CHANGELOG
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0.6.4 Sky and fog redesign
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0.6.3 Reworked light, LethalToolbox
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0.6.2 V64 compatibility, NavMesh updated, Rebalance
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0.6.1 AudioReverbTrigger fixed
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0.6.0 fixed flying objects, Sky?
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0.5.3 Indoor lighting fixed
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0.5.2 Icon redesign
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0.5.1 ScanNode fixed
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0.5.0 Is the desynchronisation problem fixed?(restart), added another fire entrance
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0.4.0 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod
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0.3.5 NavMesh updated, triggers fixed, minor optimization
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0.3.3 Optimization, Compatibility with the Hypick-BetterShotgun mod added (thanks for Starlancer's help)
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0.3.0 Desynchronization issue fixed
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0.2.0 hotfix patch
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0.1.9 fixed fog, rebalance, LethalLevelLoader 1.1.6 >>> 1.2.0
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0.1.8 DungeonFlow changed - 300/20
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0.1.7 Titles corrected, Layer corected
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0.1.6 Upon takeoff, extraneous objects no longer collide.
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0.1.5 Holes fixed, fixed flying objects, NavMesh Updated, Water fixed
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0.1.0 Release