Decompiled source of SanyaModLC v1.2.4

SanyaModLC.dll

Decompiled a month ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using SanyaModLC.Patches;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SanyaModLC")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SanyaModLC")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("d75e89c1-e9b0-457b-b72f-92505a82bad3")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace SanyaModLC
{
	[BepInPlugin("Savchenko.LCSanyaMod", "LC Sanya Mod", "1.0.0.0")]
	public class SanyaModBase : BaseUnityPlugin
	{
		private const string modGUID = "Savchenko.LCSanyaMod";

		private const string modName = "LC Sanya Mod";

		private const string modVersion = "1.0.0.0";

		private readonly Harmony harmony = new Harmony("Savchenko.LCSanyaMod");

		private static SanyaModBase Instance;

		internal ManualLogSource mls;

		internal static AudioClip[] SoundFX;

		internal static AssetBundle Bundle;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("Savchenko.LCSanyaMod");
			mls.LogInfo((object)"The test mod has awaken");
			mls = ((BaseUnityPlugin)this).Logger;
			string location = ((BaseUnityPlugin)Instance).Info.Location;
			location = location.TrimEnd("SanyaModLC.dll".ToCharArray());
			Bundle = AssetBundle.LoadFromFile(location + "sanya");
			if ((Object)(object)Bundle != (Object)null)
			{
				mls.LogError((object)"Successfully loaded asset bundle");
				SoundFX = Bundle.LoadAllAssets<AudioClip>();
			}
			else
			{
				mls.LogError((object)"Failed to load asset bundle");
			}
			harmony.PatchAll(typeof(StartOfRoundPatch));
		}
	}
}
namespace SanyaModLC.Patches
{
	[HarmonyPatch(typeof(HoarderBugAI))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void OverrideAudio(ref AudioClip[] ___chitterSFX)
		{
			AudioClip[] soundFX = SanyaModBase.SoundFX;
			___chitterSFX = soundFX;
		}
	}
}