You are viewing a potentially older version of this package. View all versions.
TheWildSkelaah-SkelaahsWildMoons-2.1.5 icon

SkelaahsWildMoons

Adds 4 new, Vanilla+ moons of various sizes, biomes and difficulty. A standalone mod which compiles every single moon made by Me.

Date uploaded 2 days ago
Version 2.1.5
Download link TheWildSkelaah-SkelaahsWildMoons-2.1.5.zip
Downloads 508
Dependency string TheWildSkelaah-SkelaahsWildMoons-2.1.5

This mod requires the following mods to function

IAmBatby-LethalLevelLoader-1.4.11 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)

Preferred version: 1.4.11
Evaisa-LethalLib-1.0.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 1.0.1
WhiteSpike-Moon_Day_Speed_Multiplier_Patcher-1.0.1 icon
WhiteSpike-Moon_Day_Speed_Multiplier_Patcher

Patches the time passing mechanism to solve problems whenever day speed multiplier value has been changed. This is meant for people who wish to use these values and are able to configure them to their desire.

Preferred version: 1.0.1
AudioKnight-StarlancerAIFix-3.8.4 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!

Preferred version: 3.8.4
JacobG5-JLL-1.9.5 icon
JacobG5-JLL

Jacob's Lethal Libraries - For Jacob's Mods

Preferred version: 1.9.5

README

Skelaah's Wild Moons

This mod compiles every single moon made by me. At this moment, it has 4 vanilla-friendly moons with different biomes and sizes. Moons are presented in no specific order:

AcheronTitle

Located on the far edge of the Thistle Nebula, 303-Acheron was primarily used for research and mining operations due to its rich underground resources, hidden beneath its Obsidian surface.

POPULATION: None

CONDITIONS: Desolate, Frozen moon

FAUNA: Mostly underground specimen

Hazard Level B
Biome Obsidian
Route Price 0
Map Size Small
Cruiser-Friendly Yes
Fire Exits 1
Dungeon Size 1.85

Acheron Preview

KanieTitle

A lush, green moon, previously known for its cultivating properties of Cannabis sativa.

POPULATION: Abandoned

CONDITIONS: Harsh Climate, Heavy Breathable Air

FAUNA: Several Species Detected, Mostly Hostile

Hazard Level A+
Biome Forest
Route Price 300
Map Size Large
Cruiser-Friendly Yes / Recommended
Fire Exits 1
Dungeon Size 1.69

Kanie Preview

ChronosTitle

As a mostly unknown moon, Chronos gained its nickname thanks to its time altercating properties, which occur on its surface.

POPULATION: Dead

CONDITIONS: Dense fog, obscuring the snowy peremiter

FAUNA: Unknown

Hazard Level Unknown
Biome Snowy Forest
Route Price 1000
Map Size Average / Large
Cruiser-Friendly No
Fire Exits 2
Dungeon Size 1.45

Chronos Preview

BilgeTitle

Overview:

An oceanic moon, where high tides wash away any remains of life

POPULATION: Abandoned

CONDITIONS: A flooded moon, where high tides wash away any signs of life

FAUNA: Few aggressive specimen remain, hiding from water

Hazard Level A++
Biome Industial / Oceanic
Route Price 450
Map Size Average
Cruiser-Friendly No
Fire Exits 1
Dungeon Size 2.15

Bilge Preview

CHANGELOG

Version 2.1.7

  • Readme Update!

Version 2.1.6

Bilge

  • Changed the space under the catwalk stairs under the platform to be less jarring to look at

Version 2.1.5

Acheron

  • Fixed the ladder
  • Added masked as default indoor enemies

Version 2.1.4

  • Prevoius patch didnt change anything because I'm fucking STUPID

Version 2.1.3

  • Removed BMX.LobbyCompatbility depedency

Version 2.1.2

  • Reduced the chance of a reverse anomaly to appear from 35% to 30%
  • Changed the Pilot Computer notification text so it doesn't differenciate which anomaly has occured

Version 2.1.1

  • Added BMX.LobbyCompatbility as a depedency

Version 2.1.0

Kanie

  • Fixed ship offmesh links
  • Changed the density of the water on the lake

Chronos

  • NEW MECHANIC: Time Anomalies
  • Removed one of the Fire Exits
  • Fixed ship offmesh links
  • Added JLL as dependancy

Version 2.0.3

Bilge:

  • Updated NavMesh around the entire map

Version 2.0.2

All moons:

  • Updated README files (sorry Sniper) Kanie:
  • Reverted the skybox to default
  • Changed the fog colour inside the interiors to light-green from navy-blue

Version 2.0.0

Kanie:

  • Fixed an issue where the Butler spawning would case a shit-ton of errors in the console
  • Fixed a collider issue on the hangar zone
  • Removed AI nodes on the hangar zone Acheron:
  • Added NavMesh Modifiers to bridges, making the enemies on them an actual threat

NEW MOON ADDED: 3-Bilge

Version 1.0.6

Kanie:

  • Attempting to fix an console spamming Navmesh issues

Version 1.0.5

Chronos:

  • Added a lore-accurate skybox

Version 1.0.4

Kanie:

  • Massive weather overhaul
  • Reduced outside enemy spawns
  • Increased inside enemy spawns

Version 1.0.3

Kanie:

  • Ambience overhauled
  • Added better looking shader to the water pond area
  • Fixed the Ogopogo spawning (Biodiversity mod)

Version 1.0.2

All Moons:

  • Fixed reverb triggers Acheron:
  • Added reverb triggers
  • Fixed a ladder clipping issue

Version 1.0.2

Acheron:

  • Added an additional way to enter the Fire Exit path
  • Updated several tags / layers around the map

Version 1.0.0

Initial Release