object)"Patching...");
Harmony.PatchAll();
Logger.LogDebug((object)"Finished patching!");
}
private static void ReadAndApplyFilter()
{
ReadFilter();
ResetMetalObjects();
}
private static void ReadFilter()
{
FilterList.Clear();
string value = filterConfigEntry.Value;
value = value.ToLower().Replace(", ", ",");
string[] array = value.Split(",");
foreach (string text in array)
{
if (text != null)
{
string text2 = text;
while (text2.StartsWith(" "))
{
string text3 = text2;
text2 = text3.Substring(1, text3.Length - 1);
}
while (text2.EndsWith(" "))
{
string text4 = text2;
int length = text4.Length;
int num = length - 1;
text2 = text4.Substring(num, length - num);
}
FilterList.Add(text2);
}
}
FilterList.RemoveAll(string.IsNullOrWhiteSpace);
}
internal static void ResetMetalObjects()
{
StormyWeather val = Object.FindObjectOfType<StormyWeather>();
if (val != null && ((Behaviour)val).isActiveAndEnabled)
{
val.metalObjects.Clear();
((MonoBehaviour)val).StartCoroutine(val.GetMetalObjectsAfterDelay());
}
}
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
if (DependencyChecker.IsLobbyCompatibilityInstalled())
{
Logger.LogInfo((object)"Found LobbyCompatibility Mod, initializing support :)");
LobbyCompatibilitySupport.Initialize();
}
InitializeConfig();
ReadFilter();
Patch();
Logger.LogInfo((object)"TestAccount666.ProtectConductiveItems v1.1.0 has loaded!");
}
private static void InitializeConfig()
{
filterConfigEntry = ((BaseUnityPlugin)Instance).Config.Bind<string>("General", "Name Filter", "", "A comma-separated list of items that should no longer be targeted by lightning. This will use 'StartsWith', so only the first characters are needed");
protectToolsEntry = ((BaseUnityPlugin)Instance).Config.Bind<bool>("General", "Protect Tools", true, "If true, will generally prevent tools from being targeted by lightning");
filterConfigEntry.SettingChanged += delegate
{
ReadAndApplyFilter();
};
protectToolsEntry.SettingChanged += delegate
{
ResetMetalObjects();
};
}
internal static void Unpatch()
{
Logger.LogDebug((object)"Unpatching...");
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
Logger.LogDebug((object)"Finished unpatching!");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "TestAccount666.ProtectConductiveItems";
public const string PLUGIN_NAME = "ProtectConductiveItems";
public const string PLUGIN_VERSION = "1.1.0";
}
}
namespace ProtectConductiveItems.Patches
{
[HarmonyPatch(typeof(GrabbableObject))]
public static class GrabbableObjectPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void RemoveFromMetalObjectsList(GrabbableObject __instance)
{
StormyWeather stormyWeather = StormyWeatherPatch.stormyWeather;
if (stormyWeather != null && StormyWeatherPatch.MatchesFilter(__instance))
{
stormyWeather.metalObjects.Remove(__instance);
}
}
}
[HarmonyPatch(typeof(StormyWeather))]
public static class StormyWeatherPatch
{
public static StormyWeather? stormyWeather;
[HarmonyPatch("OnEnable")]
[HarmonyPostfix]
private static void CacheStormyWeather(StormyWeather __instance)
{
stormyWeather = __instance;
}
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> ReplaceFindObjectsOfTypeCall(IEnumerable<CodeInstruction> instructions)
{
ProtectConductiveItems.Logger.LogDebug((object)"Searching for FindObjectsOfType...");
List<CodeInstruction> codes = new List<CodeInstruction>(instructions);
foreach (CodeInstruction codeInstruction in codes)
{
if (codeInstruction.opcode != OpCodes.Call || !(codeInstruction.operand is MethodInfo methodInfo) || !(methodInfo.Name == "FindObjectsOfType"))
{
yield return codeInstruction;
continue;
}
ProtectConductiveItems.Logger.LogDebug((object)"Found!");
MethodInfo getFilteredObjectsMethod = AccessTools.Method(typeof(StormyWeatherPatch), "GetFilteredObjects", (Type[])null, (Type[])null);
ProtectConductiveItems.Logger.LogDebug((object)("Replacing with method '" + getFilteredObjectsMethod?.ToString() + "'!"));
yield return new CodeInstruction(OpCodes.Call, (object)getFilteredObjectsMethod);
}
}
public static GrabbableObject[] GetFilteredObjects()
{
ProtectConductiveItems.Logger.LogDebug((object)"Filtering Objects!");
GrabbableObject[] array = Object.FindObjectsOfType<GrabbableObject>();
if (array == null)
{
array = Array.Empty<GrabbableObject>();
}
List<GrabbableObject> list = array.ToList();
ProtectConductiveItems.Logger.LogDebug((object)$"Unfiltered objects count: {list.Count}");
list.RemoveAll(MatchesFilter);
ProtectConductiveItems.Logger.LogDebug((object)$"Filtered objects count: {list.Count}");
return list.ToArray();
}
public static bool MatchesFilter(GrabbableObject grabbableObject)
{
Item itemProperties = grabbableObject?.itemProperties;
if (itemProperties == null)
{
return true;
}
if (ProtectConductiveItems.protectToolsEntry.Value && !itemProperties.isScrap)
{
return true;
}
return ProtectConductiveItems.FilterList.Any((string filter) => itemProperties.itemName.ToLower().StartsWith(filter));
}
}
}
namespace ProtectConductiveItems.Dependencies
{
internal static class DependencyChecker
{
internal static bool IsLobbyCompatibilityInstalled()
{
return Chainloader.PluginInfos.Values.Any((PluginInfo metadata) => metadata.Metadata.GUID.Contains("LobbyCompatibility"));
}
}
internal static class LobbyCompatibilitySupport
{
internal static void Initialize()
{
PluginHelper.RegisterPlugin("TestAccount666.ProtectConductiveItems", new Version("1.1.0"), (CompatibilityLevel)2, (VersionStrictness)2);
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}