using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("PersonaPack")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PersonaPack")]
[assembly: AssemblyTitle("PersonaPack")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace ModelReplacement
{
public class MRJUNPEI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Junpei";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRKEN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Ken";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRAKECHI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Akechi";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRADACHI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Adachi";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRAIGIS : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Aigis";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRAKIHIKO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Akihiko";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRCHIE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Chie";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRFUUKA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Fuuka";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRIGORRIGGED : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "IgorRigged";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRJOKER : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Joker";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMAKOTOYUKI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "MakotoYuki";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMARUKI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Maruki";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMETIS : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Metis";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRYUKARI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Yukari";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRYU : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Yu";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRYOSUKE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Yosuke";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSOJIROSAKURARIGGED : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "SojiroSakuraRigged";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSHINJI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Shinji";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSHIKIOUJI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "shikiouji";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRRISE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Rise";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRNYXFBX : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "NyxFBX";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRNAOTO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Naoto";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMORGANA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Morgana";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMITSURUNEWGEAR : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "MitsuruNewGear";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRUNTITLED : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "untitled";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRDOJIMA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Dojima";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRNANAKO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Nanako";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRYUKIKO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Yukiko";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRKANJIMOD : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "kanjimod";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRKASUMIBATTLE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "KasumiBattle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRUNTITLED_ : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "untitled";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRKANJIMOD_ : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "kanjimod";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
[BepInPlugin("com.tonypizza.PersonaHDPack", "TonyPersonaHDModels", "0.1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public static ConfigFile config;
public static ConfigEntry<bool> enableModelForAllSuits { get; private set; }
public static ConfigEntry<bool> enableModelAsDefault { get; private set; }
public static ConfigEntry<string> suitNamesToEnableModel { get; private set; }
private static void InitConfig()
{
enableModelForAllSuits = config.Bind<bool>("Suits to Replace Settings", "Enable Model for all Suits", false, "Enable to model replace every suit. Set to false to specify suits");
enableModelAsDefault = config.Bind<bool>("Suits to Replace Settings", "Enable Model as default", false, "Enable to model replace every suit that hasn't been otherwise registered.");
suitNamesToEnableModel = config.Bind<string>("Suits to Replace Settings", "Suits to enable Model for", "Default,Orange suit", "Enter a comma separated list of suit names.(Additionally, [Green suit,Pajama suit,Hazard suit])");
}
private void Awake()
{
//IL_030c: Unknown result type (might be due to invalid IL or missing references)
//IL_0312: Expected O, but got Unknown
config = ((BaseUnityPlugin)this).Config;
InitConfig();
Assets.PopulateAssets();
if (enableModelForAllSuits.Value)
{
ModelReplacementAPI.RegisterModelReplacementOverride(typeof(MRJUNPEI));
}
if (enableModelAsDefault.Value)
{
ModelReplacementAPI.RegisterModelReplacementDefault(typeof(MRJUNPEI));
}
string[] array = suitNamesToEnableModel.Value.Split(',');
string[] array2 = array;
foreach (string text in array2)
{
ModelReplacementAPI.RegisterSuitModelReplacement("Makoto Yuki", typeof(MRMAKOTOYUKI));
ModelReplacementAPI.RegisterSuitModelReplacement("Junpei Iori", typeof(MRJUNPEI));
ModelReplacementAPI.RegisterSuitModelReplacement("Yukari Takeba", typeof(MRYUKARI));
ModelReplacementAPI.RegisterSuitModelReplacement("Aigis", typeof(MRAIGIS));
ModelReplacementAPI.RegisterSuitModelReplacement("Akihiko Sanada", typeof(MRAKIHIKO));
ModelReplacementAPI.RegisterSuitModelReplacement("Fuuka Yamagishi", typeof(MRFUUKA));
ModelReplacementAPI.RegisterSuitModelReplacement("Mitsuru Kirijo", typeof(MRMITSURUNEWGEAR));
ModelReplacementAPI.RegisterSuitModelReplacement("Ken Amada", typeof(MRKEN));
ModelReplacementAPI.RegisterSuitModelReplacement("Shinjiro Aragaki", typeof(MRSHINJI));
ModelReplacementAPI.RegisterSuitModelReplacement("Nyx", typeof(MRNYXFBX));
ModelReplacementAPI.RegisterSuitModelReplacement("Metis", typeof(MRMETIS));
ModelReplacementAPI.RegisterSuitModelReplacement("Yu Narukami", typeof(MRYU));
ModelReplacementAPI.RegisterSuitModelReplacement("Chie Satonaka", typeof(MRCHIE));
ModelReplacementAPI.RegisterSuitModelReplacement("Yukiko Amagi", typeof(MRYUKIKO));
ModelReplacementAPI.RegisterSuitModelReplacement("Naoto Shirogane", typeof(MRNAOTO));
ModelReplacementAPI.RegisterSuitModelReplacement("Kanji Tatsumi", typeof(MRKANJIMOD));
ModelReplacementAPI.RegisterSuitModelReplacement("Rise Kujikawa", typeof(MRRISE));
ModelReplacementAPI.RegisterSuitModelReplacement("Yosuke Hanamura", typeof(MRYOSUKE));
ModelReplacementAPI.RegisterSuitModelReplacement("Teddie", typeof(MRUNTITLED));
ModelReplacementAPI.RegisterSuitModelReplacement("Nanako Dojima", typeof(MRNANAKO));
ModelReplacementAPI.RegisterSuitModelReplacement("Ryotaro Dojima", typeof(MRDOJIMA));
ModelReplacementAPI.RegisterSuitModelReplacement("Tohru Adachi", typeof(MRADACHI));
ModelReplacementAPI.RegisterSuitModelReplacement("Goro Akechi", typeof(MRAKECHI));
ModelReplacementAPI.RegisterSuitModelReplacement("Joker", typeof(MRJOKER));
ModelReplacementAPI.RegisterSuitModelReplacement("Violet", typeof(MRKASUMIBATTLE));
ModelReplacementAPI.RegisterSuitModelReplacement("Dr. Maruki", typeof(MRMARUKI));
ModelReplacementAPI.RegisterSuitModelReplacement("Morgana", typeof(MRMORGANA));
ModelReplacementAPI.RegisterSuitModelReplacement("Sojiro Sakura", typeof(MRSOJIROSAKURARIGGED));
ModelReplacementAPI.RegisterSuitModelReplacement("Igor", typeof(MRIGORRIGGED));
ModelReplacementAPI.RegisterSuitModelReplacement("Shiki-Ouji", typeof(MRSHIKIOUJI));
}
Harmony val = new Harmony("com.tonypizza.PersonaHDPack");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.tonypizza.PersonaHDPack is loaded!");
}
}
public static class Assets
{
public static string mainAssetBundleName = "PersonaExportAB";
public static AssetBundle MainAssetBundle = null;
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
}
public static void PopulateAssets()
{
if ((Object)(object)MainAssetBundle == (Object)null)
{
Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
MainAssetBundle = AssetBundle.LoadFromStream(stream);
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}