NightmareFoxy
Nightmare Foxy as a new Enemy!
CHANGELOG
1.1.11
- Project cloned from TheWeaver and updated for v62, since he marked it as deprecated.
- Not thoroughly tested yet but seems to work
1.1.10
- Fixed a small collision bug [FOUND BY : mouse thing]
1.1.9
- Added settings for flashlight
- Added Settings for having to constantly look at him for him to completely shut down
- Tried to make the texture better
1.1.8 - V50 Update
- Added LethalBestiary dependency for my mod to work in V50!
- Removed LethalLib as a dependency for my new API can replace it
1.1.7
- Remade the configuration for it not to use CSync anymore
- Removed CSync Sigurd as a dependency!
1.1.6
- Changed the namespace of the solution
- Remade the unity project
- Blocked a missing target problem ( Normaly, tell me if it doesn't work in multiplayer please)
- Made the eyes purple by accident :D, gonna put them back red tmr normaly
- Made the animations more consistent.
- Made a setting for the loudness of the howling
- Adjusted the speed a little
- Fixed some target player problem. Annoying stuff
1.1.5
- Fixed a bug related to Foxy's target not changing resulting in issues
- Fixed a bug related to Foxy never stoping running after his first run
1.1.4
- Added configurations for Foxy's kill percentage
- Added configurations for Foxy's damage percentage
- Added configurations for Foxy's damage dealing
1.1.3
- Fixed a problem with Foxy not killing his target seen or not.
- Fixed a problem where foxy would just slow down and not be a danger while slowing down
1.1.2
- Enhanced Audio data with the help of Spinmaster, <-- [this guy] is a legend
- Added Configurations for modifying difficulty speed and speed
- Added configurations to modify rarity
- Added configuration for MISC stuff
1.0.2
- Fixed a problem with custom interior that have special doors which prevented foxy from destroying them. For now, he will go through them until I find a better fix!
1.0.1
- Fixed a problem with a non working asset bundle
1.0.0
EARLY ACCESS
- Initial release