CHANGELOG
-
0.5.0 post-processing rework, cloud fixes, changing weather chances, minor optimisation
-
0.3.3 AudioReverbTrigger fixed
-
0.3.2 NavMesh updated
-
0.3.1 Is the desynchronisation problem fixed?(restart)
-
0.3.0 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod
-
0.2.5 increased brightness, minor optimization
-
0.2.3 Trigger system revamped, price reduced from 500 to 360, now difficulty set to A-.
-
0.2.0 added killtrigger when falling into the abyss
-
0.1.9 Optimization, increased brightness
-
0.1.8 Optimization, Compatibility with the Hypick-BetterShotgun mod added (thanks for Starlancer's help)
-
0.1.6 Desynchronization issue fixed
-
0.1.5 fixed the lighting inside, fixed death when entering a door
-
0.1.3 Fixed bug with sun
-
0.1.2 Rebalance, LethalLevelLoader 1.1.6 >>> 1.2.0, minor optimization
-
0.1.1 DungeonFlow changed - 300/20
-
0.1.0 Release