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TheWildSkelaah-47Chronos-1.1.4 icon

47Chronos

47-Chronos is a snowy moon, where time flows not as it may seem...

Date uploaded a month ago
Version 1.1.4
Download link TheWildSkelaah-47Chronos-1.1.4.zip
Downloads 1984
Dependency string TheWildSkelaah-47Chronos-1.1.4

This mod requires the following mods to function

WhiteSpike-Moon_Day_Speed_Multiplier_Patcher-1.0.1 icon
WhiteSpike-Moon_Day_Speed_Multiplier_Patcher

Patches the time passing mechanism to solve problems whenever day speed multiplier value has been changed. This is meant for people who wish to use these values and are able to configure them to their desire.

Preferred version: 1.0.1
IAmBatby-LethalLevelLoader-1.4.11 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)

Preferred version: 1.4.11
Evaisa-LethalLib-0.16.3 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.16.3
JacobG5-JLL-1.9.5 icon
JacobG5-JLL

Jacob's Lethal Libraries - For Jacob's Mods

Preferred version: 1.9.5

README

ChronosTitle

Overview

POPULATION: Dead

CONDITIONS: Dense fog, obscuring the snowy peremiter

FAUNA: Unknown

C47HR - known among Thistle Nebula travelers as Chronos - earned its nickname due to severe time malfunctions occurring on its surface, likely caused by its proximity to The Rogue, a stationary black hole it orbits.

Reports indicate that time flows inconsistently, deviating heavily from standard timekeeping in the region.

A research facility was once established on Chronos, but due to an unexplained incident,it was abandoned.

Hazard Level Unknown
Biome Snowy Forest
Route Price 800
Map Size Average
Cruiser-Friendly No
Fire Exits 2
Dungeon Size 1.45

Recovered Image

47-ChronosPreview1 47-ChronosPreview2 47-ChronosPreview3 47-ChronosPreview4

Special Thanks:

  • Zigzag and Bio-Monty for help with compiling the script
  • MissPurchawka for creating a lovely icon (once again)
  • IAmBatby for LLL mod, making this mod possible
  • LunarLights for the ModularCatwalks package
  • Everyone checking this page :D Thanks for playing!!

CHANGELOG

Version 1.1.4

  • Updated Content Tags

Version 1.1.3

  • Updated screenshots in readme
  • Chronos will now be visible in the Terminal

Version 1.1.2

  • Fixed an issue where the anomalies would appear on other modded moons after going to Chronos
  • Changed the colour of the fog and increased it's visibility slightly
  • Added a new Fire Exit
  • Removed the weird parkour thing next to the bridge (I will make it better in the next updates)

Version 1.1.1

  • Updated README

Version 1.1.0

  • Updated the moon alongside v70
  • Hopefully fixed an issue which broke like 90% of other mods

Version 1.0.7

  • Removed ExampleTVPatch from the Anomaly script

Version 1.0.6

  • Fixed an issue with the video now showing in orbit

Version 1.0.5

  • Added a preview video when in orbit

Version 1.0.3

  • Removed BMX.LobbyCompatibility as a dependency

Version 1.0.2

  • Reduced the chance of a reverse time anomaly from 35% to 30%

Version 1.0.1

  • Added BMX.LobbyCompatibility as a dependency

Version 1.0.0

  • Removed one of the Fire Exits
  • NEW FEATURE - Time Anomalies, which send the main clock forwards or backwards in time
  • Fixed the ship offmesh links

Version 0.8.3

  • Chronos now has a lore-accurate skybox - a black hole!

Version 0.8.2

  • Updated dependancies for the WildMoons mod

Version 0.8.1

  • Adjusted some objects around the level not clipping into the terrain

Version 0.8.0

  • Added TerraMesh (for real now)
  • Fixed the collider of the fence with a hole
  • Increased the overall spawnrate of items in the interior
  • Incerased the interior size to 1.45

Version 0.7.0

  • Added more Guidance Light Poles and connected them with ropes for better - well - guidance
  • Added a warning sign next to the Bridge (for now its the one provided by vanilla LC)
  • Increased the size of the fences around the moon
  • Added a bit more stuff around Main Entrance
  • Added a TerraMesh function, which should make the moon way nicer to look at

Version 0.6.2

  • Reworked the README file / Thunderstore page
  • Added a way to bypass the Bridge gap once the bridge falls down

Version 0.6.1

  • Updated the LLL dependency
  • Optimized the files a bit

Version 0.6.0

  • Further increased bridge durability
  • Added an additional Fire Exit
  • Reduced the sky fog for better visibility at the start of the game

Version 0.5.0

  • Fixed non-working KillTrigger issue
  • Added Fencegates around some areas to prevent softlocking issues

Version 0.4.0

  • Removed StarlancerAIFix dependency
  • Reduced the fog around specific areas
  • Increased bridge durability

Version 0.3.0

  • Removed unnecessary dependencies (additional ones)

Version 0.2.0

  • Removed unnecessary dependencies

Version 0.1.0

  • Initial Release