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Decompiled source of OpoloScrapMod v1.0.1
plugins/OpoloScrap/OpoloScrapItem.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using LethalLib.Modules; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("OpoloScrapItem")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("A scrap item in the shape of Opolo the Wyvern!")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("OpoloScrapItem")] [assembly: AssemblyTitle("OpoloScrapItem")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace OpoloScrapItem { [BepInPlugin("OpoloScrapItem", "OpoloScrapItem", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static AssetBundle Assets; private int opoRarity = 30; private void Awake() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin OpoloScrapItem is loaded!"); string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); Assets = AssetBundle.LoadFromFile(Path.Combine(directoryName, "opoloscrapbundle")); if ((Object)(object)Assets == (Object)null) { ((BaseUnityPlugin)this).Logger.LogError((object)"OpoloScrapItem could not load its required Assets."); } Item val = Assets.LoadAsset<Item>("assets/opoloscrap.asset"); ((BaseUnityPlugin)this).Logger.LogInfo((object)((Object)val).name); NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab); Items.RegisterScrap(val, opoRarity, (LevelTypes)(-1)); } } public static class PluginInfo { public const string PLUGIN_GUID = "OpoloScrapItem"; public const string PLUGIN_NAME = "OpoloScrapItem"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }