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Tolian-Hadal_Laboratories-0.0.4 icon

Hadal Laboratories

adds new interior a game. The interior is still in the WIP

Date uploaded 2 weeks ago
Version 0.0.4
Download link Tolian-Hadal_Laboratories-0.0.4.zip
Downloads 24388
Dependency string Tolian-Hadal_Laboratories-0.0.4

This mod requires the following mods to function

IAmBatby-LethalLevelLoader-1.3.13 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.3.13
BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
JacobG5-JLL-1.8.0 icon
JacobG5-JLL

Jacob's Lethal Libraries - For Jacob's Mods

Preferred version: 1.8.0

README

Adds a new game interior: Hadal Laboratories


Overview

This mod introduces a new dungeon set in an abandoned underwater research facility on a water-covered moon. Once a hub for The Company's experiments on alien aquatic environments and Earth species, the facility now lies abandoned, shrouded in mystery.


Key Features

  • Adds new moon exterior landing pad moon exterior and an underwater dungeon interior.

How to Launch "HadalLaboratories" on Custom Moons

Tutorial
  1. Start the Lobby

    • "Custom Dungeon: Hadal" will appear in the LethalLevelLoader config. Tutorial Step 1 Tutorial Step 2
  2. Enable the Dungeon

    • Set the configuration to true as shown below: Set to True
  3. Customize Moon Settings

    • Use the "Manual Level Names List" to specify the moons where the dungeon appears.
    • Adjust the "Dynamic Level Tag List" to include any special tags as needed. Custom Moon Settings

Screenshots

Screenshot 1 Screenshot 2

Screenshot 3 Screenshot 4 Screenshot 5

Developers

  • Buck - [Programmer] First Developer
  • IAmBatby - [Programmer] Helped with coding for the interior
  • Badhamknibbs - [Programmer] Major contribution to interior creation
  • Rhen - [Environment Artist / Main Interior Designer] Main interior design creator
  • Tolian - [Programmer / Project Lead] Second Developer
  • Zaggy - [Shader Developer / Programmer] Created the water shader and assisted with coding

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Many features have been disabled at the moment, this was done to reduce the percentage of bugs and to concentrate on what is currently available

Connect with Developers

CHANGELOG

Version 0.0.4
  • NavMesh rework
  • Removed some hazard spawns
  • Minor changes to the main tile
Version 0.0.3
  • Fixed problems with the elevator
  • Fixed FireEntrance
  • Fixed, now turrets don't shoot through walls
  • Fixed enemy spawn(Outside)
  • Fixed colliders of some objects
  • Сhanged DTEndCapFlat
  • Moon rebalance
  • Changed EntranceDoor sounds
  • Fixed problem with NavMesh
  • Fixed AINodes
  • Shader correction
  • Fixed tags
  • Removed Watermod.dll
  • Fixed problems with material
  • Fixed DropShip

  • 0.0.2

  • 0.0.1 Release