using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using DunGen;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using MineshaftRescaler.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Tomatobird.MineshaftRescaler")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0+807dc9213bcba94817e365514a619ee3b6e101d6")]
[assembly: AssemblyProduct("MineshaftRescaler")]
[assembly: AssemblyTitle("Tomatobird.MineshaftRescaler")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MineshaftRescaler
{
[BepInPlugin("Tomatobird.MineshaftRescaler", "MineshaftRescaler", "1.1.0")]
public class MineshaftRescaler : BaseUnityPlugin
{
public static bool applyMineshaftSizeChanges;
public static int minLength;
public static int maxLength;
public static float mainLength;
public static float cavesLength;
public static float fireLength;
public static bool changeMineshaftLootBonus;
public static int lootAmountBonus;
public static MineshaftRescaler Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
internal static Harmony? Harmony { get; set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
applyMineshaftSizeChanges = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "ApplyMineshaftSizeChanges", true, "Applies the mineshaft size changes listed below.").Value;
minLength = ((BaseUnityPlugin)this).Config.Bind<int>("General", "MinLength", 14, "Minimum generation length").Value;
maxLength = ((BaseUnityPlugin)this).Config.Bind<int>("General", "MaxLength", 18, "Maximum generation length").Value;
mainLength = ((BaseUnityPlugin)this).Config.Bind<float>("General", "MainLength", 0.25f, "Relative length of the Main side section.").Value;
cavesLength = ((BaseUnityPlugin)this).Config.Bind<float>("General", "CavesLength", 0.6f, "Relative length of the caves section.").Value;
fireLength = ((BaseUnityPlugin)this).Config.Bind<float>("General", "FireLength", 0.15f, "Relative length of the Fire side section.").Value;
changeMineshaftLootBonus = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "ChangeMineshaftLootBonus", false, "Change the bonus amount of loot to spawn in the mineshaft interior.").Value;
lootAmountBonus = ((BaseUnityPlugin)this).Config.Bind<int>("General", "LootAmountBonus", 6, "Amount of extra loot to spawn in mineshaft.").Value;
Patch();
Logger.LogInfo((object)"Tomatobird.MineshaftRescaler v1.1.0 has loaded!");
}
internal static void Patch()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("Tomatobird.MineshaftRescaler");
}
Logger.LogDebug((object)"Patching...");
if (applyMineshaftSizeChanges)
{
Harmony.PatchAll(typeof(PreGenerateDungeonPatch));
}
if (changeMineshaftLootBonus)
{
Harmony.PatchAll(typeof(RoundManagerPatch));
}
Logger.LogDebug((object)"Finished patching!");
}
internal static void Unpatch()
{
Logger.LogDebug((object)"Unpatching...");
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
Logger.LogDebug((object)"Finished unpatching!");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "Tomatobird.MineshaftRescaler";
public const string PLUGIN_NAME = "MineshaftRescaler";
public const string PLUGIN_VERSION = "1.1.0";
}
}
namespace MineshaftRescaler.Patches
{
[HarmonyPatch(typeof(Dungeon))]
public class PreGenerateDungeonPatch
{
[HarmonyPatch("PreGenerateDungeon")]
[HarmonyPostfix]
private static void PreGenerateDungeonPostfix(Dungeon __instance)
{
if (((Object)__instance.DungeonFlow).name == "Level3Flow")
{
MineshaftRescaler.Logger.LogDebug((object)"Level3Flow detected, applying dungeon generation changes.");
__instance.DungeonFlow.Length.Min = MineshaftRescaler.minLength;
__instance.DungeonFlow.Length.Max = MineshaftRescaler.maxLength;
float num = MineshaftRescaler.mainLength + MineshaftRescaler.cavesLength + MineshaftRescaler.fireLength;
float num2 = MineshaftRescaler.mainLength / num;
float num3 = MineshaftRescaler.cavesLength / num;
float length = MineshaftRescaler.fireLength / num;
__instance.DungeonFlow.Lines[0].Length = num2;
__instance.DungeonFlow.Lines[1].Position = num2;
__instance.DungeonFlow.Lines[1].Length = num3;
__instance.DungeonFlow.Lines[2].Position = num2 + num3;
__instance.DungeonFlow.Lines[2].Length = length;
}
}
}
[HarmonyPatch(typeof(RoundManager))]
internal class RoundManagerPatch
{
[HarmonyPatch("SpawnScrapInLevel")]
[HarmonyTranspiler]
internal static IEnumerable<CodeInstruction> ChangeMinshaftLootBonus(IEnumerable<CodeInstruction> instructions)
{
int num = -1;
List<CodeInstruction> list = new List<CodeInstruction>(instructions);
for (int i = 10; i < list.Count; i++)
{
if (list[i - 2].opcode == OpCodes.Ldloc_1 && list[i - 1].opcode == OpCodes.Ldc_I4_6 && list[i].opcode == OpCodes.Add)
{
num = i - 1;
break;
}
}
if (num > -1)
{
list[num].opcode = OpCodes.Ldc_I4_S;
list[num].operand = (sbyte)MineshaftRescaler.lootAmountBonus;
MineshaftRescaler.Logger.LogDebug((object)"Successfully injected new loot bonus count.");
}
else
{
MineshaftRescaler.Logger.LogError((object)"Failed to inject new mineshaft loot bonus amount. ldcloc.1 -> ldc.i4.6 -> add not found in RoundManager.SpawnScrapInLevel.");
}
return list;
}
}
}