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EnemySpawner
Randomly spawn enemies when you land. Configurable
Date uploaded | a year ago |
Version | 1.0.0 |
Download link | TitaniumTurbine-EnemySpawner-1.0.0.zip |
Downloads | 755 |
Dependency string | TitaniumTurbine-EnemySpawner-1.0.0 |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Automatically spawn enemies as soon as the ship lands.
Can spawn any enemy in the game both inside and outside. You can configure which enemies can spawn, min amount, max amount, and chance of spawning.
Make it so there's always a Bracken outside, have it spawn any random enemy inside, try to make it past an army of giants.
CHANGELOG
v1.1.0
- Added new config options for scaling enemy count with player count
count = count * playerCountScaling * numberOfPlayers
- Improved the config of enemy type selection. Can now be left blank to select all enemies, including modded enemies, and will also check for invalid IDs and ignore them to continue functioning properly.
- Fixed bug where enemies would not spawn if certain mods were being used
v1.0.3
- Fix minor AI bugs
v1.0.2
- Actually works in multiplayer
v1.0.1
- Fix bug where spawn locations could not be found after day 1