using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TomatoSounds.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Tomatobird.TomatoSounds")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyInformationalVersion("1.2.0+1c3a1e1cd0e4b338112797e62555c5a1b5e65129")]
[assembly: AssemblyProduct("TomatoSounds")]
[assembly: AssemblyTitle("Tomatobird.TomatoSounds")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace TomatoSounds
{
[BepInPlugin("Tomatobird.TomatoSounds", "TomatoSounds", "1.2.0")]
public class TomatoSounds : BaseUnityPlugin
{
internal static Dictionary<string, int> audioRarities = new Dictionary<string, int>
{
{ "c20", 7 },
{ "c21", 8 },
{ "c22", 5 },
{ "f1", 8 },
{ "f2", 5 },
{ "DropKeyReverb", 3 },
{ "Hey", 1 },
{ "Fireball", 1 },
{ "Chicken", 1 },
{ "pissed_myself_reverb", 1 }
};
internal static string[] ambientClipNames = new string[8] { "b1", "b2", "b3", "b4", "d1", "d2", "e1", "e2" };
internal static List<AudioClip>? audioClips;
internal static List<AudioClip>? ambientAudioClips;
internal static List<RandomAudioClip>? randomInsanityAudioClips;
internal static AssetBundle? bundle;
internal static List<string> levelAmbienceNames = new List<string>();
internal static bool playerSpecificRarityAdjustment;
internal static bool playerSpecificAdjustmentsDone = false;
internal static bool playFireball;
internal static float fireballVolume = 0.95f;
public static TomatoSounds Instance { get; private set; } = null;
internal static ManualLogSource Logger { get; private set; } = null;
internal static Harmony? Harmony { get; set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
bundle = AssetBundle.LoadFromFile(((BaseUnityPlugin)Instance).Info.Location.TrimEnd("Tomatobird.TomatoSounds.dll".ToCharArray()) + "insanitysounds");
if ((Object)(object)bundle != (Object)null)
{
audioClips = bundle.LoadAllAssets<AudioClip>().ToList();
randomInsanityAudioClips = ClipToRandom(audioClips.ToArray(), audioRarities).ToList();
ambientAudioClips = ClipToList(audioClips.ToArray(), ambientClipNames).ToList();
playerSpecificRarityAdjustment = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "PlayerSpecificAmbientRarityAdjustments", true, "Should player specific insanity audio ajustments be applied?").Value;
playFireball = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "PlayFireball", true, "Should Fireball soundclip be played when player ragdoll spawns?").Value;
fireballVolume = ((BaseUnityPlugin)this).Config.Bind<float>("General", "FireballVolume", 0.95f, "Volume of Fireball on player ragdoll").Value;
Patch();
Logger.LogInfo((object)"Tomatobird.TomatoSounds v1.2.0 has loaded successfully!");
}
else
{
Logger.LogError((object)"Tomatobird.TomatoSounds v1.2.0 failed to load!");
}
}
internal static AudioClip[] ClipToList(AudioClip[] audioClipArray, string[] names)
{
List<AudioClip> list = new List<AudioClip>();
List<string> list2 = names.ToList();
foreach (AudioClip val in audioClipArray)
{
if (list2.Contains(((Object)val).name))
{
list.Add(val);
}
}
return list.ToArray();
}
internal static RandomAudioClip[] ClipToRandom(AudioClip[] audioClipArray, Dictionary<string, int> rarities)
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Expected O, but got Unknown
List<RandomAudioClip> list = new List<RandomAudioClip>();
foreach (AudioClip val in audioClipArray)
{
if (rarities.ContainsKey(((Object)val).name))
{
RandomAudioClip item = new RandomAudioClip
{
audioClip = val,
chance = rarities[((Object)val).name]
};
list.Add(item);
}
}
return list.ToArray();
}
internal static void Patch()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("Tomatobird.TomatoSounds");
}
Logger.LogDebug((object)"Patching...");
Harmony.PatchAll(typeof(InsanityAmbiencePatch));
if (playFireball)
{
Harmony.PatchAll(typeof(RagdollPatch));
}
Logger.LogDebug((object)"Finished patching!");
}
internal static void Unpatch()
{
Logger.LogDebug((object)"Unpatching...");
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
Logger.LogDebug((object)"Finished unpatching!");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "Tomatobird.TomatoSounds";
public const string PLUGIN_NAME = "TomatoSounds";
public const string PLUGIN_VERSION = "1.2.0";
}
}
namespace TomatoSounds.Patches
{
[HarmonyPatch(typeof(RoundManager))]
internal class InsanityAmbiencePatch
{
[HarmonyPatch("GenerateNewFloor")]
[HarmonyPostfix]
private static void AddAudio()
{
if (TomatoSounds.randomInsanityAudioClips == null)
{
return;
}
LevelAmbienceLibrary currentLevelAmbience = SoundManager.Instance.currentLevelAmbience;
if (!TomatoSounds.levelAmbienceNames.Contains(((Object)currentLevelAmbience).name))
{
if (TomatoSounds.playerSpecificRarityAdjustment && !TomatoSounds.playerSpecificAdjustmentsDone)
{
PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
foreach (PlayerControllerB val in allPlayerScripts)
{
if ((Object)(object)GameNetworkManager.Instance.localPlayerController != (Object)(object)val)
{
continue;
}
if (val.playerUsername.ToLower().Contains("cutedogdude"))
{
foreach (RandomAudioClip randomInsanityAudioClip in TomatoSounds.randomInsanityAudioClips)
{
if (((Object)randomInsanityAudioClip.audioClip).name == "Fireball")
{
randomInsanityAudioClip.chance = 15;
}
if (((Object)randomInsanityAudioClip.audioClip).name == "DropKeyReverb")
{
randomInsanityAudioClip.chance = 35;
}
if (((Object)randomInsanityAudioClip.audioClip).name == "Hey")
{
randomInsanityAudioClip.chance = 4;
}
if (((Object)randomInsanityAudioClip.audioClip).name == "Chicken")
{
randomInsanityAudioClip.chance = 8;
}
if (((Object)randomInsanityAudioClip.audioClip).name == "pissed_myself_reverb")
{
randomInsanityAudioClip.chance = 2;
}
}
break;
}
if (val.playerUsername.ToLower().Contains("gmd"))
{
foreach (RandomAudioClip randomInsanityAudioClip2 in TomatoSounds.randomInsanityAudioClips)
{
if (((Object)randomInsanityAudioClip2.audioClip).name == "Fireball")
{
randomInsanityAudioClip2.chance = 20;
}
if (((Object)randomInsanityAudioClip2.audioClip).name == "Chicken")
{
randomInsanityAudioClip2.chance = 10;
}
if (((Object)randomInsanityAudioClip2.audioClip).name == "pissed_myself_reverb")
{
randomInsanityAudioClip2.chance = 5;
}
}
}
if (val.playerUsername.ToLower().Contains("gian") || val.playerUsername.ToLower().Contains("gren") || val.playerUsername.ToLower().Contains("yoshistar"))
{
foreach (RandomAudioClip randomInsanityAudioClip3 in TomatoSounds.randomInsanityAudioClips)
{
if (((Object)randomInsanityAudioClip3.audioClip).name == "Chicken")
{
randomInsanityAudioClip3.chance = 15;
}
if (((Object)randomInsanityAudioClip3.audioClip).name == "DropKeyReverb")
{
randomInsanityAudioClip3.chance = 4;
}
if (((Object)randomInsanityAudioClip3.audioClip).name == "pissed_myself_reverb")
{
randomInsanityAudioClip3.chance = 2;
}
}
}
if (!val.playerUsername.ToLower().Contains("kacie"))
{
continue;
}
foreach (RandomAudioClip randomInsanityAudioClip4 in TomatoSounds.randomInsanityAudioClips)
{
if (((Object)randomInsanityAudioClip4.audioClip).name == "pissed_myself_reverb")
{
randomInsanityAudioClip4.chance = 10;
}
}
}
TomatoSounds.playerSpecificAdjustmentsDone = true;
}
TomatoSounds.Logger.LogDebug((object)"LevelAmbienceLibrary name was not found in internal list. Adding new ambient sounds...");
TomatoSounds.levelAmbienceNames.Add(((Object)currentLevelAmbience).name);
List<RandomAudioClip> list = currentLevelAmbience.insideAmbienceInsanity.ToList();
list.AddRange(TomatoSounds.randomInsanityAudioClips);
currentLevelAmbience.insideAmbienceInsanity = list.ToArray();
List<AudioClip> list2 = currentLevelAmbience.insideAmbience.ToList();
list2.AddRange(TomatoSounds.ambientAudioClips);
currentLevelAmbience.insideAmbience = list2.ToArray();
TomatoSounds.Logger.LogDebug((object)"New ambient sounds added!");
}
else
{
TomatoSounds.Logger.LogDebug((object)"LevelAmbienceLibrary name was found in internal list. Skipping...");
}
}
}
[HarmonyPatch(typeof(RagdollGrabbableObject))]
public class RagdollPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
public static void StartPatch(RagdollGrabbableObject __instance)
{
if (TomatoSounds.audioClips == null)
{
return;
}
AudioSource val = ((Component)__instance).gameObject.AddComponent<AudioSource>();
foreach (AudioClip audioClip in TomatoSounds.audioClips)
{
if (((Object)audioClip).name == "Fireball")
{
val.clip = audioClip;
break;
}
}
val.playOnAwake = false;
val.loop = false;
val.volume = TomatoSounds.fireballVolume;
val.spatialBlend = 1f;
val.maxDistance = 20f;
val.minDistance = 5f;
val.rolloffMode = (AudioRolloffMode)1;
val.Play();
}
}
}