MarvHotel
Adds levels from the Super Mario 64 ROM Hack 'Katze Stuck in the Toilet 64' as moons. Very lightweight.
By Tomatobird
Date uploaded | 3 weeks ago |
Version | 0.6.0 |
Download link | Tomatobird-MarvHotel-0.6.0.zip |
Downloads | 801 |
Dependency string | Tomatobird-MarvHotel-0.6.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.10README
MarvHotel Moon Pack
ALL CLIENTS NEED THE MOD INSTALLED
Description
This mod adds levels from the Super Mario 64 ROM Hack 'Katze Stuck in the Toilet 64' which was designed to run on a Nintendo 64 game. The moons are lightweight and fast to load and render.
Moons
Marv Hotel
Cost: 0
Marv Hotel is a small moon that almost always has a medium-sized Mansion as its interior, which spawns around 15 scrap items worth around 700. Monster spawn rate is medium both inside and outside.
Pickle Factory
Cost: 300
Pickle Factory is a small moon with a medium-sized Factory or Mineshaft as its interior. The moon spawns around 22 scrap items worth around 950. Monster spawn rate is medium both inside and outside.
Backyard
Cost: 500
Backyard is a large moon with a medium-sized Mansion as its interior. The moon spawns around 19 scrap items worth around 1100. Monster spawn rate is medium inside and high outside.
Litterbox
Cost: 650
Litterbox is a medium-sized moon with a large Factory as its interior. The moon spawns around 31 scrap items worth around 1500. Monster spawn rate is high inside and outside. Credits to OnlySaba for the base model.
To Install
To install manually, extract all files into the BepInEx plugins/modules folder. Please make sure you have LethalLevelLoader installed.
Contact
You can find me on Discord (@tomatobird8), Twitch or Twitter.
CHANGELOG
0.6.0 - The Litterbox Update
- Added a new moon! "Litterbox"
- Travel to moon costs 650 credits
- Mostly factory interior
- Spawns plenty of large items
- Scrap amounts: 28 - 33
- Has 4 fire exists
- Changes to Backyard
- Adjusted ground fog height
- Added Level Tags
- Combined all levels to one assetbundle to minimize file size
0.5.0 - The Backyard Update
- Added a new moon! "Backyard"
- Travel to moon costs 500 credits
- Mostly mansion interior
- Spawns mostly valuable loot
- Scrap amounts: 19 - 21
- Has 3 fire exits
- Changes to Pickle Factory
- Changed main spotlight to mixed mode
- Jars of Pickles are even more common now (approx. 33% -> 50%)
- Scrap amounts decreased from: 20 - 26 to 20 - 23
- Decreased enemy powers
- Changes to Marv Hotel
- Rotated the sun to a better position to improve the moon's appearance
- Fixed appearance of textures with transparency
- Fixed dropship playing delivery music too early
- Improved the appearance of ground fog on all moons
- Changed level ambiance from rock to forest type
- Adjusted most spawn curves to decrease early monster spawning
0.4.1
- Changes to Pickle Factory
- Reduced the time to travel to the moon from 6 to 3
- Scrap can spawn outside in front of the main entrance
- Main spotlight is now twice as bright
- Scrap amounts increased: from 19 - 25 to 20 - 26
- Slightly increased level fog
- Adjusted all spawn curves and probability ranges
- Max daytime enemy power decreased from 10 to 7
- Decreased chance of Tulip Snakes
- Changes to Marv Hotel
- Adjusted all spawn curves and probability ranges
- Moon names internally now have a dash instead of space in the name
0.4.0 - The Pickle Update
- Added a new moon! "Pickle Factory"
- Travel to moon costs 300 credits
- Mostly factory or mineshaft interior
- Spawns almost all types of scrap with Jar of Pickles being the most common by far
- Scrap amounts: 19 - 25
- Changes to Marv Hotel:
- Increased daytime enemy power from 8 to 10
- Added a slim chance of Tulip Snakes
- Added a space to the moon name
0.3.0
- v62 Compatibility
- Fixed visibilty of quicksand
- Tweaked inside and outside enemy spawn curves
- Max outside enemy power increased
- Tweaked scrap spawns which includes the new items in v62 (Min 13, Max 16)
- Tweaked outside object spawns
- Added a slim chance for mimics and the maneater
- Added a slim chance for mineshaft interior
- Reduced level fog
- Added walls to prevent falling out of bounds
- Made fire exit light brighter
- Reduced total file size by about 80%
0.2.0
- v56 Compatibility
- Reimported using Lethal Level Loader
- Fixed doors and dropship
- Adjusted scrap spawning, spawn curves and nodes.
- Added a intro video file.
- Bigger file size, will fix later.
0.1.0
- Initial Release