using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("0-TonyPizzaSkinPack1")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("0-TonyPizzaSkinPack1")]
[assembly: AssemblyTitle("0-TonyPizzaSkinPack1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace ModelReplacement
{
public class MRBANJOSSBU : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "BanjoSSBU";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRBILLYHATCHER : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "BillyHatcher";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRBUG : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Bug";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRCHIITAN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Chiitan";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRDOOM1P : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Doom1P";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRGEX : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Gex";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRIRONMAN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Iron Man";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMARIAROBOTNIK : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "MariaRobotnik";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMRMOONKNIGHT : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "MR Moon Knight";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MROMNIMAN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "OmniMan";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRPICHU : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Pichu";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRVANDHAM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Vandham";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRVENOM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Venom";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRYOSHINORMAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "YoshiNormal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRHACKETT : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Hackett";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRARGAGARG : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Argagarg";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRARTHUR : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Arthur";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRARMORKING : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "ArmorKing";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMONKEYRIGGED : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "MonkeyRigged";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRDONKEYKONG : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "DonkeyKong";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRAGGRETSUKO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Aggretsuko";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRASUKACLASSIC : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "AsukaClassic";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRCOMMANDERSHEPARD : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "CommanderShepard";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRFULGOREKI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "FulgoreKI";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRGARRTUSRIGGED : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "GarrtusRigged";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRGORDONRAMSAY : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "GordonRamsay";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRIORIRIGGED : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "IoriRigged";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRNEGANTEKKEN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "NeganTekken";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRZANGIEFSFIV : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "ZangiefSFIV";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRZAGREUS_RIG : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Zagreus_RIG";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSPACEMARINE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "SpaceMarine";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRTERRY : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Terry";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRNIA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Nia";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRISABELLEAC : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "IsabelleAC";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRRASH : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Rash";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRPHOENIXWRIGHT : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "PhoenixWright";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRANKHAAC : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "AnkhaAC";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSORA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Sora";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSOUNDWAVE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Soundwave";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
[BepInPlugin("com.tonypizza.TonyPizzaSkinPack", "TonyPizzaSkinPack", "0.1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public static ConfigFile config;
public static ConfigEntry<bool> enableModelForAllSuits { get; private set; }
public static ConfigEntry<bool> enableModelAsDefault { get; private set; }
public static ConfigEntry<string> suitNamesToEnableModel { get; private set; }
private static void InitConfig()
{
enableModelForAllSuits = config.Bind<bool>("Suits to Replace Settings", "Enable Model for all Suits", false, "Enable to model replace every suit. Set to false to specify suits");
enableModelAsDefault = config.Bind<bool>("Suits to Replace Settings", "Enable Model as default", false, "Enable to model replace every suit that hasn't been otherwise registered.");
suitNamesToEnableModel = config.Bind<string>("Suits to Replace Settings", "Suits to enable Model for", "Default,Orange suit", "Enter a comma separated list of suit names.(Additionally, [Green suit,Pajama suit,Hazard suit])");
}
private void Awake()
{
//IL_03c9: Unknown result type (might be due to invalid IL or missing references)
//IL_03cf: Expected O, but got Unknown
config = ((BaseUnityPlugin)this).Config;
InitConfig();
Assets.PopulateAssets();
if (enableModelForAllSuits.Value)
{
ModelReplacementAPI.RegisterModelReplacementOverride(typeof(MRBANJOSSBU));
}
if (enableModelAsDefault.Value)
{
ModelReplacementAPI.RegisterModelReplacementDefault(typeof(MRBANJOSSBU));
}
string[] array = suitNamesToEnableModel.Value.Split(',');
string[] array2 = array;
foreach (string text in array2)
{
ModelReplacementAPI.RegisterSuitModelReplacement("Admiral Hackett", typeof(MRHACKETT));
ModelReplacementAPI.RegisterSuitModelReplacement("Aggretsuko", typeof(MRAGGRETSUKO));
ModelReplacementAPI.RegisterSuitModelReplacement("Ankha", typeof(MRANKHAAC));
ModelReplacementAPI.RegisterSuitModelReplacement("Argagarg", typeof(MRARGAGARG));
ModelReplacementAPI.RegisterSuitModelReplacement("Armor King", typeof(MRARMORKING));
ModelReplacementAPI.RegisterSuitModelReplacement("Arthur", typeof(MRARTHUR));
ModelReplacementAPI.RegisterSuitModelReplacement("Asuka Kazama", typeof(MRASUKACLASSIC));
ModelReplacementAPI.RegisterSuitModelReplacement("Banjo", typeof(MRBANJOSSBU));
ModelReplacementAPI.RegisterSuitModelReplacement("Billy Hatcher", typeof(MRBILLYHATCHER));
ModelReplacementAPI.RegisterSuitModelReplacement("Bug", typeof(MRBUG));
ModelReplacementAPI.RegisterSuitModelReplacement("Chiitan", typeof(MRCHIITAN));
ModelReplacementAPI.RegisterSuitModelReplacement("Commander Shepard", typeof(MRCOMMANDERSHEPARD));
ModelReplacementAPI.RegisterSuitModelReplacement("Dart Monkey", typeof(MRMONKEYRIGGED));
ModelReplacementAPI.RegisterSuitModelReplacement("Doctor Doom", typeof(MRDOOM1P));
ModelReplacementAPI.RegisterSuitModelReplacement("Donkey Kong", typeof(MRDONKEYKONG));
ModelReplacementAPI.RegisterSuitModelReplacement("Fulgore", typeof(MRFULGOREKI));
ModelReplacementAPI.RegisterSuitModelReplacement("Garrus", typeof(MRGARRTUSRIGGED));
ModelReplacementAPI.RegisterSuitModelReplacement("Gex", typeof(MRGEX));
ModelReplacementAPI.RegisterSuitModelReplacement("Gordon Ramsay", typeof(MRGORDONRAMSAY));
ModelReplacementAPI.RegisterSuitModelReplacement("Iori Yagami", typeof(MRIORIRIGGED));
ModelReplacementAPI.RegisterSuitModelReplacement("Iron Man", typeof(MRIRONMAN));
ModelReplacementAPI.RegisterSuitModelReplacement("Isabelle", typeof(MRISABELLEAC));
ModelReplacementAPI.RegisterSuitModelReplacement("Maria Robotnik", typeof(MRMARIAROBOTNIK));
ModelReplacementAPI.RegisterSuitModelReplacement("Moon Knight", typeof(MRMRMOONKNIGHT));
ModelReplacementAPI.RegisterSuitModelReplacement("Negan", typeof(MRNEGANTEKKEN));
ModelReplacementAPI.RegisterSuitModelReplacement("Nia", typeof(MRNIA));
ModelReplacementAPI.RegisterSuitModelReplacement("Omni-Man", typeof(MROMNIMAN));
ModelReplacementAPI.RegisterSuitModelReplacement("Phoenix Wright", typeof(MRPHOENIXWRIGHT));
ModelReplacementAPI.RegisterSuitModelReplacement("Pichu", typeof(MRPICHU));
ModelReplacementAPI.RegisterSuitModelReplacement("Rash", typeof(MRRASH));
ModelReplacementAPI.RegisterSuitModelReplacement("Sora", typeof(MRSORA));
ModelReplacementAPI.RegisterSuitModelReplacement("Soundwave", typeof(MRSOUNDWAVE));
ModelReplacementAPI.RegisterSuitModelReplacement("Terry Bogard", typeof(MRTERRY));
ModelReplacementAPI.RegisterSuitModelReplacement("Ultra Marine", typeof(MRSPACEMARINE));
ModelReplacementAPI.RegisterSuitModelReplacement("Vandham", typeof(MRVANDHAM));
ModelReplacementAPI.RegisterSuitModelReplacement("Venom", typeof(MRVENOM));
ModelReplacementAPI.RegisterSuitModelReplacement("Yoshi", typeof(MRYOSHINORMAL));
ModelReplacementAPI.RegisterSuitModelReplacement("Zagreus", typeof(MRZAGREUS_RIG));
ModelReplacementAPI.RegisterSuitModelReplacement("Zangief", typeof(MRZANGIEFSFIV));
}
Harmony val = new Harmony("com.tonypizza.TonyPizzaSkinPack");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.tonypizza.TonyPizzaSkinPack is loaded!");
}
}
public static class Assets
{
public static string mainAssetBundleName = "TonyPizzaSP1";
public static AssetBundle MainAssetBundle = null;
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
}
public static void PopulateAssets()
{
if ((Object)(object)MainAssetBundle == (Object)null)
{
Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
MainAssetBundle = AssetBundle.LoadFromStream(stream);
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}