using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TreysHealthText")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Displays Player Health as a Number")]
[assembly: AssemblyFileVersion("1.3.3.0")]
[assembly: AssemblyInformationalVersion("1.3.3")]
[assembly: AssemblyProduct("TreysHealthText")]
[assembly: AssemblyTitle("TreysHealthText")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.3.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace HealthText
{
[HarmonyPatch(typeof(RoundManager), "LoadNewLevel")]
public static class RoundManager_LoadNewLevel_Patch
{
private static void Postfix(RoundManager __instance)
{
}
}
}
namespace TreysHealthText
{
[HarmonyPatch(typeof(HUDManager), "Awake")]
public static class HUDManager_Awake_Patch
{
private static void Postfix(HUDManager __instance)
{
Plugin.PluginLogger.LogInfo((object)"HUDManager Patch Ran");
PlayerControllerB val = Object.FindObjectOfType<PlayerControllerB>();
if ((Object)(object)val != (Object)null)
{
int health = val.health;
HUDManager.Instance.UpdateHealthUI(health, Plugin.HideSystemsOnline.Value);
Plugin.PluginLogger.LogInfo((object)"UpdatedHealth");
}
else
{
Plugin.PluginLogger.LogError((object)"PlayerControllerB not found.");
}
}
}
[HarmonyPatch(typeof(HUDManager), "UpdateHealthUI")]
public static class HUDManager_UpdateHealthUI_Patch
{
public static TextMeshProUGUI healthText;
private static void Postfix(HUDManager __instance, int health)
{
Plugin.PluginLogger.LogInfo((object)"UpdateHealthUI Patch Ran");
if ((Object)(object)healthText == (Object)null)
{
CreateHealthText(__instance, 100, health);
}
string value = Plugin.HpTextPosition.Value;
bool value2 = Plugin.UnderlineTopLine.Value;
UpdateHealthText(health, rainbow: false);
}
private static void UpdateHealthText(int health, bool rainbow)
{
string value = Plugin.HpTextPosition.Value;
bool value2 = Plugin.UnderlineTopLine.Value;
string value3 = Plugin.HPLabelName.Value;
if (rainbow)
{
Plugin.PluginLogger.LogInfo((object)"Updated Text Color");
}
string text;
string text2;
if (value.Equals("Above"))
{
text = value3;
text2 = health.ToString();
}
else if (value.Equals("Below"))
{
text = health.ToString();
text2 = value3;
}
else if (value.Equals("Right"))
{
text = health + value3;
text2 = "";
}
else
{
text = value3 + health;
text2 = "";
}
if (value2)
{
text = "<u>" + text + "</u>";
}
((TMP_Text)healthText).text = text + "\n" + text2;
}
private static void CreateHealthText(HUDManager hudManager, int initialHealth, int health)
{
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Expected O, but got Unknown
//IL_0197: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
//IL_01db: Unknown result type (might be due to invalid IL or missing references)
//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
//IL_021f: Unknown result type (might be due to invalid IL or missing references)
//IL_011a: Unknown result type (might be due to invalid IL or missing references)
//IL_0124: Expected O, but got Unknown
//IL_0171: Unknown result type (might be due to invalid IL or missing references)
GameObject val = GameObject.Find("Systems/UI/Canvas/IngamePlayerHUD/TopLeftCorner");
if ((Object)(object)val == (Object)null)
{
Plugin.PluginLogger.LogError((object)"'TopLeftCorner' not found.");
return;
}
GameObject val2 = new GameObject("PlayerHealthText");
val2.transform.SetParent(val.transform, false);
healthText = val2.AddComponent<TextMeshProUGUI>();
if ((Object)(object)hudManager.weightCounter != (Object)null)
{
TextMeshProUGUI weightCounter = hudManager.weightCounter;
((TMP_Text)healthText).font = ((TMP_Text)weightCounter).font;
((TMP_Text)healthText).fontSize = ((TMP_Text)weightCounter).fontSize;
((Graphic)healthText).color = ParseColor(Plugin.TextColor.Value);
((TMP_Text)healthText).alignment = (TextAlignmentOptions)514;
((TMP_Text)healthText).enableAutoSizing = ((TMP_Text)weightCounter).enableAutoSizing;
((TMP_Text)healthText).fontSizeMin = ((TMP_Text)weightCounter).fontSizeMin;
((TMP_Text)healthText).fontSizeMax = ((TMP_Text)weightCounter).fontSizeMax;
if ((Object)(object)((TMP_Text)weightCounter).fontMaterial != (Object)null)
{
((TMP_Text)healthText).fontSharedMaterial = new Material(((TMP_Text)weightCounter).fontMaterial);
}
if ((Object)(object)((TMP_Text)weightCounter).transform.parent != (Object)null)
{
RectTransform component = ((Component)((TMP_Text)weightCounter).transform.parent).GetComponent<RectTransform>();
if ((Object)(object)component != (Object)null)
{
RectTransform component2 = ((Component)healthText).GetComponent<RectTransform>();
((Transform)component2).localRotation = ((Transform)component).localRotation;
}
}
}
else
{
((TMP_Text)healthText).fontSize = 24f;
((Graphic)healthText).color = Color.red;
((TMP_Text)healthText).alignment = (TextAlignmentOptions)514;
}
RectTransform component3 = val2.GetComponent<RectTransform>();
component3.anchorMin = new Vector2(0f, 1f);
component3.anchorMax = new Vector2(0f, 1f);
component3.pivot = new Vector2(0f, 1f);
int value = Plugin.XOffset.Value;
int value2 = Plugin.YOffset.Value;
component3.anchoredPosition = new Vector2((float)(-53 + value), (float)(-95 + value2));
UpdateHealthText(health, rainbow: false);
}
private static Color ParseColor(string rgb)
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
string[] array = rgb.Split(new string[1] { ", " }, StringSplitOptions.RemoveEmptyEntries);
if (array.Length != 3)
{
return Color.white;
}
if (float.TryParse(array[0], out var result) && float.TryParse(array[1], out var result2) && float.TryParse(array[2], out var result3))
{
return new Color(result / 255f, result2 / 255f, result3 / 255f);
}
return Color.white;
}
}
[HarmonyPatch(typeof(HUDManager), "Update")]
public static class HUDManager_Update_Patch
{
private static float hue;
private static void Postfix(HUDManager __instance)
{
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
if (Plugin.RainbowText.Value)
{
TextMeshProUGUI healthText = HUDManager_UpdateHealthUI_Patch.healthText;
if ((Object)(object)healthText == (Object)null)
{
Plugin.PluginLogger.LogWarning((object)"healthText is null in Update patch");
return;
}
hue = (hue + Time.deltaTime * Plugin.RainbowSpeed.Value) % 1f;
Color val2 = (((Graphic)healthText).color = Color.HSVToRGB(hue, 1f, 1f));
Plugin.PluginLogger.LogInfo((object)$"Updated color: {val2}");
}
}
}
[BepInPlugin("TreysHealthText", "TreysHealthText", "1.3.3")]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource PluginLogger;
internal static ConfigEntry<bool> HideSystemsOnline;
internal static ConfigEntry<string> HpTextPosition;
internal static ConfigEntry<bool> UnderlineTopLine;
internal static ConfigEntry<string> HPLabelName;
internal static ConfigEntry<string> TextColor;
internal static ConfigEntry<int> XOffset;
internal static ConfigEntry<int> YOffset;
internal static ConfigEntry<bool> RainbowText;
internal static ConfigEntry<float> RainbowSpeed;
private void Awake()
{
//IL_0152: Unknown result type (might be due to invalid IL or missing references)
//IL_0158: Expected O, but got Unknown
PluginLogger = ((BaseUnityPlugin)this).Logger;
HideSystemsOnline = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "HideSystemsOnline", false, "Does Systems Online text pop up when joining lobbies? (Bug turned into a feature :D)");
HpTextPosition = ((BaseUnityPlugin)this).Config.Bind<string>("General", "HpTextPosition", "Right", "Choose to display the 'HP' text above, below, left, or right of the number. Options: Above, Below, Left, Right");
UnderlineTopLine = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "UnderlineTopLine", false, "Set to true to underline the top line of the health text. Options: true, false");
HPLabelName = ((BaseUnityPlugin)this).Config.Bind<string>("General", "HPLabelName", "HP", "Set to whatever label you want for the display, leave blank if you don't want a label.");
TextColor = ((BaseUnityPlugin)this).Config.Bind<string>("General", "TextColor", "243.015, 100.47, 0", "Color of the text in RGB format (e.g., '255,0,0' for red).");
XOffset = ((BaseUnityPlugin)this).Config.Bind<int>("Position", "XOffset", 0, "Horizontal offset for the health text position.");
YOffset = ((BaseUnityPlugin)this).Config.Bind<int>("Position", "YOffset", 0, "Vertical offset for the health text position.");
RainbowText = ((BaseUnityPlugin)this).Config.Bind<bool>("Funny", "RainbowText", false, "Set the true if you want a laggy rainbow nightmare. Options: true, false");
RainbowSpeed = ((BaseUnityPlugin)this).Config.Bind<float>("Funny", "RainbowSpeed", 0.3f, "Changes speed at which the rainbow color cycles :D (Input as a float)");
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin TreysHealthText is loaded!");
Harmony val = new Harmony("TreysHealthText");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Harmony patches applied.");
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "TreysHealthText";
public const string PLUGIN_NAME = "TreysHealthText";
public const string PLUGIN_VERSION = "1.3.3";
}
}