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PsychSanctum

(LLL) adds new moons a game. by tolian!

Date uploaded 6 months ago
Version 0.6.3
Download link Tolian-PsychSanctum-0.6.3.zip
Downloads 5622
Dependency string Tolian-PsychSanctum-0.6.3

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
IAmBatby-LethalLevelLoader-1.3.10 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.3.10

README

Tolian Moons (LLL)

1 new game moon

New Moon: PsychSanctum

DESIGNATION: PsychSanctum

RISK LEVEL: B+

POPULATION: Once filled with tormented souls, now abandoned, lost to the encroaching forest.

CONDITIONS: PsychSanctum stands as a decaying monument to human suffering, its corridors echoing with the whispers of the past. The walls are stained with the memories of those who were confined within its confines, their anguish seeping into every crack and crevice.

FAUNA: Shy woodland creatures hide among the overgrowth, their presence hinted at by fleeting glimpses and rustling leaves.

HISTORY: PsychSanctum was once a place of refuge for the mentally ill, a sanctuary where they could seek solace from a world that had cast them aside. But as the years passed, it became a prison, its patients subjected to cruel and inhumane treatments in the name of science.

POSSIBLE WEATHER: Storms rage, rain pours, fog blankets

ROUTING COST: 340

This mod blends well with the interior of Dantors Mental Hospital

Screenshot

Screenshot_1 Screenshot_1

Added LevelTag for compatibility with the Celestial Tint(sfDesat) mod

Special thanks

  • Thank you Darkinet for working on the models and icon.

My discord - tolian

CHANGELOG

  • 1.0.2 V64 compatibility

  • 1.0.1 AudioReverbTrigger fixed

  • 1.0.0 total redesign(v3), added ambient

  • 0.9.5 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod

  • 0.9.0 added sounds for surfaces, NavMesh updated

  • 0.6.3 Trigger system revamped, price reduced from 410 to 340, now difficulty set to B+.

  • 0.6.0 Optimization, Compatibility with the Hypick-BetterShotgun mod added (thanks for Starlancer's help)

  • 0.5.4 Fixed grass texture

  • 0.5.3 Desynchronization issue fixed

  • 0.5.2 added colliders on the fence

  • 0.5.1 hotfix patch

  • 0.5.0 rebalance, new main building, new trees, LethalLevelLoader 1.1.6 >>> 1.2.0

  • 0.3.4 DungeonFlow changed - 20/300

  • 0.3.3 Optimization patch, fixed textures,

  • 0.3.2 Optimization,

  • 0.3.1 Dungeon flow parameters modified

  • 0.3.0 Optimization, lighting adjustments, minor texture tweaks, Added LevelTag for compatibility with the Celestial Tint(sfDesat) mod

  • 0.2.6 Balance changes made

  • 0.2.5 Bloom effect added, Wind and other ambient sounds are now inaudible in dungeons, Items from the DropShip now fall to the ground

  • 0.2.1 added screenshot

  • 0.2.0 The ship no longer collides with trees, and shifting sands are now visible during rain.

  • 0.1.7 Moon optimization

  • 0.1.5 update Level Description, update Dungeon Flow types

  • 0.1.3 Textures fixed, moon description corrected in terminal

  • 0.1.1 update README

  • 0.1.0 Release