Decompiled source of NoOrganicLife v1.0.1

NoOrganicLife.dll

Decompiled 5 months ago
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("NoOrganicLife")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NoOrganicLife")]
[assembly: AssemblyTitle("NoOrganicLife")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace NoOrganicLife;

public class NOLConfig
{
	public static ConfigEntry<bool> allowBlobs;

	public static ConfigEntry<bool> allowLiving;
}
[BepInPlugin("Traveller.NoOrganicLife", "NoOrganicLife", "1.0.0")]
public class NoOrganicLife : BaseUnityPlugin
{
	public static bool loaded;

	private const string modID = "Traveller.NoOrganicLife";

	private const string modName = "NoOrganicLife";

	private const string modVersion = "1.0.0";

	private readonly Harmony harmony = new Harmony("Traveller.NoOrganicLife");

	private static NoOrganicLife Instance;

	public static ManualLogSource mls;

	private void Awake()
	{
		NOLConfig.allowBlobs = ((BaseUnityPlugin)this).Config.Bind<bool>("Extra Allowed Enemies", "Allow Blobs?", true, "Whether or not the game should prevent Hygroderes from spawning inside.");
		NOLConfig.allowLiving = ((BaseUnityPlugin)this).Config.Bind<bool>("Extra Allowed Enemies", "Allow Gray-Area Enemies?", false, "Whether or not the game should prevent Coil Heads, Nutcrackers, and Jesters from spawning inside.");
		mls = Logger.CreateLogSource("NoOrganicLife");
		mls.LogInfo((object)"Loaded NoOrganicLife.");
		harmony.PatchAll(typeof(NoOrganicLife));
	}

	[HarmonyPatch(typeof(RoundManager), "LoadNewLevel")]
	[HarmonyPrefix]
	private static bool NoMonstersSpawn(ref SelectableLevel newLevel)
	{
		if (StartOfRound.Instance.currentLevel.PlanetName != "5 Embrion")
		{
			return true;
		}
		mls.LogInfo((object)"Landed on Embrion.");
		List<string> source = new List<string> { "Spring", "Nutcracker", "Jester" };
		foreach (SpawnableEnemyWithRarity enemy in newLevel.Enemies)
		{
			string LoopEnemy = enemy.enemyType.enemyName;
			if ((!LoopEnemy.Contains("Blob") || !NOLConfig.allowBlobs.Value) && (!source.Any((string variation) => LoopEnemy.Contains(variation)) || !NOLConfig.allowLiving.Value))
			{
				enemy.rarity = 0;
			}
		}
		foreach (SpawnableEnemyWithRarity outsideEnemy in newLevel.OutsideEnemies)
		{
			if (!outsideEnemy.enemyType.enemyName.Contains("RadMech"))
			{
				outsideEnemy.rarity = 0;
			}
		}
		mls.LogDebug((object)"NoOrganicLife: Removed All Configured Organic Entities.");
		return true;
	}
}