CHANGELOG
Version 8.1.0
- Added two new moons : Flicker & Baykal
- Updated ScarletDevilMansion interior (major update)
- Updated most interiors
- Added effects on the main menu
- Updated most mods
Version 8.0.1
- Removed the halloween fog
- Readjusted a few things
Version 8.0.0
- V66 COMPATIBILITY
- Added multiple moons and interiors!
- Updated most mods ; bunch of new features
- Rebalancing
- more !
Version 7.2.0
- Changed a lot of things, made compatible with V64
Version 7.1.0
- Added 2 weather effects : Heatwave and Solar Flares
- Added realistic weather sounds
- Added BigEyes (new mob)
- Rebalanced mob spawning
- Made it so that the company creature won't attack during selling, and selling is instant
- Removed Sector0 interior due to multiple issues
- Updated most mods, replaced deprecated mods
- Removed Mirage causing crash on startup
Version 7.0.0
- v62 COMPATIBILITY!
- Added and adjusted a LOT of things
Version 6.0.0
- Made compatible with v55
- Added multiple fixes
- Cruiser will be delivered for free to all, and is mainly improved
Version 5.5.2
- Changed menu music (custom AI generated)
- Fixed a few bugs
Version 5.5.1
- Removed Aperture interior as no scrap would spawn on it
- Fixed Budapest being shown in the map selection
Version 5.5.0
- 10 new moons! Some old moons also got reworked!
- 4 new interiors: Grand Armory, Aperture, MANTIF and HyperStation!
- Added a new entity: SCP966.
- The Breaker Box will now have different features depending on the switch used
- It is even darker inside now!
- The daily terminal moon choice will now include: 1 free moon (selected by default), 2 random moons and 1 paid moon.
- The Flashlights will now last the same time and last longer
- The Pro Flashlight and Shovel will cost more.
- Turning on the flashlight will deplete 3% of the battery instantly to prevent spamming
- The TZP Inhalant will cost less.
- Added a Reserved flashlight slot.
- The shotgun and shotgun shells can now be bought in the store.
- Readded a few scrap items.
- Several bug fixes.
- Various rebalancings and moon price readjustements.
- Television will be unlocked by default (added a few cartoons in the television).
- Readded vanilla moons Artifice and Adamance. Artifice will be in a blizzard state.
Version 5.4.0
- Added 3 new moons
- Made the dropship land faster. It will also wait longer when the items aren't picked up.
- Fixed bugs that would occur while in orbit.
Version 5.3.2
- Fixed major bug preventing the landing on moons.
Version 5.3.1
- The bodycams will now be free again.
- Fixed a few bugs.
- Removed Crest due to the dropship not working properly.
Version 5.3.0
- A random moon will be chosen each day, and the Terminal will have three choices: one free moon (the one chosen at random) and two other free or paid moons.**
- The 4 Starlancer Moons have been readjusted.
- Two new moons added: Crest and Mantif.
- Monster spawn rate rebalanced, so that more monsters spawn at the beginning and middle (especially middle) of the game.
- If there is at least one survivor, you will receive 90 credits per day.
- The price of moons has been readjusted to reflect the fact that they can only be maintained for one day.
- A new dropship will replace the vanilla dropship.
- Nutcrackers outside on Etern will now be invincible.
- Shotgun shells will be visible in the top right-hand corner of the screen.
- Screen color changed to dark red.
- The ship will automatically route towards the company.
Version 5.2.0
A major update, once again! It may contain some bugs, though!
- Readded 12 moons! All-new balancing and lots of new things to explore, the moons have been redesigned!
- New moon added: Sanguine
- A new interior has been added: Toy Store.
- Purchased moons provide a price reduction equal to their cost! Going to a 300 moon will allow you to explore other 300 moons for free! (same for 700!)
- The weather has been rebalanced. Disturbing weather effects are more likely to occur, depending on the number of players.
- Several weather effects can occur simultaneously.
- Weather can change during exploration.
- The SCP interior will have new rooms.
- Scarlet Devil Mansion will have a new room.
- New suits added.
- On some moons where the path was long, the ship will land closer to the main entrance.
- Major rebalancing.
- Graphics upgraded to those of version 5.0.0.
- The current orbiting planet will once again be visible from the ship's windows.
- Removal of Starlancer moons (Celest, Solace, Triskelion).
- Potential resolution of the bug preventing the ship from taking off - removal of Malfunctions.
- Significant reduction in game and moon loading times.
Version 5.1.1
- Re-enabled Nimbus, as it was fixed by their author
- Fixed PoolRooms not being the guaranteed interior of Maritopia
- Balance tweaks
- Increased probability of malfunctions
- Updated mods
Version 5.1.0
- Readded new interior: PoolRooms
- Added variations to the Forest Giant enemy
- Added SIX new moons, with their balancing
- Added "The Watcher" enemy from Diversity's update
- Added Malfunctions that could happen anytime during the exploration
- Raised the probability of The Halt spawning in the office interior
- Balance tweaks
- Fixed a bug where the moon's prices would not be displayed correctly while at the company
- Removed reserved walkie slot as it caused some issues
Version 5.0.0
- MODPACK IS NOW PLAYABLE IN V50!
- Added three new interiors: Sci-fi warehouse, Black Mesa, School
- Added three new entities: Shockwave Drone, Locker, Slenderman
- Remake of the home menu
- Changed all the available moons (the old ones will be added back soon)
- Added a few lategame upgrades
- Complete rebalancing
- Updated most mods
- Removed abandoned mods
Version 4.2.0
- Added two new interiors! Scarlet Devil Mansion & Sector0!
- Added two new moons : 34 Nyx, 147 Eve
- Removed moon : 618 Budapest (bugged)
- Updated Lategame Upgrades, adding batteries upgrade
- The map monitor will now be correctly aligned
- There won't be any more overtime bonuses
- Updated a few mods
Version 4.1.0
- Updated most mods
- Rebalanced a few moons
- NEW MENU!
- Blood may appear on screen when someone is damaged nearby!
- Removed BadassCompany as it was bad for the immersion.
- Added TooManyEmotes!
- TZP is now unlimited!
Version 4.0.4
- Fixed a few bugs
- Removed Boomba
Version 4.0.3
- REMOVED ADVANCEDCOMPANY and made the balancing again with LethalQuantities! The planets will now work differently especially with interiors.
- Added multiple mods as to replace AdvancedCompany features
- Mines will now make killable entities explode
- Quota will roll over again
- New equipment is available in the store
- Removed the least interesting moons. They will be added back once I'm done with the balancing.
- Added new suits
- The game will directly skip to online play.
- TZP will now show how filled they are. TZP will now heal.
- Raining will show raindrops on screen.
- Modpack will now be much more stable.
- The shotgun will now be buyable for 700 credits, and shells for 30 credits.
- The office interior will now have multiple paths on atleast two floors
- Being on a moon will reduce the cost of other planets equally to its cost (being on a 700 credits moon will make other planets free, being on a 300 credits planet will lower the price of 700 credit moons to 400 credits)
- Disabled vanilla moons again
- Fixed weather desync. Weather is properly randomized aswell.
- Players will now run faster by default.
- Updated a few mods
Version 4.0.3
- Immersive Visor update
Version 4.0.2
- Added R key to trigger walkie talkie
- Added F key to trigger Flashlight
Version 4.0.1
- Added a few missing mods
Version 3.3.1
- Fixed a bug where players wouldn't be able to connect on a game
- Removed PsychSanctum, MAOY School and Orion due to them being buggy or ininteresting
- Fixed SirenHeads spawning inside
- Removed the ability of opening the doors due to them preventing one from loading the maps
- Changed default random emote key to ²
Version 3.3.0
- REBALANCED ALL MOONS and added 5 new moons with their own gimmicks! (WesleysMoons)
- The doors in the ship can now be opened while in orbit!
- Readded LethalExpansion to fix loading bugs
- Now there will be one, united difficulty (recommended 4-8 players)
- Reconfigured what interiors spawn where
- Rebalanced all item prices
- Quota will no longer roll over
- Removed the Backrooms
- Removed the Rolling Giant
- Removed Secret Labs (SCP Dungeon will now spawn randomly in moons)
- The Bracken Personal space is now disabled
Version 3.2.2
- Added LethalExpansionCoreModules due to some mods not working
Version 3.2.1
- Fixed LethalExpansion and LethalSDK still being a dependency
Version 3.2.0
- Removed multiple moons to separate the modpack from LethalExpansion
- Added multiple moons using LethalLevelLoader
- Rebalancing of a lot of things
- Fixed the bug where "???" cubes would appear
- Updated a few mods
- Set the Meltdown music back to default as PizzaTowerEscapeMusic would be impossible to download for some
Version 3.1.0
- Changed difficulties. Now, we will have: Casual, Challenging and Hardcore, each affecting the price of items.
- EXP gain readded, scaling depending on difficulty
- New entity: The HALT
- Updated some mods
- Masked will now imitate the voice of the players they mimic
- Imitated voices will now be in sync
Version 3.0.0
- Added new entities: Rolling Giant, Demogorgon, SirenHead
- Raised spawn rate of new entities
- Added three new profiles: 4 players, 6 players and 8 players, balanced depending on how much players are in the party
- The interiors now all work again! (4 new interiors compared to before)
- The Bracken personal space is on!
- New lategame items added in the store
- Added DontBlink for blinking mechanic
- Disabled vanilla maps (except tier 3)
- Made the Backrooms more dangerous
- Added function to the other monitors on the ship
- and more!
Version 2.4.0
- Updated mods
- Added a new interior
- Fixed custom interiors not spawning
Version 2.3.2
- Fixed GeneralImprovements not working
Version 2.3.1
- Updated GeneralImprovements to fix softlock when players would use the lever
Version 2.3.0
- Added TerminalFormatter (can use preview all to see all prices)
- Balance improvements (item prices, scrap spawn, enemy spawn)
- Updated most mods and fixed a few bugs
- Darkness will no longer be as dark
Version 2.2.3
- Reorganised how the mods were installed because of some bugs
- Updated Diversity to 2.0.0, adding a new mob called "The Walker"
- Updated most mods
Version 2.2.2
- Restarting will no longer be necessary for CustomSounds to work.
Version 2.2.1
- Balance improvements (changed interior rates and mob spawning probabilities)
Version 2.2.0
- Added GeneralImprovements and new ship monitors!
- Added Lategame Upgrades, for new ship items and upgrades.
- Removed mods that weren't useful anymore or were causing conflicts
- Removed ToggleMute
- Updated most mods
Version 2.1.4
- Hopefully fixed rarely occuring softlock when picking up items
- Updated a few mods
Version 2.1.3
- Fixed severe bug preventing playing
- Jump in version to be in sync with the Core mod.
Version 2.1.2
- Updated LethalResonance due to their major update
Version 2.1.1
- Resolved the endless moon loading bug by removing HDLethalCompany
- Added an LCUltrawide config for 1080p.
- Added BadassCompany and removed TooManyEmotes
- Removed the bugged reverb sound
- Readjusted moon prices, scrap spawn and scrap value.
Version 2.1.0
- Added new entities and maps!
- Added CozyImprovements, making light switches and charger glow in the dark
- Added ReverbOnDeath, allowing for terrifying situations when someone dies
- Updated most mods
- Added ToggleMute
- Added BetterSprayPaint
- Added CompanyBuildingEnhancements, configured in a way that automatically routes the ship to the company, and makes all items weightless and stamina unlimited when in the company
Version 2.0.0
Divided the modpack into three categories :
- ModdayXCore, for all the important and core mods
- ModdayXMaps, for all the new moons and interiors
- ModdayXSparkles, for all the cosmetics and emotes
- Added hold to scan and TooManyEmotes.
Now, updates will be faster to deploy.
Version 1.3.0
- Added blinking when Coil-head is near
- Added 3 new moons and 2 new interiors
- Mobs can now make mines explode
- Added new colored suits
- Dead people will now automatically be collected
- Backrooms' teleportation may only occur when dying
- Added "Coroner" mod
- Sprinting on ladders will no longer be possible
- Checking your ammo will the shotgun is now possible
- Mobs such as loot bugs may use items
- Mod lists will no longer be shown on screens