Changelog
1.6.90
Disabled Nutcracker Last Stand
Fixed LobbyControl issue
Configured Iris
(Hopefully) Fixed Vile Vending Machine spawns
(Hopefully) Fixed Masked and Oni being invincible for clients
Still don't recommend updating LethalLib
1.6.80
Fixed the version number, whoops
Removed LethalStarrail to significantly reduce memory usage and improve performance
Little balance changes in LethalQuantities
Changed Masked item chances a bit
Quota Rollover now has a 20% penalty upon squad wipe to make it less OP
Removed a few old and unnecessary mods (none were content mods)
Just updated mods as usual
I still don't recommend updating LethalLib past 0.6.14
1.6.71
Fixed the changelog and description, whoops
1.6.7
LATEGAME UPGRADES IS BACK!
Completely rebalanced interior size, scrap amount, scrap value and maximum interior enemy power, now they're all tied to the moon's hazard level.
Added certain features from ButteryBalance
Added certain features from GeneralImprovements
I still recommend not updating LethalLib over 0.6.14, it breaks a few mods in the modpack
Masked now don't destroy your items, and have a chance to spawn with items that they will also drop on death.
One new moon that I found interesting :)
1.6.6
Slightly increased difficulty on request (primarily by increasing interior power levels to match the moon's difficulty)
Added fix for wrong fire exit routing.
I recommend not updating LethalLib for now as the newer versions may break mods.
1.6.5: Nightmare's Wake
Initial release on Thunderstore
Modpack theme currently revolves around eerie atmosphere
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