using System;
using System.Collections;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LobbyCompatibility.Enums;
using LobbyCompatibility.Features;
using Microsoft.CodeAnalysis;
using Unity.Mathematics;
using UnityEngine;
using VenomousSpider.Dependencies;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TestAccount666.VenomousSpider")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("VenomousSpider")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("VenomousSpider")]
[assembly: AssemblyTitle("TestAccount666.VenomousSpider")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace VenomousSpider
{
[EnumHolder]
public static class CauseOfDeathExtension
{
public static readonly CauseOfDeath Venom;
}
public static class ConfigManager
{
public static ConfigEntry<int> venomChance;
public static ConfigEntry<float> venomDuration;
public static ConfigEntry<float> venomCooldown;
public static ConfigEntry<int> venomDamage;
internal static void Initialize(ConfigFile configFile)
{
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Expected O, but got Unknown
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Expected O, but got Unknown
//IL_0090: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Expected O, but got Unknown
//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Expected O, but got Unknown
venomChance = configFile.Bind<int>("General", "Venom Chance", 33, new ConfigDescription("The chance for venom to apply", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 100), Array.Empty<object>()));
venomDuration = configFile.Bind<float>("General", "Venom Duration", 8f, new ConfigDescription("The duration of the venom", (AcceptableValueBase)(object)new AcceptableValueRange<float>(3f, 12f), Array.Empty<object>()));
venomCooldown = configFile.Bind<float>("General", "Venom Cooldown", 1f, new ConfigDescription("The time between damage by venom", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 3f), Array.Empty<object>()));
venomDamage = configFile.Bind<int>("General", "Venom Damage", 5, new ConfigDescription("The amount of damage taken by the venom", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 100), Array.Empty<object>()));
}
}
public class VenomBehavior : MonoBehaviour
{
public float nextDamage = ConfigManager.venomCooldown.Value;
private void Start()
{
((MonoBehaviour)this).StartCoroutine(DestroyAfterDelay(ConfigManager.venomDuration.Value));
}
private void Update()
{
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
nextDamage -= Time.deltaTime;
if (!(nextDamage > 0f))
{
nextDamage = ConfigManager.venomCooldown.Value;
StartOfRound.Instance.localPlayerController.DamagePlayer(ConfigManager.venomDamage.Value, true, true, CauseOfDeathExtension.Venom, 0, false, default(Vector3));
}
}
public IEnumerator DestroyAfterDelay(float delay)
{
yield return (object)new WaitForSeconds(delay);
Object.Destroy((Object)(object)this);
}
}
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency("MegaPiggy.EnumUtils", "1.0.5")]
[BepInPlugin("TestAccount666.VenomousSpider", "VenomousSpider", "1.0.0")]
public class VenomousSpider : BaseUnityPlugin
{
public static VenomousSpider Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
internal static Harmony? Harmony { get; set; }
internal static void Patch()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("TestAccount666.VenomousSpider");
}
Logger.LogDebug((object)"Patching...");
Harmony.PatchAll();
Logger.LogDebug((object)"Finished patching!");
}
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
if (DependencyChecker.IsLobbyCompatibilityInstalled())
{
Logger.LogInfo((object)"Found LobbyCompatibility Mod, initializing support :)");
LobbyCompatibilitySupport.Initialize();
}
EnumUtils.RegisterAllEnumHolders(Assembly.GetExecutingAssembly());
Patch();
ConfigManager.Initialize(((BaseUnityPlugin)this).Config);
Logger.LogInfo((object)"TestAccount666.VenomousSpider v1.0.0 has loaded!");
}
internal static void Unpatch()
{
Logger.LogDebug((object)"Unpatching...");
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
Logger.LogDebug((object)"Finished unpatching!");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "TestAccount666.VenomousSpider";
public const string PLUGIN_NAME = "VenomousSpider";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace VenomousSpider.Patches
{
[HarmonyPatch(typeof(SandSpiderAI))]
public static class SpiderPatch
{
[HarmonyPatch("HitPlayerClientRpc")]
[HarmonyPostfix]
public static void ApplyVenom(int playerId)
{
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
if (playerId < 0 || playerId >= StartOfRound.Instance.allPlayerScripts.Length)
{
return;
}
PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[playerId];
if ((Object)(object)val != (Object)(object)StartOfRound.Instance.localPlayerController || val.isPlayerDead || !val.isPlayerControlled || !val.AllowPlayerDeath())
{
return;
}
Vector3 position = ((Component)val).transform.position;
Random val2 = default(Random);
((Random)(ref val2))..ctor((uint)((float)(DateTime.Now.Ticks & 0xFFFF) + position.x + position.y + position.z));
int num = ((Random)(ref val2)).NextInt(0, 100) + 1;
if (num <= ConfigManager.venomChance.Value)
{
VenomBehavior venomBehavior = default(VenomBehavior);
if (((Component)val).TryGetComponent<VenomBehavior>(ref venomBehavior))
{
Object.Destroy((Object)(object)venomBehavior);
}
((Component)val).gameObject.AddComponent<VenomBehavior>();
}
}
}
}
namespace VenomousSpider.Dependencies
{
internal static class DependencyChecker
{
internal static bool IsLobbyCompatibilityInstalled()
{
return Chainloader.PluginInfos.Values.Any((PluginInfo metadata) => metadata.Metadata.GUID.Contains("LobbyCompatibility"));
}
}
internal static class LobbyCompatibilitySupport
{
internal static void Initialize()
{
PluginHelper.RegisterPlugin("TestAccount666.VenomousSpider", new Version("1.0.0"), (CompatibilityLevel)2, (VersionStrictness)2);
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}