Date uploaded | 6 months ago |
Version | 0.7.1 |
Download link | Tolian-Maritopia-0.7.1.zip |
Downloads | 13930 |
Dependency string | Tolian-Maritopia-0.7.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.2.4README
Tolian Moons (LLL)
1 new game moon
New Moon: Maritopia
-DESIGNATION: 153-Maritopia
-RISK LEVEL: C
-POPULATION: A submerged city once vibrant with life, now silent beneath the waves.
-CONDITIONS: Sunken beneath the sea, Maritopia is a haunting underwater landscape, its structures half-hidden by seaweed and coral.
-FAUNA: Marine life thrives among the remnants of the city, creating an otherworldly ecosystem within its streets.
-HISTORY: Maritopia was once a bustling hub of civilization until rising sea levels claimed it, leaving only echoes of its former glory.
-POSSIBLE WEATHER: Rainy, Foggy, Stormy, Flooded
Screenshot
Added LevelTag for compatibility with the Celestial Tint(sfDesat) mod Since version 0.5.0, the moon has undergone a redesign
LethalLevelLoader (0.3.0 and higher) LethalExpansion (0.2.4 and lower)
Special thanks
- Special thanks to DarkiNet for the icon for the mod
- Special thanks to SourceShard for testing the map and bug hunting
- Special thanks to lPsychoJokerl for testing the map
My discord - tolian
CHANGELOG
Changes :
-v 0.9.2 AudioReverbTrigger fixed
-v 0.9.1 Is the desynchronisation problem fixed?(restart),
-v 0.9.0 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod
-v 0.8.0 main entrance detection range increased, colliders fixed, Balance changes
-v 0.7.2 Trigger system revamped
-v 0.7.1 Optimization, Compatibility with the Hypick-BetterShotgun mod added (thanks for Starlancer's help)
-v 0.7.0 NavMesh Updated, WaterTriger fixed, weather rebalance
-v 0.6.9 Desynchronization issue fixed
-v 0.6.2 entrances have been fixed
-v 0.6.1 minor optimization, sun bug fixed
-v 0.6.0 rebalance, LethalLevelLoader 1.1.6 >>> 1.2.0
-v 0.5.3 DungeonFlow changed - 300/20
-v 0.5.2 Ambience volume lowered
-v 0.5.1 HotFix patch
-v 0.5.0 Moon redesign, another fire exit added, enemies added outside, dungeon generation increased from 1 to 1.3, lighting fixed, LethalLib updated, Dungeon flow types changed, ReadMe updated.
-v 0.4.9 Sun animation fixed, Added LevelTag for compatibility with the Celestial Tint(sfDesat) mod
-v 0.4.8 Balance changes made
-v 0.4.7 optimized moon, Fixed map on the terminal, fixed light
-v 0.4.6 DropShip now lands properly
-v 0.4.5 Update README
-v 0.4.3 Fixed duplication bug in lethallevelloader, improved AINavMesh, optimized moon, adjusted time of day, Fixed interior desynchronization bug.
-v 0.3.8 Moon description corrected in terminal
-v 0.3.7 Water added, new skybox introduced, item and mob balance updated, wind sound changed.
-v 0.3.5 Fixed AudioReverb bug, improved compatibility, added LethalLib
-v 0.3.4 Fixed config bug in LethalLevelloader
-v 0.3.3 Added and fixed sounds, Entrances were fixed
-v 0.3.0 Transfer to LethalLevelLoader, Fixed DropShip bug.
-v 0.2.4 Fixed "dropship" bug(again)
-v 0.2.3 Footstep sounds for various surfaces have been added, improved AINavMesh, update LethalExpansion(1.3.41)
-v 0.2.2 Fixed "dropship" bug
-v 0.2.1 Fixed bug causing getting stuck, resolved texture disappearing bug, fixed purple moon issue, updated LethalExpansion mod to version 1.3.37.
-v 0.2.0 Fixed perpetual day issue, flooding weather removed for rework, updated HDR and fog, Fixed "dropship" bug, added fire escape ladder, Screenshots added.
-v 0.1.8 Updated filter.
-v 0.1.7 Changed fog to a lighter shade (subject to further adjustments), fixed floor rendering bugs, added various interior objects.
-v 0.1.4 Fixed landing bug, now compatible with lethallevelloader.
-v 0.1.0 Moon release.