Toshizuno-BlackoutHazards icon

BlackoutHazards

Reworks the vanilla hazards to disable turrets, landmines and spike roof traps whenever the power is turned off.

CHANGELOG

1.0.2

  • Implemented some changes to improve the performance of the mod through HarmonyX variable injection.
  • Added a configuration option for only disabling hazards when the apparatus is disconnected.
  • Turrets should now wait until they are finished berserking or firing before being disabled.

1.0.1

Fixed an issue where the mod would read the config for every hazard every frame, causing unbearable lag.

There is a known issue where this mod overwrites the ability to disable hazards, I will fix this as soon as I figure out how to do so.

1.0.0

Turrets, landmines and spike roof traps will be disabled whenever the power is turned off.