Please disclose if your mod was created primarily using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
You are viewing a potentially older version of this package.
View all versions.
| Date uploaded | a month ago |
| Version | 1.0.7 |
| Download link | Tolian-CaltPrime-1.0.7.zip |
| Downloads | 5729 |
| Dependency string | Tolian-CaltPrime-1.0.7 |
This mod requires the following mods to function
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)
Preferred version: 1.4.11BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Tolian Moons (LLL)
1 New In-Game Moon
New Moon: CaltPrime
DESIGNATION: CaltPrime
RISK LEVEL: SS
POPULATION: Unknown
Conditions: Calt Prime is dominated by a colossal supercomplex, with advanced technology and industrial infrastructure.
Fauna: Unknown
HISTORY: Calt Prime established as a hub of technological innovation.
ROUTING COST: 1000
Screenshot

Special thanks
- Thank you to CashB0t for the icon for the mod
My discord - tolian
- My discord server - Tolian Serv
CHANGELOG
- 1.0.7 Fixed missing texture
- 1.0.6 FireEntrance randomization disabled
- 1.0.5 Main entrance randomization disabled
- 1.0.4 Fixed Fire-Entrance randomisation(2)
- 1.0.3 Fixed Fire-Entrance randomisation
- 1.0.2 LethalLevelLoader 1.4.6, JLL, Optimization, Entrance randomisation
- 1.0.1 the problem of enemy getting stuck in the interior should be fixed
- 1.0.0 V64 compatibility, NavMesh updated, Sky and fog redesign, LethalToolbox
- 0.9.9 NavMesh updated, rebalance
- 0.9.4 AudioReverbTrigger fixed
- 0.9.3 NavMesh updated
- 0.8.1 ScanNode fixed
- 0.8.0 rebalancing, Is the desynchronisation problem fixed?(restart), small changes in the moon
- 0.7.5 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod
- 0.7.0 ambient added, added sounds for surfaces
- 0.3.1 changed colliders
- 0.3.0 Optimization, night light change, minor design changes.
- 0.2.5 Optimization, Compatibility with the Hypick-BetterShotgun mod added (thanks for Starlancer's help)
- 0.2.3 Desynchronization issue fixed
- 0.2.1 added coliders, teleport moved
- 0.2.0 Release