Date uploaded | 8 months ago |
Version | 0.4.3 |
Download link | Tolian-Maritopia-0.4.3.zip |
Downloads | 5991 |
Dependency string | Tolian-Maritopia-0.4.3 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.2.4README
Tolian Moons (LLL)
1 new game moon
New Moon: Maritopia
-DESIGNATION: 153-Maritopia
-RISK LEVEL: C
-POPULATION: A submerged city once vibrant with life, now silent beneath the waves.
-CONDITIONS: Sunken beneath the sea, Maritopia is a haunting underwater landscape, its structures half-hidden by seaweed and coral.
-FAUNA: Marine life thrives among the remnants of the city, creating an otherworldly ecosystem within its streets.
-HISTORY: Maritopia was once a bustling hub of civilization until rising sea levels claimed it, leaving only echoes of its former glory.
-POSSIBLE WEATHER: Rainy, Foggy, Stormy, Flooded
Screenshot
LethalLevelLoader (0.3.0 and higher) LethalExpansion (0.2.4 and lower)
Special thanks
Special thanks to DarkiNet for the icon for the mod. Special thanks to SourceShard for testing the map and bug hunting. Special thanks to lPsychoJokerl for testing the map
My discord - tolian
CHANGELOG
Changes :
-v 0.9.2 AudioReverbTrigger fixed
-v 0.9.1 Is the desynchronisation problem fixed?(restart),
-v 0.9.0 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod
-v 0.8.0 main entrance detection range increased, colliders fixed, Balance changes
-v 0.7.2 Trigger system revamped
-v 0.7.1 Optimization, Compatibility with the Hypick-BetterShotgun mod added (thanks for Starlancer's help)
-v 0.7.0 NavMesh Updated, WaterTriger fixed, weather rebalance
-v 0.6.9 Desynchronization issue fixed
-v 0.6.2 entrances have been fixed
-v 0.6.1 minor optimization, sun bug fixed
-v 0.6.0 rebalance, LethalLevelLoader 1.1.6 >>> 1.2.0
-v 0.5.3 DungeonFlow changed - 300/20
-v 0.5.2 Ambience volume lowered
-v 0.5.1 HotFix patch
-v 0.5.0 Moon redesign, another fire exit added, enemies added outside, dungeon generation increased from 1 to 1.3, lighting fixed, LethalLib updated, Dungeon flow types changed, ReadMe updated.
-v 0.4.9 Sun animation fixed, Added LevelTag for compatibility with the Celestial Tint(sfDesat) mod
-v 0.4.8 Balance changes made
-v 0.4.7 optimized moon, Fixed map on the terminal, fixed light
-v 0.4.6 DropShip now lands properly
-v 0.4.5 Update README
-v 0.4.3 Fixed duplication bug in lethallevelloader, improved AINavMesh, optimized moon, adjusted time of day, Fixed interior desynchronization bug.
-v 0.3.8 Moon description corrected in terminal
-v 0.3.7 Water added, new skybox introduced, item and mob balance updated, wind sound changed.
-v 0.3.5 Fixed AudioReverb bug, improved compatibility, added LethalLib
-v 0.3.4 Fixed config bug in LethalLevelloader
-v 0.3.3 Added and fixed sounds, Entrances were fixed
-v 0.3.0 Transfer to LethalLevelLoader, Fixed DropShip bug.
-v 0.2.4 Fixed "dropship" bug(again)
-v 0.2.3 Footstep sounds for various surfaces have been added, improved AINavMesh, update LethalExpansion(1.3.41)
-v 0.2.2 Fixed "dropship" bug
-v 0.2.1 Fixed bug causing getting stuck, resolved texture disappearing bug, fixed purple moon issue, updated LethalExpansion mod to version 1.3.37.
-v 0.2.0 Fixed perpetual day issue, flooding weather removed for rework, updated HDR and fog, Fixed "dropship" bug, added fire escape ladder, Screenshots added.
-v 0.1.8 Updated filter.
-v 0.1.7 Changed fog to a lighter shade (subject to further adjustments), fixed floor rendering bugs, added various interior objects.
-v 0.1.4 Fixed landing bug, now compatible with lethallevelloader.
-v 0.1.0 Moon release.