
SkelaahsWildMoons
Adds 4 new, Vanilla+ moons of various sizes, biomes and difficulty. A standalone mod which compiles every single moon made by Me.
Date uploaded | 2 days ago |
Version | 2.1.5 |
Download link | TheWildSkelaah-SkelaahsWildMoons-2.1.5.zip |
Downloads | 508 |
Dependency string | TheWildSkelaah-SkelaahsWildMoons-2.1.5 |
This mod requires the following mods to function

IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)
Preferred version: 1.4.11

WhiteSpike-Moon_Day_Speed_Multiplier_Patcher
Patches the time passing mechanism to solve problems whenever day speed multiplier value has been changed. This is meant for people who wish to use these values and are able to configure them to their desire.
Preferred version: 1.0.1
AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.8.4
README
Skelaah's Wild Moons
This mod compiles every single moon made by me. At this moment, it has 4 vanilla-friendly moons with different biomes and sizes. Moons are presented in no specific order:
Located on the far edge of the Thistle Nebula, 303-Acheron was primarily used for research and mining operations due to its rich underground resources, hidden beneath its Obsidian surface.
POPULATION: None
CONDITIONS: Desolate, Frozen moon
FAUNA: Mostly underground specimen
Hazard Level | B |
---|---|
Biome | Obsidian |
Route Price | 0 |
Map Size | Small |
Cruiser-Friendly | Yes |
Fire Exits | 1 |
Dungeon Size | 1.85 |
A lush, green moon, previously known for its cultivating properties of Cannabis sativa.
POPULATION: Abandoned
CONDITIONS: Harsh Climate, Heavy Breathable Air
FAUNA: Several Species Detected, Mostly Hostile
Hazard Level | A+ |
---|---|
Biome | Forest |
Route Price | 300 |
Map Size | Large |
Cruiser-Friendly | Yes / Recommended |
Fire Exits | 1 |
Dungeon Size | 1.69 |
As a mostly unknown moon, Chronos gained its nickname thanks to its time altercating properties, which occur on its surface.
POPULATION: Dead
CONDITIONS: Dense fog, obscuring the snowy peremiter
FAUNA: Unknown
Hazard Level | Unknown |
---|---|
Biome | Snowy Forest |
Route Price | 1000 |
Map Size | Average / Large |
Cruiser-Friendly | No |
Fire Exits | 2 |
Dungeon Size | 1.45 |
Overview:
An oceanic moon, where high tides wash away any remains of life
POPULATION: Abandoned
CONDITIONS: A flooded moon, where high tides wash away any signs of life
FAUNA: Few aggressive specimen remain, hiding from water
Hazard Level | A++ |
---|---|
Biome | Industial / Oceanic |
Route Price | 450 |
Map Size | Average |
Cruiser-Friendly | No |
Fire Exits | 1 |
Dungeon Size | 2.15 |
CHANGELOG
Version 2.1.7
- Readme Update!
Version 2.1.6
Bilge
- Changed the space under the catwalk stairs under the platform to be less jarring to look at
Version 2.1.5
Acheron
- Fixed the ladder
- Added masked as default indoor enemies
Version 2.1.4
- Prevoius patch didnt change anything because I'm fucking STUPID
Version 2.1.3
- Removed BMX.LobbyCompatbility depedency
Version 2.1.2
- Reduced the chance of a reverse anomaly to appear from 35% to 30%
- Changed the Pilot Computer notification text so it doesn't differenciate which anomaly has occured
Version 2.1.1
- Added BMX.LobbyCompatbility as a depedency
Version 2.1.0
Kanie
- Fixed ship offmesh links
- Changed the density of the water on the lake
Chronos
- NEW MECHANIC: Time Anomalies
- Removed one of the Fire Exits
- Fixed ship offmesh links
- Added JLL as dependancy
Version 2.0.3
Bilge:
- Updated NavMesh around the entire map
Version 2.0.2
All moons:
- Updated README files (sorry Sniper) Kanie:
- Reverted the skybox to default
- Changed the fog colour inside the interiors to light-green from navy-blue
Version 2.0.0
Kanie:
- Fixed an issue where the Butler spawning would case a shit-ton of errors in the console
- Fixed a collider issue on the hangar zone
- Removed AI nodes on the hangar zone Acheron:
- Added NavMesh Modifiers to bridges, making the enemies on them an actual threat
NEW MOON ADDED: 3-Bilge
Version 1.0.6
Kanie:
- Attempting to fix an console spamming Navmesh issues
Version 1.0.5
Chronos:
- Added a lore-accurate skybox
Version 1.0.4
Kanie:
- Massive weather overhaul
- Reduced outside enemy spawns
- Increased inside enemy spawns
Version 1.0.3
Kanie:
- Ambience overhauled
- Added better looking shader to the water pond area
- Fixed the Ogopogo spawning (Biodiversity mod)
Version 1.0.2
All Moons:
- Fixed reverb triggers Acheron:
- Added reverb triggers
- Fixed a ladder clipping issue
Version 1.0.2
Acheron:
- Added an additional way to enter the Fire Exit path
- Updated several tags / layers around the map
Version 1.0.0
Initial Release