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ModdayX

SHIP REWORK, NEW MOONS! ModdayX is a high-quality immersive modpack.

CHANGELOG

Version 8.2.0

  • Removed several moons
  • Added several moons
  • Added a new interior: Slaughterhouse
  • Rebalanced spawn rate of some interiors
  • Added Runtime icons for the items to show directly in inventory
  • The ship is now two-story, larger, and you can make food sellable in the Company!
  • Added multiple new furniture and decoration

Version 8.1.0

  • Added two new moons : Flicker & Baykal
  • Updated ScarletDevilMansion interior (major update)
  • Updated most interiors
  • Added effects on the main menu
  • Updated most mods

Version 8.0.1

  • Removed the halloween fog
  • Readjusted a few things

Version 8.0.0

  • V66 COMPATIBILITY
  • Added multiple moons and interiors!
  • Updated most mods ; bunch of new features
  • Rebalancing
  • more !

Version 7.2.0

  • Changed a lot of things, made compatible with V64

Version 7.1.0

  • Added 2 weather effects : Heatwave and Solar Flares
  • Added realistic weather sounds
  • Added BigEyes (new mob)
  • Rebalanced mob spawning
  • Made it so that the company creature won't attack during selling, and selling is instant
  • Removed Sector0 interior due to multiple issues
  • Updated most mods, replaced deprecated mods
  • Removed Mirage causing crash on startup

Version 7.0.0

  • v62 COMPATIBILITY!
  • Added and adjusted a LOT of things

Version 6.0.0

  • Made compatible with v55
  • Added multiple fixes
  • Cruiser will be delivered for free to all, and is mainly improved

Version 5.5.2

  • Changed menu music (custom AI generated)
  • Fixed a few bugs

Version 5.5.1

  • Removed Aperture interior as no scrap would spawn on it
  • Fixed Budapest being shown in the map selection

Version 5.5.0

  • 10 new moons! Some old moons also got reworked!
  • 4 new interiors: Grand Armory, Aperture, MANTIF and HyperStation!
  • Added a new entity: SCP966.
  • The Breaker Box will now have different features depending on the switch used
  • It is even darker inside now!
  • The daily terminal moon choice will now include: 1 free moon (selected by default), 2 random moons and 1 paid moon.
  • The Flashlights will now last the same time and last longer
  • The Pro Flashlight and Shovel will cost more.
  • Turning on the flashlight will deplete 3% of the battery instantly to prevent spamming
  • The TZP Inhalant will cost less.
  • Added a Reserved flashlight slot.
  • The shotgun and shotgun shells can now be bought in the store.
  • Readded a few scrap items.
  • Several bug fixes.
  • Various rebalancings and moon price readjustements.
  • Television will be unlocked by default (added a few cartoons in the television).
  • Readded vanilla moons Artifice and Adamance. Artifice will be in a blizzard state.

Version 5.4.0

  • Added 3 new moons
  • Made the dropship land faster. It will also wait longer when the items aren't picked up.
  • Fixed bugs that would occur while in orbit.

Version 5.3.2

  • Fixed major bug preventing the landing on moons.

Version 5.3.1

  • The bodycams will now be free again.
  • Fixed a few bugs.
  • Removed Crest due to the dropship not working properly.

Version 5.3.0

  • A random moon will be chosen each day, and the Terminal will have three choices: one free moon (the one chosen at random) and two other free or paid moons.**
  • The 4 Starlancer Moons have been readjusted.
  • Two new moons added: Crest and Mantif.
  • Monster spawn rate rebalanced, so that more monsters spawn at the beginning and middle (especially middle) of the game.
  • If there is at least one survivor, you will receive 90 credits per day.
  • The price of moons has been readjusted to reflect the fact that they can only be maintained for one day.
  • A new dropship will replace the vanilla dropship.
  • Nutcrackers outside on Etern will now be invincible.
  • Shotgun shells will be visible in the top right-hand corner of the screen.
  • Screen color changed to dark red.
  • The ship will automatically route towards the company.

Version 5.2.0

A major update, once again! It may contain some bugs, though!

  • Readded 12 moons! All-new balancing and lots of new things to explore, the moons have been redesigned!
  • New moon added: Sanguine
  • A new interior has been added: Toy Store.
  • Purchased moons provide a price reduction equal to their cost! Going to a 300 moon will allow you to explore other 300 moons for free! (same for 700!)
  • The weather has been rebalanced. Disturbing weather effects are more likely to occur, depending on the number of players.
  • Several weather effects can occur simultaneously.
  • Weather can change during exploration.
  • The SCP interior will have new rooms.
  • Scarlet Devil Mansion will have a new room.
  • New suits added.
  • On some moons where the path was long, the ship will land closer to the main entrance.
  • Major rebalancing.
  • Graphics upgraded to those of version 5.0.0.
  • The current orbiting planet will once again be visible from the ship's windows.
  • Removal of Starlancer moons (Celest, Solace, Triskelion).
  • Potential resolution of the bug preventing the ship from taking off - removal of Malfunctions.
  • Significant reduction in game and moon loading times.

Version 5.1.1

  • Re-enabled Nimbus, as it was fixed by their author
  • Fixed PoolRooms not being the guaranteed interior of Maritopia
  • Balance tweaks
  • Increased probability of malfunctions
  • Updated mods

Version 5.1.0

  • Readded new interior: PoolRooms
  • Added variations to the Forest Giant enemy
  • Added SIX new moons, with their balancing
  • Added "The Watcher" enemy from Diversity's update
  • Added Malfunctions that could happen anytime during the exploration
  • Raised the probability of The Halt spawning in the office interior
  • Balance tweaks
  • Fixed a bug where the moon's prices would not be displayed correctly while at the company
  • Removed reserved walkie slot as it caused some issues

Version 5.0.0

  • MODPACK IS NOW PLAYABLE IN V50!
  • Added three new interiors: Sci-fi warehouse, Black Mesa, School
  • Added three new entities: Shockwave Drone, Locker, Slenderman
  • Remake of the home menu
  • Changed all the available moons (the old ones will be added back soon)
  • Added a few lategame upgrades
  • Complete rebalancing
  • Updated most mods
  • Removed abandoned mods

Version 4.2.0

  • Added two new interiors! Scarlet Devil Mansion & Sector0!
  • Added two new moons : 34 Nyx, 147 Eve
  • Removed moon : 618 Budapest (bugged)
  • Updated Lategame Upgrades, adding batteries upgrade
  • The map monitor will now be correctly aligned
  • There won't be any more overtime bonuses
  • Updated a few mods

Version 4.1.0

  • Updated most mods
  • Rebalanced a few moons
  • NEW MENU!
  • Blood may appear on screen when someone is damaged nearby!
  • Removed BadassCompany as it was bad for the immersion.
  • Added TooManyEmotes!
  • TZP is now unlimited!

Version 4.0.4

  • Fixed a few bugs
  • Removed Boomba

Version 4.0.3

  • REMOVED ADVANCEDCOMPANY and made the balancing again with LethalQuantities! The planets will now work differently especially with interiors.
  • Added multiple mods as to replace AdvancedCompany features
  • Mines will now make killable entities explode
  • Quota will roll over again
  • New equipment is available in the store
  • Removed the least interesting moons. They will be added back once I'm done with the balancing.
  • Added new suits
  • The game will directly skip to online play.
  • TZP will now show how filled they are. TZP will now heal.
  • Raining will show raindrops on screen.
  • Modpack will now be much more stable.
  • The shotgun will now be buyable for 700 credits, and shells for 30 credits.
  • The office interior will now have multiple paths on atleast two floors
  • Being on a moon will reduce the cost of other planets equally to its cost (being on a 700 credits moon will make other planets free, being on a 300 credits planet will lower the price of 700 credit moons to 400 credits)
  • Disabled vanilla moons again
  • Fixed weather desync. Weather is properly randomized aswell.
  • Players will now run faster by default.
  • Updated a few mods

Version 4.0.3

  • Immersive Visor update

Version 4.0.2

  • Added R key to trigger walkie talkie
  • Added F key to trigger Flashlight

Version 4.0.1

  • Added a few missing mods

Version 3.3.1

  • Fixed a bug where players wouldn't be able to connect on a game
  • Removed PsychSanctum, MAOY School and Orion due to them being buggy or ininteresting
  • Fixed SirenHeads spawning inside
  • Removed the ability of opening the doors due to them preventing one from loading the maps
  • Changed default random emote key to ²

Version 3.3.0

  • REBALANCED ALL MOONS and added 5 new moons with their own gimmicks! (WesleysMoons)
  • The doors in the ship can now be opened while in orbit!
  • Readded LethalExpansion to fix loading bugs
  • Now there will be one, united difficulty (recommended 4-8 players)
  • Reconfigured what interiors spawn where
  • Rebalanced all item prices
  • Quota will no longer roll over
  • Removed the Backrooms
  • Removed the Rolling Giant
  • Removed Secret Labs (SCP Dungeon will now spawn randomly in moons)
  • The Bracken Personal space is now disabled

Version 3.2.2

  • Added LethalExpansionCoreModules due to some mods not working

Version 3.2.1

  • Fixed LethalExpansion and LethalSDK still being a dependency

Version 3.2.0

  • Removed multiple moons to separate the modpack from LethalExpansion
  • Added multiple moons using LethalLevelLoader
  • Rebalancing of a lot of things
  • Fixed the bug where "???" cubes would appear
  • Updated a few mods
  • Set the Meltdown music back to default as PizzaTowerEscapeMusic would be impossible to download for some

Version 3.1.0

  • Changed difficulties. Now, we will have: Casual, Challenging and Hardcore, each affecting the price of items.
  • EXP gain readded, scaling depending on difficulty
  • New entity: The HALT
  • Updated some mods
  • Masked will now imitate the voice of the players they mimic
  • Imitated voices will now be in sync

Version 3.0.0

  • Added new entities: Rolling Giant, Demogorgon, SirenHead
  • Raised spawn rate of new entities
  • Added three new profiles: 4 players, 6 players and 8 players, balanced depending on how much players are in the party
  • The interiors now all work again! (4 new interiors compared to before)
  • The Bracken personal space is on!
  • New lategame items added in the store
  • Added DontBlink for blinking mechanic
  • Disabled vanilla maps (except tier 3)
  • Made the Backrooms more dangerous
  • Added function to the other monitors on the ship
  • and more!

Version 2.4.0

  • Updated mods
  • Added a new interior
  • Fixed custom interiors not spawning

Version 2.3.2

  • Fixed GeneralImprovements not working

Version 2.3.1

  • Updated GeneralImprovements to fix softlock when players would use the lever

Version 2.3.0

  • Added TerminalFormatter (can use preview all to see all prices)
  • Balance improvements (item prices, scrap spawn, enemy spawn)
  • Updated most mods and fixed a few bugs
  • Darkness will no longer be as dark

Version 2.2.3

  • Reorganised how the mods were installed because of some bugs
  • Updated Diversity to 2.0.0, adding a new mob called "The Walker"
  • Updated most mods

Version 2.2.2

  • Restarting will no longer be necessary for CustomSounds to work.

Version 2.2.1

  • Balance improvements (changed interior rates and mob spawning probabilities)

Version 2.2.0

  • Added GeneralImprovements and new ship monitors!
  • Added Lategame Upgrades, for new ship items and upgrades.
  • Removed mods that weren't useful anymore or were causing conflicts
  • Removed ToggleMute
  • Updated most mods

Version 2.1.4

  • Hopefully fixed rarely occuring softlock when picking up items
  • Updated a few mods

Version 2.1.3

  • Fixed severe bug preventing playing
  • Jump in version to be in sync with the Core mod.

Version 2.1.2

  • Updated LethalResonance due to their major update

Version 2.1.1

  • Resolved the endless moon loading bug by removing HDLethalCompany
  • Added an LCUltrawide config for 1080p.
  • Added BadassCompany and removed TooManyEmotes
  • Removed the bugged reverb sound
  • Readjusted moon prices, scrap spawn and scrap value.

Version 2.1.0

  • Added new entities and maps!
  • Added CozyImprovements, making light switches and charger glow in the dark
  • Added ReverbOnDeath, allowing for terrifying situations when someone dies
  • Updated most mods
  • Added ToggleMute
  • Added BetterSprayPaint
  • Added CompanyBuildingEnhancements, configured in a way that automatically routes the ship to the company, and makes all items weightless and stamina unlimited when in the company

Version 2.0.0

Divided the modpack into three categories :

  • ModdayXCore, for all the important and core mods
  • ModdayXMaps, for all the new moons and interiors
  • ModdayXSparkles, for all the cosmetics and emotes
  • Added hold to scan and TooManyEmotes.

Now, updates will be faster to deploy.

Version 1.3.0

  • Added blinking when Coil-head is near
  • Added 3 new moons and 2 new interiors
  • Mobs can now make mines explode
  • Added new colored suits
  • Dead people will now automatically be collected
  • Backrooms' teleportation may only occur when dying
  • Added "Coroner" mod
  • Sprinting on ladders will no longer be possible
  • Checking your ammo will the shotgun is now possible
  • Mobs such as loot bugs may use items
  • Mod lists will no longer be shown on screens