using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SpawnOnlyMimics")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SpawnOnlyMimics")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("691946e9-2d0c-4a0e-8e27-23a26a80b2d2")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace SpawnOnlyMimicsMod;
[BepInPlugin("Triada.SpawnOnlyMimicsMod", "Spawn Only Mimics Mod", "1.0.0")]
public class SpawnOnlyMimicsMod : BaseUnityPlugin
{
[HarmonyPatch(typeof(Terminal))]
private class GetMaskedMan
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void SaveMaskedManForUse(ref SelectableLevel[] ___moonsCatalogueList)
{
SelectableLevel[] array = ___moonsCatalogueList;
SelectableLevel[] array2 = array;
foreach (SelectableLevel val in array2)
{
foreach (SpawnableEnemyWithRarity enemy in val.Enemies)
{
if (enemy.enemyType.enemyName == "Masked")
{
mls.LogInfo((object)"Found Masked!");
jesterRef = enemy;
}
}
}
}
}
[HarmonyPatch(typeof(RoundManager))]
internal class MaskedSpawnSettings
{
[HarmonyPatch("BeginEnemySpawning")]
[HarmonyPrefix]
private static void UpdateSpawnRates(ref SelectableLevel ___currentLevel)
{
mls.LogInfo((object)"Trying to spawn a mimic");
___currentLevel.Enemies.Add(jesterRef);
}
}
private const string modGUID = "Triada.SpawnOnlyMimicsMod";
private const string modName = "Spawn Only Mimics Mod";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("Triada.SpawnOnlyMimicsMod");
private static SpawnOnlyMimicsMod Instance;
private static RoundManager currentRound;
public static Dictionary<SelectableLevel, List<SpawnableEnemyWithRarity>> levelEnemySpawns;
public static SpawnableEnemyWithRarity jesterRef;
public static ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("Triada.SpawnOnlyMimicsMod");
levelEnemySpawns = new Dictionary<SelectableLevel, List<SpawnableEnemyWithRarity>>();
mls = ((BaseUnityPlugin)this).Logger;
mls.LogInfo((object)"The MIMICS ONLY MOD HAS AWAKEN");
mls.LogInfo((object)"Vika, Kriska and Melancholia SASATb :^)))))");
harmony.PatchAll(typeof(SpawnOnlyMimicsMod));
harmony.PatchAll(typeof(GetMaskedMan));
}
[HarmonyPatch(typeof(RoundManager), "LoadNewLevel")]
[HarmonyPrefix]
private static bool ModifyLevelOldTry(ref SelectableLevel newLevel)
{
bool flag = false;
foreach (SpawnableEnemyWithRarity enemy in newLevel.Enemies)
{
enemy.rarity = 0;
if (enemy.enemyType.enemyName.ToLower().Contains("jester"))
{
mls.LogInfo((object)"Found a jester, yoinking that reference");
mls.LogInfo((object)"Found a jester, trying to increse rarity by 999");
enemy.rarity = 999;
flag = true;
jesterRef = enemy;
}
}
if (!flag)
{
if (jesterRef != null)
{
mls.LogInfo((object)"Didn't find a jester, but we can use the ref");
newLevel.Enemies.Add(jesterRef);
}
else
{
mls.LogInfo((object)"We couldn't add a jester to this level");
}
}
foreach (SpawnableEnemyWithRarity outsideEnemy in newLevel.OutsideEnemies)
{
outsideEnemy.rarity = 0;
}
return true;
}
}