using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Timers;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LeanCompany.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LeanCompany")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LeanCompany")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("42b5ed3c-8f86-4e12-9257-46a16f7bf5b7")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}
namespace LeanCompany
{
[BepInPlugin("Tomato.LeanCompany", "Lean Company Mod", "1.0.0.0")]
public class LeanCompanyMod : BaseUnityPlugin
{
private const string modGUID = "Tomato.LeanCompany";
private const string modName = "Lean Company Mod";
private const string modVersion = "1.0.0.0";
private readonly Harmony harmony = new Harmony("Tomato.LeanCompany");
private static LeanCompanyMod Instance;
internal ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("Tomato.LeanCompany");
mls.LogInfo((object)"LeanCompanyMod loaded");
harmony.PatchAll(typeof(LeanCompanyMod));
harmony.PatchAll(typeof(EnemyDamagePatches));
harmony.PatchAll(typeof(BlobPatches));
}
}
}
namespace LeanCompany.Patches
{
[HarmonyPatch(typeof(BlobAI))]
internal class BlobPatches
{
private static int _gradientColorProperty = Shader.PropertyToID("_Gradient_Color");
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void StartPrefix(BlobAI __instance)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
__instance.thisSlimeMaterial.SetColor(_gradientColorProperty, Color.magenta);
}
}
[HarmonyPatch]
internal class EnemyDamagePatches
{
private static Timer _delayTimer;
private static bool isSpeedChanged;
private static IEnumerable<MethodBase> TargetMethods()
{
return typeof(BlobAI).GetMethods(BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
}
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator ilGenerator)
{
MethodInfo damagePlayerMethod = AccessTools.Method(typeof(PlayerControllerB), "DamagePlayer", (Type[])null, (Type[])null);
MethodInfo damagePlayerRedirect = AccessTools.Method(typeof(EnemyDamagePatches), "InterceptBlobDamage", (Type[])null, (Type[])null);
foreach (CodeInstruction instruction in instructions)
{
if (instruction.opcode == OpCodes.Callvirt && instruction.operand == damagePlayerMethod)
{
yield return new CodeInstruction(OpCodes.Call, (object)damagePlayerRedirect);
}
else
{
yield return instruction;
}
}
}
private static void InterceptBlobDamage(PlayerControllerB player, int damageNumber, bool hasDamageSFX, bool callRPC, CauseOfDeath causeOfDeath, int deathAnimation, bool fallDamage, Vector3 force)
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
player.DamagePlayer(85, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
}
}
}