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Hadal Laboratories
adds new interior a game. The interior is still in the WIP
CHANGELOG
Version 0.1.1
- Optimization
Version 0.1.0
- Compatibility with LethalPerfomance
Version 0.0.9
- Fixed problem generation
Version 0.0.8
- Increased generation(1.5>1.6)
- Fixed problem with local prop generation
- Fixed problems with the elevator - items
Version 0.0.7
- Fixed enemy animations?
- Optimization
- Fixed colliders of some objects
Version 0.0.6
- Fixed purple textures?
- Improved generation
- Fixed missing blockers in one of the tiles
- Minor optimization
- Fixed ship height(Hadal moon)
- Updated LethalLevelLoader
Version 0.0.5
- Moon redesign
- Eclipse
- Changed history and name of the moon
- Sky and fog redesign
Version 0.0.4
- NavMesh rework
- Removed some hazard spawns
- Minor changes to the main tile
Version 0.0.3
- Fixed problems with the elevator
- Fixed FireEntrance
- Fixed, now turrets don't shoot through walls
- Fixed enemy spawn(Outside)
- Fixed colliders of some objects
- Сhanged DTEndCapFlat
- Moon rebalance
- Changed EntranceDoor sounds
- Fixed problem with NavMesh
- Fixed AINodes
- Shader correction
- Fixed tags
- Removed Watermod.dll
- Fixed problems with material
- Fixed DropShip
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0.0.2
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0.0.1 Release