CHANGELOG

  • 0.8.6 AudioReverbTrigger fixed

  • 0.8.5 Sound adjustment

  • 0.8.4 NavMesh Updated

  • 0.8.1 ScanNode fixed

  • 0.8.0 Is the desynchronisation problem fixed?(restart), rebalancing, optimization

  • 0.7.0 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod

  • 0.3.5 Trigger system revamped, now difficulty set to B-

  • 0.3.0 Optimization, Compatibility with the Hypick-BetterShotgun mod added (thanks for Starlancer's help)

  • 0.2.8 Ambient sound added

  • 0.2.6 Added more enemy spawn points, NavMesh Updated

  • 0.2.4 Desynchronization issue fixed

  • 0.2.3 another pinch of optimization

  • 0.2.2 Optimization, water temporarily removed.

  • 0.2.1 changed water texture, big optimization patch, rebalance, LethalLevelLoader 1.1.6 >>> 1.2.0

  • 0.1.8 DungeonFlow changed - 20/300

  • 0.1.7 Lava damage fixed, Optimization

  • 0.1.6 HotFix Patch

  • 0.1.5 Optimization, NavMesh Updated

  • 0.1.0 Release