using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TheNameIsTyler.TurretSettings")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyInformationalVersion("1.2.0+ff81ed26bdf454594a322877d457df4840fc82d0")]
[assembly: AssemblyProduct("TurretSettings")]
[assembly: AssemblyTitle("TheNameIsTyler.TurretSettings")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace TurretSettings
{
internal class TurretConfig
{
public readonly ConfigEntry<int> turretDamage;
public readonly ConfigEntry<float> turretFireRate;
public readonly ConfigEntry<float> turretWarmupTime;
public readonly ConfigEntry<float> turretBerzerkRotationSpeed;
public readonly ConfigEntry<float> turretFiringRotationSpeed;
public readonly ConfigEntry<float> turretIdleRotationSpeed;
public readonly ConfigEntry<float> turretRotationRange;
public readonly ConfigEntry<float> turretRotateTimer;
public TurretConfig(ConfigFile cfg)
{
cfg.SaveOnConfigSet = false;
turretDamage = cfg.Bind<int>("General", "TurretDamage", 50, "How much damage a Turret deals per hit");
turretFireRate = cfg.Bind<float>("General", "TurretFireRate", 0.21f, "Turret Fire Rate");
turretWarmupTime = cfg.Bind<float>("General", "TurretWarmup", 1.5f, "How long until the turret starts firing after detection");
turretRotateTimer = cfg.Bind<float>("General", "TurretRotationTimer", 7f, "How long until the turret changes direction");
turretRotationRange = cfg.Bind<float>("General", "TurretRotationRange", 45f, "How far the turret can rotate from base position (Dont go beyond 89 or else Turrets will behave weirdly.)");
turretIdleRotationSpeed = cfg.Bind<float>("Rotation", "TurretIdleRotationSpeed", 28f, "How fast the turret rotates when in Idle mode");
turretFiringRotationSpeed = cfg.Bind<float>("Rotation", "TurretFiringRotationSpeed", 95f, "How fast the turret rotates when in Firing mode");
turretBerzerkRotationSpeed = cfg.Bind<float>("Rotation", "TurretBerzerkRotationSpeed", 77f, "How fast the turret rotates when in Berzerk mode");
ClearOrphanedEntries(cfg);
cfg.Save();
cfg.SaveOnConfigSet = true;
}
private static void ClearOrphanedEntries(ConfigFile cfg)
{
PropertyInfo propertyInfo = AccessTools.Property(typeof(ConfigFile), "OrphanedEntries");
Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)propertyInfo.GetValue(cfg);
dictionary.Clear();
}
}
[BepInPlugin("TheNameIsTyler.TurretSettings", "TurretSettings", "1.2.0")]
public class TurretSettings : BaseUnityPlugin
{
public static TurretSettings Instance { get; private set; }
internal static TurretConfig BoundConfig { get; private set; }
internal static ManualLogSource Logger { get; private set; }
internal static Harmony? Harmony { get; set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
BoundConfig = new TurretConfig(((BaseUnityPlugin)this).Config);
Patch();
Logger.LogInfo((object)"TheNameIsTyler.TurretSettings v1.2.0 has loaded!");
}
internal static void Patch()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("TheNameIsTyler.TurretSettings");
}
Logger.LogDebug((object)"Patching...");
Harmony.PatchAll();
Logger.LogDebug((object)"Finished patching!");
}
internal static void Unpatch()
{
Logger.LogDebug((object)"Unpatching...");
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
Logger.LogDebug((object)"Finished unpatching!");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "TheNameIsTyler.TurretSettings";
public const string PLUGIN_NAME = "TurretSettings";
public const string PLUGIN_VERSION = "1.2.0";
}
}
namespace TurretSettings.Patches
{
[HarmonyPatch(typeof(Turret), "Update")]
internal class UpdatePatch
{
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
{
foreach (CodeInstruction instruction in instructions)
{
bool found = false;
if (instruction.opcode == OpCodes.Ldc_I4_S || instruction.opcode == OpCodes.Ldc_R4)
{
string value = instruction.operand.ToString();
if (value == "50")
{
yield return new CodeInstruction(OpCodes.Ldc_I4_S, (object)TurretSettings.BoundConfig.turretDamage.Value);
found = true;
}
if (value == "0.21")
{
yield return new CodeInstruction(OpCodes.Ldc_R4, (object)TurretSettings.BoundConfig.turretFireRate.Value);
found = true;
}
if (value == "7")
{
yield return new CodeInstruction(OpCodes.Ldc_R4, (object)TurretSettings.BoundConfig.turretRotateTimer.Value);
found = true;
}
if (value == "1.5")
{
yield return new CodeInstruction(OpCodes.Ldc_R4, (object)TurretSettings.BoundConfig.turretWarmupTime.Value);
found = true;
}
if (value == "77")
{
yield return new CodeInstruction(OpCodes.Ldc_R4, (object)TurretSettings.BoundConfig.turretBerzerkRotationSpeed.Value);
found = true;
}
if (value == "95")
{
yield return new CodeInstruction(OpCodes.Ldc_R4, (object)TurretSettings.BoundConfig.turretFiringRotationSpeed.Value);
found = true;
}
if (value == "28")
{
yield return new CodeInstruction(OpCodes.Ldc_R4, (object)TurretSettings.BoundConfig.turretIdleRotationSpeed.Value);
found = true;
}
}
if (!found)
{
yield return instruction;
}
}
}
}
[HarmonyPatch(typeof(Turret))]
internal class RotationRangePatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void SetRotationRange(ref float ___rotationRange)
{
___rotationRange = TurretSettings.BoundConfig.turretRotationRange.Value;
}
}
}