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874Obscura
874-Obscura was a city-like safehaven in a glass dome, made by The Company for retiring and resting employees.
| Date uploaded | a week ago |
| Version | 1.0.1 |
| Download link | TheWildSkelaah-874Obscura-1.0.1.zip |
| Downloads | 947 |
| Dependency string | TheWildSkelaah-874Obscura-1.0.1 |
This mod requires the following mods to function
pacoito-LethalLevelLoaderUpdated
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Preferred version: 1.5.0README

A safehaven for hardworking folks of The Company!
POPULATION: ~10,000 retired / resting employees
CONDITIONS: Clean, filtered air; artifitial weather system
FAUNA: Aggressive species kept outside of the glass domes
874-Obscura Details
| Hazard Level | Safe |
|---|---|
| Route Price | 800 |
| Map Size | Large |
| Cruiser-Friendly | Not Recommended |
| Fire Exits | 3 |
| Dungeon Size | 2.50 |
| Content Tags | Modded |

Screenshots of the moon (SPOILERS)

Special Thanks:
- Sniper1.1 for knowing literally every single solution to my modding issues.
- MissPurchawka for another banger of an icon.
- IAmBatby for LLL mod, making this mod possible.
- JacobG5 for his JLL mod, which this moon uses.
- pacoito for ito'ing his lib, which this moon uses a LOT.
- Everyone checking this page :D
Thanks for playing!!
I've launched a Ko-fi account! You can follow me there and if you really want to, you can also tip me!
CHANGELOG
Version 1.0.1
- Fixed the main / fire exit teleports not teleporting to the interior
Version 1.0.0
- Changed the Fire Exit leading towards the EMP'y
- The person pulling the EMP'y out will be able to see the Unstable Core exploding
- Changed the battery drain that the EMP'y causes from 75% to 100%
- Increased the scrap value of EMP'y from ~50 to 175 credits
- Changed the Fire Exit position to be closer to the pond area
- Added a new terrain path to lead the players back to the ship from said Fire Exit
- Fixed the issue where the player could softlock by going into a specific building near the Main Entrance
Version 0.5.0
- Buffed scrap spawns
Version 0.4.0
- Reduced film grain as it might be too rough for the bitrate of some recording softwares
Version 0.3.0
- Terrameshed the terrain
- Added a pilot warning message whenever the EMP'y is taken out
Version 0.2.0
- Added proper images to the readme
- Changed the Reverb Zone when near the Unstable Core; hopefully fixing the audio distortion glitch
- Removed the (unforseen) motion blur effect when spectating dead players
- Nerfed the interior multiplier from 2.75 to 2.50
- Swapped around the daylight entities' weights (too many locust bees)
- Added new effect to the Unstable Core, now you might expect what happens whenever you pull the appy out
Version 0.1.1
- Hopefully fixed the error with the terrain not instancing, causing a crash on launch.
Version 0.1.0
- Initial Release! :D