You are viewing a potentially older version of this package. View all versions.
Tolian-EchoReach-0.5.6 icon

EchoReach

(LLL) adds new moons a game. by tolian!

Date uploaded 7 months ago
Version 0.5.6
Download link Tolian-EchoReach-0.5.6.zip
Downloads 5304
Dependency string Tolian-EchoReach-0.5.6

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
IAmBatby-LethalToolbox-1.0.4 icon
IAmBatby-LethalToolbox

A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.

Preferred version: 1.0.4
IAmBatby-LethalLevelLoader-1.3.10 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.3.10

README

Tolian Moons (LLL)

1 new game moon

New Moon: EchoReach

DESIGNATION: 33-EchoReach

RISK LEVEL: B

POPULATION: Desolate, with occasional sightings of wandering scavengers seeking forgotten treasures.

CONDITIONS: Harsh and unforgiving, with relentless winds scouring the landscape and temperatures fluctuating wildly between extremes.

FAUNA: Sparse and resilient, adapted to survive in the hostile environment, with sightings of hardy desert-dwelling creatures.

HISTORY: Once a vital communications outpost, EchoReach fell into disuse after a catastrophic system failure. Now it stands as a silent monument to technological ambition and subsequent abandonment.

POSSIBLE WEATHER: Blistering sandstorms, bone-chilling nights, and the occasional electrical storm crackling across the sky.

ROUTING COST: 200

Screenshot

Screenshot_1 Screenshot_1 Screenshot_1

Added LevelTag for compatibility with the Celestial Tint(sfDesat) mod

LethalLevelLoader (0.1.5 and higher) LethalExpansion (0.1.2 and lower)

Special thanks

  • Special thanks to DarkiNet for the icon for the mod

My discord - tolian

CHANGELOG

  • 1.0.2 NavMesh updated, sky and fog redesign, LethalToolBox, increased the amount of scrap

  • 1.0.1 V64 compatibility

  • 1.0.0 Fixed DropShip, NavMesh updated

  • 0.9.9 redesign(v2)

  • 0.8.5 restart#2

  • 0.8.3 Is the desynchronisation problem fixed?(restart), fog change and ‘DustyCloud’ removed

  • 0.7.7 ScanNode fixed

  • 0.7.6 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod

  • 0.6.8 Distance to the main entrance changed

  • 0.6.5 minor optimization, fixed problem with Backrooms

  • 0.6.0 Optimization, Compatibility with the Hypick-BetterShotgun mod added (thanks for Starlancer's help)

  • 0.5.6 Desynchronization issue fixed

  • 0.5.5 Optimization, sun bug fixed,

  • 0.5.0 rebalance, LethalLevelLoader 1.1.6 >>> 1.2.0

  • 0.4.0 DungeonFlow changed - 300/20

  • 0.3.9 Generation reduced for better performance, Dungeon flow types changed

  • 0.3.8 Updated NavMesh for AI, sound issue fixed.

  • 0.3.7 Sun animation fixed, Fog in dungeons fixed

  • 0.3.6 Added LevelTag for compatibility with the Celestial Tint(sfDesat) mod, Updated moon cost lowered from 250 to 200, ScanNode fixed

  • 0.3.4 Fog in dungeons fixed, bloom effect added, minor adjustments to the balance system.

  • 0.3.2 Items from the DropShip now fall to the ground

  • 0.3.1 Fixed map on the terminal, conducted minor optimization

  • 0.3.0 AI NavMesh has been updated, new mob spawn points added, optimizations.

  • 0.2.3 Moon description corrected in terminal, update Dungeon Flow types

  • 0.2.2 Wind is no longer audible in dungeons, °°Test°° and similar names adjusted for better compatibility, balance changes to items and monsters

  • 0.2.0 Added and fixed sounds, AI NavMesh updated, Added wind sounds, fixed console spam bug, improved compatibility

  • 0.1.5 Transfer to LethalLevelLoader, Fixed DropShip bug

  • 0.1.2 Fixed "dropship" bug

  • 0.1.1 Footstep sounds for various surfaces have been added, update LethalExpansion(1.3.41)

  • 0.1.0 AI NavMesh updated, minor difficulty adjustments, and new objects added

  • 0.0.7 Fire exit fixed

  • 0.0.5 Release