BlackoutHazards
Reworks the breaker box to disable turrets, landmines and spike roof traps when turned off.
CHANGELOG
1.0.1
Fixed an issue where the mod would read the config for every hazard every frame, causing unbearable lag. There is a known issue where this mod overwrites the ability to disable hazards, I will fix this as soon as I figure out how to do so.
1.0.0
Turrets, landmines and spike roof traps will be disabled whenever the power is turned off.