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CHANGELOG
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0.8.6 AudioReverbTrigger fixed
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0.8.5 Sound adjustment
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0.8.4 NavMesh Updated
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0.8.1 ScanNode fixed
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0.8.0 Is the desynchronisation problem fixed?(restart), rebalancing, optimization
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0.7.0 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod
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0.3.5 Trigger system revamped, now difficulty set to B-
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0.3.0 Optimization, Compatibility with the Hypick-BetterShotgun mod added (thanks for Starlancer's help)
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0.2.8 Ambient sound added
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0.2.6 Added more enemy spawn points, NavMesh Updated
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0.2.4 Desynchronization issue fixed
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0.2.3 another pinch of optimization
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0.2.2 Optimization, water temporarily removed.
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0.2.1 changed water texture, big optimization patch, rebalance, LethalLevelLoader 1.1.6 >>> 1.2.0
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0.1.8 DungeonFlow changed - 20/300
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0.1.7 Lava damage fixed, Optimization
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0.1.6 HotFix Patch
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0.1.5 Optimization, NavMesh Updated
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0.1.0 Release