Decompiled source of MineshaftRescaler v1.0.0

Tomatobird.MineshaftRescaler.dll

Decompiled a month ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using DunGen;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Tomatobird.MineshaftRescaler")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+1091305752119189e68a9a525ba58cfafbfe7c35")]
[assembly: AssemblyProduct("MineshaftRescaler")]
[assembly: AssemblyTitle("Tomatobird.MineshaftRescaler")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MineshaftRescaler
{
	[BepInPlugin("Tomatobird.MineshaftRescaler", "MineshaftRescaler", "1.0.0")]
	public class MineshaftRescaler : BaseUnityPlugin
	{
		public static int minLength;

		public static int maxLength;

		public static float mainLength;

		public static float cavesLength;

		public static float fireLength;

		public static MineshaftRescaler Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			minLength = ((BaseUnityPlugin)this).Config.Bind<int>("General", "MinLength", 14, "Minimum generation length").Value;
			maxLength = ((BaseUnityPlugin)this).Config.Bind<int>("General", "MaxLength", 18, "Maximum generation length").Value;
			mainLength = ((BaseUnityPlugin)this).Config.Bind<float>("General", "MainLength", 0.25f, "Relative length of the Main side section.").Value;
			cavesLength = ((BaseUnityPlugin)this).Config.Bind<float>("General", "CavesLength", 0.6f, "Relative length of the caves section.").Value;
			fireLength = ((BaseUnityPlugin)this).Config.Bind<float>("General", "FireLength", 0.15f, "Relative length of the Fire side section.").Value;
			Patch();
			Logger.LogInfo((object)"Tomatobird.MineshaftRescaler v1.0.0 has loaded!");
		}

		internal static void Patch()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("Tomatobird.MineshaftRescaler");
			}
			Logger.LogDebug((object)"Patching...");
			Harmony.PatchAll();
			Logger.LogDebug((object)"Finished patching!");
		}

		internal static void Unpatch()
		{
			Logger.LogDebug((object)"Unpatching...");
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			Logger.LogDebug((object)"Finished unpatching!");
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "Tomatobird.MineshaftRescaler";

		public const string PLUGIN_NAME = "MineshaftRescaler";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace MineshaftRescaler.Patches
{
	[HarmonyPatch(typeof(Dungeon))]
	public class PreGenerateDungeonPatch
	{
		[HarmonyPatch("PreGenerateDungeon")]
		[HarmonyPostfix]
		private static void PreGenerateDungeonPostfix(Dungeon __instance)
		{
			if (((Object)__instance.DungeonFlow).name == "Level3Flow")
			{
				MineshaftRescaler.Logger.LogDebug((object)"Level3Flow detected, applying dungeon generation changes.");
				__instance.DungeonFlow.Length.Min = MineshaftRescaler.minLength;
				__instance.DungeonFlow.Length.Max = MineshaftRescaler.maxLength;
				float num = MineshaftRescaler.mainLength + MineshaftRescaler.cavesLength + MineshaftRescaler.fireLength;
				float num2 = MineshaftRescaler.mainLength / num;
				float num3 = MineshaftRescaler.cavesLength / num;
				float length = MineshaftRescaler.fireLength / num;
				__instance.DungeonFlow.Lines[0].Length = num2;
				__instance.DungeonFlow.Lines[1].Position = num2;
				__instance.DungeonFlow.Lines[1].Length = num3;
				__instance.DungeonFlow.Lines[2].Position = num2 + num3;
				__instance.DungeonFlow.Lines[2].Length = length;
			}
		}
	}
}