CHANGELOG

  • 0.5.0 post-processing rework, cloud fixes, changing weather chances, minor optimisation

  • 0.3.3 AudioReverbTrigger fixed

  • 0.3.2 NavMesh updated

  • 0.3.1 Is the desynchronisation problem fixed?(restart)

  • 0.3.0 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod

  • 0.2.5 increased brightness, minor optimization

  • 0.2.3 Trigger system revamped, price reduced from 500 to 360, now difficulty set to A-.

  • 0.2.0 added killtrigger when falling into the abyss

  • 0.1.9 Optimization, increased brightness

  • 0.1.8 Optimization, Compatibility with the Hypick-BetterShotgun mod added (thanks for Starlancer's help)

  • 0.1.6 Desynchronization issue fixed

  • 0.1.5 fixed the lighting inside, fixed death when entering a door

  • 0.1.3 Fixed bug with sun

  • 0.1.2 Rebalance, LethalLevelLoader 1.1.6 >>> 1.2.0, minor optimization

  • 0.1.1 DungeonFlow changed - 300/20

  • 0.1.0 Release