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Tolian-Harloth-0.5.7 icon

Harloth

(LLL) adds new moons a game. by tolian!

Date uploaded 3 days ago
Version 0.5.7
Download link Tolian-Harloth-0.5.7.zip
Downloads 6712
Dependency string Tolian-Harloth-0.5.7

This mod requires the following mods to function

IAmBatby-LethalLevelLoader-1.3.13 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.3.13
BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
AudioKnight-StarlancerAIFix-3.6.0 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!

Preferred version: 3.6.0
IAmBatby-LethalToolbox-1.0.4 icon
IAmBatby-LethalToolbox

A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.

Preferred version: 1.0.4

README

Tolian Moons (LLL)

1 new game moon

New Moon: Harloth

DESIGNATION: 93-Harloth

RISK LEVEL: P

POPULATION: Dissolved.

Conditions: Harloth orbits amidst a haze of industrial smog, its surface blanketed by the remnants of past industrial activity. The air is thick with pollutants, exacerbated by intense radiation heat.

Fauna: The disclosed extinction list reveals the presence of cancer-prone organisms, their existence a grim reminder of the planet's toxic environment. Hygrodere, an enigmatic indoor entity, roams the desolate landscape, its presence an ominous harbinger of the moon's plight.

HISTORY: 93 Harloth, once a thriving industrial hub, fell victim to unchecked pollution and reckless exploitation of its resources. The relentless pursuit of profit led to the collapse of its ecosystem, leaving behind a barren wasteland where life struggles to endure amidst the toxic remnants of its past.

POSSIBLE WEATHER: The atmosphere of 93 Harloth is perpetually shrouded in a haze of smog, with occasional bursts of intense heat and radiation storms sweeping across its surface.

ROUTING COST: 910

Screenshot

Screenshot_1

Special thanks

  • Thank you to DarkiNet for the icon for the mod
  • Thank you to CashB0t for the idea and assistance with testing

My discord - tolian

CHANGELOG

  • 0.5.7 the problem of enemy getting stuck in the interior should be fixed

  • 0.5.6 NavMesh updated, green filter removed, fixed light, LethalToolbox

  • 0.5.5 fixed?

  • 0.5.4 V64 compatibility, textures fixed, NavMesh updated

  • 0.5.3 AudioReverbTrigger fixed

  • 0.5.2 brightness increased

  • 0.5.1 ScanNode fixed

  • 0.5.0 Is the desynchronisation problem fixed?(restart), optimization

  • 0.4.0 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod

  • 0.3.7 Distance to the main entrance changed.

  • 0.3.4 DropShip fixed

  • 0.3.3 Optimization, Compatibility with the Hypick-BetterShotgun mod added (thanks for Starlancer's help)

  • 0.3.2 Ship height corrected

  • 0.3.1 killtriger fixed

  • 0.2.6 Desynchronization issue fixed

  • 0.2.5 fire entrances fixed

  • 0.2.4 hotfix

  • 0.2.3 Rebalance, LethalLevelLoader 1.1.6 >>> 1.2.0, StarlancerAIFix 3.3.0 >>> 3.6.0

  • 0.2.2 DungeonFlow changed - 300/20

  • 0.2.1 Dungeon Flow changed from Facility 30, Mansion 5; minor optimization, Generation reduced for better performance

  • 0.2.0 Hygrodere is no longer invisible, item spawn balance adjusted, Generation slightly reduced for better performance

  • 0.1.9 Fixed power level value for Blobharloth, Spawn issue with Hygrodere fixed.

  • 0.1.8 Balance adjustments, optimization, collider corrections.

  • 0.1.6 Spore Lizard now spawns outside, balance system adjusted, AIMesh updated, AudioReverb error fixed,

  • 0.1.4 Added colliders to items, death upon ship takeoff fixed.

  • 0.1.1 added StarlancerAiFix

  • 0.1.0 Release