Hadal Laboratories
adds new interior a game. The interior is still in the WIP
Date uploaded | 2 weeks ago |
Version | 0.0.4 |
Download link | Tolian-Hadal_Laboratories-0.0.4.zip |
Downloads | 24388 |
Dependency string | Tolian-Hadal_Laboratories-0.0.4 |
This mod requires the following mods to function
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.13BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Adds a new game interior: Hadal Laboratories
Overview
This mod introduces a new dungeon set in an abandoned underwater research facility on a water-covered moon. Once a hub for The Company's experiments on alien aquatic environments and Earth species, the facility now lies abandoned, shrouded in mystery.
Key Features
- Adds new moon exterior landing pad moon exterior and an underwater dungeon interior.
How to Launch "HadalLaboratories" on Custom Moons
Tutorial
-
Start the Lobby
- "Custom Dungeon: Hadal" will appear in the
LethalLevelLoader
config.
- "Custom Dungeon: Hadal" will appear in the
-
Enable the Dungeon
- Set the configuration to
true
as shown below:
- Set the configuration to
-
Customize Moon Settings
- Use the "Manual Level Names List" to specify the moons where the dungeon appears.
- Adjust the "Dynamic Level Tag List" to include any special tags as needed.
Screenshots
Developers
- Buck - [Programmer] First Developer
- IAmBatby - [Programmer] Helped with coding for the interior
- Badhamknibbs - [Programmer] Major contribution to interior creation
- Rhen - [Environment Artist / Main Interior Designer] Main interior design creator
- Tolian - [Programmer / Project Lead] Second Developer
- Zaggy - [Shader Developer / Programmer] Created the water shader and assisted with coding
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Many features have been disabled at the moment, this was done to reduce the percentage of bugs and to concentrate on what is currently available
Connect with Developers
CHANGELOG
Version 0.0.4
- NavMesh rework
- Removed some hazard spawns
- Minor changes to the main tile
Version 0.0.3
- Fixed problems with the elevator
- Fixed FireEntrance
- Fixed, now turrets don't shoot through walls
- Fixed enemy spawn(Outside)
- Fixed colliders of some objects
- Сhanged DTEndCapFlat
- Moon rebalance
- Changed EntranceDoor sounds
- Fixed problem with NavMesh
- Fixed AINodes
- Shader correction
- Fixed tags
- Removed Watermod.dll
- Fixed problems with material
- Fixed DropShip
-
0.0.2
-
0.0.1 Release