using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LethalThings;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("InfiniteRocketAmmo")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("InfiniteRocketAmmo")]
[assembly: AssemblyTitle("InfiniteRocketAmmo")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MyFirstPlugin
{
public class MyPatcher
{
public static void DoPatching()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
Harmony val = new Harmony("com.example.patch");
val.PatchAll();
}
}
[BepInPlugin("InfiniteRocketAmmo", "InfiniteRocketAmmo", "1.0.0")]
[BepInProcess("Lethal Company.exe")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class UnlimitedAmmoPlugin : BaseUnityPlugin
{
private static UnlimitedAmmoPlugin Instance;
private readonly Harmony harmony = new Harmony("UnlimitedAmmo.RocketLauncher");
internal ManualLogSource mls = null;
private void Awake()
{
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Expected O, but got Unknown
mls = Logger.CreateLogSource("UnlimitedAmmo.RocketLauncher");
mls.LogInfo((object)"The Ammo is loading");
if ((Object)Instance == (Object)null)
{
Instance = this;
}
harmony.PatchAll();
mls.LogInfo((object)"Loaded The Ammo Successfully");
}
}
[HarmonyPatch(typeof(RocketLauncher))]
internal class UnlimitedAmmoPatch
{
private static ManualLogSource log;
[HarmonyPatch("OnNetworkSpawn")]
[HarmonyPrefix]
private static void Start(RocketLauncher __instance)
{
__instance.maxAmmo = 999;
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "InfiniteRocketAmmo";
public const string PLUGIN_NAME = "InfiniteRocketAmmo";
public const string PLUGIN_VERSION = "1.0.0";
}
}