using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Mug")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Mug")]
[assembly: AssemblyTitle("Mug")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Mug
{
public static class ItemRegistration
{
public static void RegisterCustomItem(string assetBundlePath, string assetPath, int rarity = 30, LevelTypes levelType = -1)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
AssetBundle val = AssetBundle.LoadFromFile(assetBundlePath);
if ((Object)(object)val == (Object)null)
{
Debug.LogError((object)("Failed to load asset bundle at " + assetBundlePath));
}
else
{
RegisterCustomItem(val, assetPath, rarity, levelType);
}
}
public static void RegisterCustomItem(AssetBundle assetBundle, string assetPath, int rarity = 30, LevelTypes levelType = -1)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
Item val = assetBundle.LoadAsset<Item>(assetPath);
if ((Object)(object)val == (Object)null)
{
Debug.LogError((object)("Failed to load item at path " + assetPath));
return;
}
NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
Items.RegisterScrap(val, rarity, levelType);
}
}
[BepInPlugin("Mug", "Mug", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Mug : BaseUnityPlugin
{
public static Mug Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
internal static Harmony? Harmony { get; set; }
public static AssetBundle Bundle { get; private set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
Bundle = AssetBundle.LoadFromFile(PathUtils.PathForResourceInAssembly("mug bundle"));
if ((Object)(object)Bundle == (Object)null)
{
Logger.LogError((object)"Failed to load asset bundle.");
return;
}
Item val = Bundle.LoadAsset<Item>("assets/mug/mugrootbeer.asset");
if ((Object)(object)val == (Object)null)
{
Logger.LogError((object)"Failed to load item from bundle.");
return;
}
Items.RegisterScrap(val, 30, (LevelTypes)(-1));
NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
Logger.LogInfo((object)"Mug loaded successfully.");
}
}
public static class PathUtils
{
public static string PathForResourceInAssembly(string resourceName, Assembly? assembly = null)
{
if (assembly == null)
{
assembly = Assembly.GetCallingAssembly();
}
return Path.Combine(Path.GetDirectoryName(assembly.Location) ?? string.Empty, resourceName);
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "Mug";
public const string PLUGIN_NAME = "Mug";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace Mug.Patches
{
[HarmonyPatch(typeof(StartOfRound))]
[HarmonyPatch("Start")]
public class StartOfRoundPatch
{
private static void Postfix(StartOfRound __instance)
{
bool flag = __instance.allItemsList.itemsList.Any(delegate(Item x)
{
string name = ((Object)x).name;
return (name == "MugRootBeer" || name == "Mug Root Beer") ? true : false;
});
Mug.Logger.LogInfo((object)$"- Item in allItemsList: {flag}");
}
}
}