
CHANGELOG
Version 2.5.3
Kanie
- Removed the rest of unbreakable trees
Version 2.5.2
Kanie
- Added a new mechanic - automatic door gate (be sure not the be near them when they are closing)
- Added an alternative exit from the landing zone
- Added JLL as a dependency
Bilge
- Readded the VFX on a breakable pipe
- Added extra lights near the bottom platform to make it more visible during the midday
- Increased the route price from 450 to 625
Version 2.5.1
Terra
- Made the pillar jump near the fire exit a bit easier
- Increased the quality of the grass patches near the main entrance
Version 2.5.0
- ADDED A NEW MOON: 28-Terra.
Version 2.4.10
Chronos
- Fixed an issue where the anomalies would appear on other modded moons after going to Chronos
- Changed the colour of the fog and increased it's visibility slightly
- Added a new Fire Exit
- Removed the weird parkour thing next to the bridge (I will make it better in the next updates)
Version 2.4.9
- Reverted Kanie back to the previous version
Version 2.4.8
Noctis
- Changed the way the flash beacon works (proximity instead of stable cooldown)
- Added a new flash animation whenever an enemy is nearby
Kanie, Bilge
- Further decreased the file sizes
Version 2.4.7
Kanie
- Fixed the issue where some trees had a wrong breakable vfx
Noctis
- (Potentially) fixed an issue with the light not synchronising between clients
Version 2.4.6 (Bilge is working so I've finally sat down and optimized the moons)
- Changed the icon so it includes 's at the end
- Changed the README (had a mismatching number of moons on its page)
Noctis, Kanie, Bilge
- Reduced the lethalbundle file sizes by nearly a half
Version 2.4.5 (EXPERIMENTAL VERSION, ROLL BACK TO 2.4.4 IF SOMETHINGS NOT WORKING)
Bilge
- Optimized the file
- Readded Tides, now triggering on specific hours instead of randomly
Version 2.4.4
Noctis
- Slightly lowered down moon's ambiance
- The flash beacon can now be activated manually
- Removed the ability for the flash beacon to activate automatically
Version 2.4.3
- Added Noctis into the official README
- Sligtly optimized some moons
Version 2.4.2
Noctis
- The flash beacon now has a longer uptime (from 5 > 8 seconds)
- Fixed the off-mesh links on the ship
- Changed the spawn curves for outside enemies
- Increased the outdoor enemy power count from 4 to 5 Kanie
- Potentially fixed an issue where the masked would become unkillable upon entering the ship
Version 2.4.1
- Changed the manifest to say 5 moons (so Moroxide doesnt snap at me again)
Version 2.4.0
- ADDED A NEW MOON: 615-Noctis.
Version 2.3.4
- Fixed an issue where some of the trees would become unbreakable by the Cruiser
- Replaced Masked spawns to prevent from a potential ship navmesh issue
Version 2.3.3(ITS SO OVER)
- REMOVED TIDES FROM BILGE (for the time being, to make the maps playable)
Version 2.3.1
Bilge
- Changed some stuff around the platform
- Added colliders to the main building roof
- Removed peak from the elevator back to a vanilla jingle
Version 2.3.0 (WE ARE SO BACK)
All Moons
- Updated to v70
Bilge
- Reworked the entire layout of the map
- Added a new pathway towards Main Entrance, which includes an elevator
- Possibly fixed an issue where the Tides were not synchronized between clients
Kanie
- Added the new vanilla outdoor enemy to its outside enemy list
Version 2.2.7
Bilge
- Possibly fixed an issue of a preview video not showing up in standalone version
- Fixed an issue where the interior fog would mess with laser pointers
Version 2.2.6
Bilge
- Added new, immersive ambience
Version 2.2.5
Bilge
- Reduced the error log spam when in orbit after selecting Bilge
Version 2.2.4
Bilge
- Reduced the chance of the starting tide to be a high tide from 75% to 15%
Version 2.2.3
Bilge
- NEW MECHANIC: Tides
Version 2.2.2
All moons:
- Fixed an issue with the preview videos not appearing when in orbit
Kanie and Bilge:
- Reduced the video's file size
Acheron:
- Overhauled the entire east side of the moon (west side coming soon)
Version 2.2.1
- Experimental update, changed file from MP4 to M4V
Version 2.2.0
All Moons
- Added preview videos on the terminal monitor when in orbit
Version 2.1.7
- Readme Update!
Version 2.1.6
Bilge:
- Changed the space under the catwalk stairs under the platform to be less jarring to look at
Version 2.1.5
Acheron:
- Fixed the ladder
- Added masked as default indoor enemies
Version 2.1.4
- Prevoius patch didnt change anything because I'm fucking STUPID
Version 2.1.3
- Removed BMX.LobbyCompatbility depedency
Version 2.1.2
- Reduced the chance of a reverse anomaly to appear from 35% to 30%
- Changed the Pilot Computer notification text so it doesn't differenciate which anomaly has occured
Version 2.1.1
- Added BMX.LobbyCompatbility as a depedency
Version 2.1.0
Kanie:
- Fixed ship offmesh links
- Changed the density of the water on the lake
Chronos:
- NEW MECHANIC: Time Anomalies
- Removed one of the Fire Exits
- Fixed ship offmesh links
- Added JLL as dependancy
Version 2.0.3
Bilge:
- Updated NavMesh around the entire map
Version 2.0.2
All moons:
- Updated README files (sorry Sniper)
Kanie: - Reverted the skybox to default
- Changed the fog colour inside the interiors to light-green from navy-blue
Version 2.0.0
Kanie:
- Fixed an issue where the Butler spawning would case a shit-ton of errors in the console
- Fixed a collider issue on the hangar zone
- Removed AI nodes on the hangar zone Acheron:
- Added NavMesh Modifiers to bridges, making the enemies on them an actual threat
NEW MOON ADDED: 3-Bilge
Version 1.0.6
Kanie:
- Attempting to fix an console spamming Navmesh issues
Version 1.0.5
Chronos:
- Added a lore-accurate skybox
Version 1.0.4
Kanie:
- Massive weather overhaul
- Reduced outside enemy spawns
- Increased inside enemy spawns
Version 1.0.3
Kanie:
- Ambience overhauled
- Added better looking shader to the water pond area
- Fixed the Ogopogo spawning (Biodiversity mod)
Version 1.0.2
All Moons:
- Fixed reverb triggers
Acheron: - Added reverb triggers
- Fixed a ladder clipping issue
Version 1.0.2
Acheron:
- Added an additional way to enter the Fire Exit path
- Updated several tags / layers around the map
Version 1.0.0
Initial Release