NightmareFoxy
Nightmare Foxy as a new Enemy!
Date uploaded | 3 months ago |
Version | 1.1.11 |
Download link | TheWeavers-NightmareFoxy-1.1.11.zip |
Downloads | 108323 |
Dependency string | TheWeavers-NightmareFoxy-1.1.11 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100TheWeavers-LethalBestiary
A library for registering new monsters which brings a bunch of useful methods for monsters!
Preferred version: 1.2.1README
Nightmare Foxy - New Enemy
This mods adds the nightmare version of Foxy from FNAF ( Five Night At Freddy's) as a brand new enemy!
This mod is an updated version (for V62) that Logic Error fixed! Please Understand that this update was made by Logic Error and fixes the different problems that came with the new versions!
Foxy's Behavior
Foxy spawn in the map and start with the waiting behaviour. He has a rarity of 20 and starts with the waiting behaviour.
- Waiting: Foxy will wait before his vent and generate rnd number, he will go from stages to stages until he points it's hook. Once you hear the howling, he will go the the second phase.
- Running: Foxy will start running at a random player inside the faculty and accelerate until he reach the player or is seen. If seen he will decelerate and go back to stage one, if not seen soon enough, he will kill the player.
Config
Nightmare Foxy is highly configurable. To generate the config, the game must be launched atleast once with the mod installed.
Known Issues
- None right now
- If you find any, please create an issue on the github issue board
Credits
- Logic Error ( DISCORD USERNAME )
- TheWeavers ( Xilef992 )
- Model: ALES000 (https://skfb.ly/oPuvG)
- Most animations: Mixamo (free license)
- Image made DavHalkuma online
- Spinmaster for the music. Huge thanks!
No Money is made from this mod creation. If anyone wants their work removed from the mod, please contact me through my discord.
CHANGELOG
1.1.11
- Project cloned from TheWeaver and updated for v62, since he marked it as deprecated.
- Not thoroughly tested yet but seems to work
1.1.10
- Fixed a small collision bug [FOUND BY : mouse thing]
1.1.9
- Added settings for flashlight
- Added Settings for having to constantly look at him for him to completely shut down
- Tried to make the texture better
1.1.8 - V50 Update
- Added LethalBestiary dependency for my mod to work in V50!
- Removed LethalLib as a dependency for my new API can replace it
1.1.7
- Remade the configuration for it not to use CSync anymore
- Removed CSync Sigurd as a dependency!
1.1.6
- Changed the namespace of the solution
- Remade the unity project
- Blocked a missing target problem ( Normaly, tell me if it doesn't work in multiplayer please)
- Made the eyes purple by accident :D, gonna put them back red tmr normaly
- Made the animations more consistent.
- Made a setting for the loudness of the howling
- Adjusted the speed a little
- Fixed some target player problem. Annoying stuff
1.1.5
- Fixed a bug related to Foxy's target not changing resulting in issues
- Fixed a bug related to Foxy never stoping running after his first run
1.1.4
- Added configurations for Foxy's kill percentage
- Added configurations for Foxy's damage percentage
- Added configurations for Foxy's damage dealing
1.1.3
- Fixed a problem with Foxy not killing his target seen or not.
- Fixed a problem where foxy would just slow down and not be a danger while slowing down
1.1.2
- Enhanced Audio data with the help of Spinmaster, <-- [this guy] is a legend
- Added Configurations for modifying difficulty speed and speed
- Added configurations to modify rarity
- Added configuration for MISC stuff
1.0.2
- Fixed a problem with custom interior that have special doors which prevented foxy from destroying them. For now, he will go through them until I find a better fix!
1.0.1
- Fixed a problem with a non working asset bundle
1.0.0
EARLY ACCESS
- Initial release