Decompiled source of VineBoomFartReplacer v1.0.1

VineBoomFartReplacer.dll

Decompiled 4 months ago
#define DEBUG
using System;
using System.Collections;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Threading;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Logging;
using HarmonyLib;
using LobbyCompatibility.Enums;
using LobbyCompatibility.Features;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;
using VineBoomFartReplacer.Dependencies;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TestAccount666.VineBoomFartReplacer")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Replaces all whoopie fart sounds with VineBoom")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("VineBoomFartReplacer")]
[assembly: AssemblyTitle("TestAccount666.VineBoomFartReplacer")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace VineBoomFartReplacer
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("TestAccount666.VineBoomFartReplacer", "VineBoomFartReplacer", "1.0.1")]
	public class VineBoomFartReplacer : BaseUnityPlugin
	{
		public static AudioClip vineBoom;

		public static VineBoomFartReplacer Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		internal static void Patch()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("TestAccount666.VineBoomFartReplacer");
			}
			Logger.LogDebug((object)"Patching...");
			Harmony.PatchAll();
			Logger.LogDebug((object)"Finished patching!");
		}

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			if (DependencyChecker.IsLobbyCompatibilityInstalled())
			{
				Logger.LogInfo((object)"Found LobbyCompatibility Mod, initializing support :)");
				LobbyCompatibilitySupport.Initialize();
			}
			((MonoBehaviour)this).StartCoroutine(LoadAudioClips());
			Patch();
			Logger.LogInfo((object)"TestAccount666.VineBoomFartReplacer v1.0.1 has loaded!");
		}

		private static IEnumerator LoadAudioClips()
		{
			string assemblyDirectory = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
			Logger.LogInfo((object)"Loading Sounds...");
			Debug.Assert(assemblyDirectory != null, "assemblyDirectory != null");
			string audioPath2 = Path.Combine(assemblyDirectory, "sounds");
			audioPath2 = (Directory.Exists(audioPath2) ? audioPath2 : Path.Combine(assemblyDirectory));
			LoadVineBoomAudioClip(audioPath2);
			yield break;
		}

		private static void LoadVineBoomAudioClip(string audioPath)
		{
			Logger.LogInfo((object)"Loading Ghost Hand Sounds...");
			string text = Path.Combine(audioPath, "VineBoom");
			text = (Directory.Exists(text) ? text : Path.Combine(audioPath));
			AudioClip val = LoadAudioClipFromFile(new Uri(Path.Combine(text, "VineBoom.ogg")), "VineBoom");
			if (val == null)
			{
				Logger.LogInfo((object)"Failed to load clip 'VineBoom'!");
				return;
			}
			vineBoom = val;
			Logger.LogInfo((object)("Loaded clip '" + ((Object)val).name + "'!"));
		}

		private static AudioClip? LoadAudioClipFromFile(Uri filePath, string name)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Invalid comparison between Unknown and I4
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(filePath, (AudioType)14);
			try
			{
				UnityWebRequestAsyncOperation val = audioClip.SendWebRequest();
				while (!((AsyncOperation)val).isDone)
				{
					Thread.Sleep(100);
				}
				if ((int)audioClip.result != 1)
				{
					Logger.LogError((object)("Failed to load AudioClip: " + audioClip.error));
					return null;
				}
				AudioClip content = DownloadHandlerAudioClip.GetContent(audioClip);
				((Object)content).name = name;
				return content;
			}
			finally
			{
				((IDisposable)audioClip)?.Dispose();
			}
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "TestAccount666.VineBoomFartReplacer";

		public const string PLUGIN_NAME = "VineBoomFartReplacer";

		public const string PLUGIN_VERSION = "1.0.1";
	}
}
namespace VineBoomFartReplacer.Patches
{
	[HarmonyPatch(typeof(WhoopieCushionItem))]
	public static class WhoopiePatch
	{
		[HarmonyPatch("Fart")]
		[HarmonyPrefix]
		private static void ReplaceSounds(WhoopieCushionItem __instance)
		{
			AudioClip[] fartAudios = __instance.fartAudios;
			if (fartAudios.Length > 1)
			{
				__instance.fartAudios = (AudioClip[])(object)new AudioClip[1] { VineBoomFartReplacer.vineBoom };
			}
		}
	}
}
namespace VineBoomFartReplacer.Dependencies
{
	internal static class DependencyChecker
	{
		internal static bool IsLobbyCompatibilityInstalled()
		{
			return Chainloader.PluginInfos.Values.Any((PluginInfo metadata) => metadata.Metadata.GUID.Contains("LobbyCompatibility"));
		}
	}
	internal static class LobbyCompatibilitySupport
	{
		internal static void Initialize()
		{
			PluginHelper.RegisterPlugin("TestAccount666.VineBoomFartReplacer", new Version("1.0.1"), (CompatibilityLevel)2, (VersionStrictness)2);
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}