CHANGELOG
- 1.4.9 DunGen fixed
- 1.4.8 Fixed sounds, Fog Adjustment
- 1.4.7 LethalLevelLoader 1.4.6, JLL, Optimization
- 1.4.6 the problem of enemy getting stuck in the interior should be fixed
- 1.4.5 LethalToolbox, NavMesh updated,
- 1.4.4 V64 compatibility
- 1.4.3 AudioReverbTrigger fixed, NavMesh updated
- 1.4.2 Water?
- 1.4.1 Colliders updated
- 1.4.0 Is the desynchronisation problem fixed?(restart), Post-processing update
- 1.3.0 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod
- 1.2.8 Optimization, added Butler spawn chance
- 1.2.6 Optimization, Compatibility with the Hypick-BetterShotgun mod added (thanks for Starlancer's help)
- 1.2.5 Desynchronization issue fixed
- 1.2.4 optimization, NavMesh updated
- 1.2.3 minor optimization, sun bug fixed
- 1.2.2 minor optimization, rebalance, LethalLevelLoader 1.1.6 >>> 1.2.0
- 1.2.1 DungeonFlow changed - 20/300
- 1.2.0 Big optimization patch
- 1.1.3 CalculatePolygonPath fixed
- 1.1.1 more optimization, fixed bug with landing(2)
- 1.1.0 Big optimization patch, fixed bug with landing, fixed colliders
- 1.0.3 Readme updated, optimization applied, Added LevelTag for compatibility with the Celestial Tint(sfDesat) mod
- 1.0.0 Transition to LLL and optimization.