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Tolian-Sanguine-0.9.8 icon

Sanguine

(LLL) adds new moons a game. by tolian!

Date uploaded 2 weeks ago
Version 0.9.8
Download link Tolian-Sanguine-0.9.8.zip
Downloads 5420
Dependency string Tolian-Sanguine-0.9.8

This mod requires the following mods to function

IAmBatby-LethalLevelLoader-1.3.13 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.3.13
BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
IAmBatby-LethalToolbox-1.0.4 icon
IAmBatby-LethalToolbox

A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.

Preferred version: 1.0.4

README

Tolian Moons (LLL)

1 new game moon

New Moon: Sanguine

DESIGNATION: Sanguine

RISK LEVEL: A

POPULATION: Unknown

CONDITIONS: A humid and thick forest sprawls across the whole continent. Seemingly abandoned structures can be found inside the forest, teeming with an unidentical energy.

FAUNA: Diverse.

HISTORY: Initial scans revealed a seemingly abandoned planet, yet the structures are well-maintained despite that. Technology have a habit of going haywire near these structures (especially GPSs), as such explorers seldom visit. The ones that do visit and survive the expeditions have become world famous, including but not limited to: Rachel, Melissa, and Samantha.

ROUTING COST: 520

This mod blends well with the interior of ScarletDevilMansion

Screenshot

Screenshot_1 Screenshot_1

Added LevelTag for compatibility with the Celestial Tint(sfDesat) mod

Special thanks

  • Thank you to LadyRaphtalia for helping me make the moon

My discord - tolian

CHANGELOG

  • 0.9.8 V64 compatibility, NavMesh updated, sky and fog redesign, LethalToolBox

  • 0.9.7 Summer?

  • 0.9.6 DropShip fixed, optimization

  • 0.9.5 Seed generation fixed, optimization

  • 0.9.0 Winter? maybe....

  • 0.4.3 AudioReverbTrigger fixed

  • 0.4.2 repatch

  • 0.4.1 Is the desynchronisation problem fixed?(restart)

  • 0.4.0 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod

  • 0.2.7 optimization, corrected colliders

  • 0.2.5 Ambient volume reduced, optimization, brightness decreased

  • 0.2.0 Release