Turnips Lethal Enhancement
Stays very truthful to the game only enhancing it's core experience and most primitive features
CHANGELOG
3.0.3
- Works in v40, should work soon in v45. Wouldn't recommend any other version for v40
3.1.0
- Works in v45 now
- Removed the keybinds mod cause that is in the game now.
3.1.1
- Fixed thunderstore being stupid and getting stuck on download for some people
3.1.2
- Removed AEIOU because some people cant control themselves
- Updated all the mods again
3.1.3
- Fixed Boombox sync glitch
- Left Mimic Mod on v1.1.2 (it's awful now otherwise, don't click update all in thunderstore)
3.1.4
- Youtube boombox back(working), all other boombox mods gone
3.1.5
- I screwed up v3.1.4, it should work now. if youd rather have set songs and synced instead of youtube use 3.1.3
4.0.0
- Added boombox volume control, masked enemy overhaul, new planet orion, and the coilhead stare mods
- Made mimic mod static at v1.1.2 so you can just click update all on thunderstore again
- Tried to include BepInEx x.x.22 instead of the outdated version, including changing dependency
- Updated all mods again
4.0.1
- If go to your game profile folder, then \BepInEx\core\Turnipp-Turnips_Lethal_Enhancement and drag everything up one folder into \core and replace all, makes some mods work and/or work better
- Mimic mod is back on original version because reupload was denied
- Updated all mods again
4.1.0
- Added compatability checker mod, backrooms mod, diversity mod, shotgun shell mod, yippie mod, and spray paint mod
- Fixed missing dependency
- Updated all mods again New Features:
- May occasionally clip to back rooms
- YIPPEE!!! (client side, each player can disable this if they hate it)
- You can buy shotgun shells now. Spray paint is better now
- Brackens and ghost girl are gonna be a hell of a lot scarier. You can press E on teammates with centipedes on head if you dont have a shovel(Diversity Mod)
- Can use arrow keys on terminal now to switch
- Can hold to scan now instead of spamming
4.1.1
- Tweaked config for Diversity mod, and defaul values for Quota/General settings mod. Only host needs to update, same experience as v4.1.0
4.1.2
- can cold start now, i would recommend updating bepin from github tho
4.1.3
- True darkness turned off
4.1.4
- Backrooms unstable on some maps causes enemies to never despawn and snowball into next map, removed for now lmao
4.2.0
- Swapped body cameras mod for another one, now Orion moon should no longer crash in multiplayer(if the github solution is correct)
- New moon maps "Aquatis" & "Peaches Castle" & "Ducks Moon"
- Hook Gun Mod
- PULLING APPARATUS OUT NOW ACTUALLY DOES 10 DAMAGE OF RADIATION PER IN GAME HOUR!! DO NOT PULL IT OUT UNTIL THE END
- More suits expansion
- Terminal Games, autofills, & is now "touchscreen"
- Shotgun now buyable too
- Added Crosshair
- Short Haste Effect when hit(DEAD BY DAYLIGHT REFERENCE!)
- Hopefully good bhop mechanic
- Ship autofiles to company on deadline
- Jetpack UI
- Enabled Mic Noise suppression
- Presents can spawn enemies at a 5% chance
- Teleporter cooldown fix
- Boombox uses no power now
- Updated all mods again EXCEPT mimics mod
4.2.1
- Got rid of bad terminal mod that probably is breaking things
- idk some custom maps are brokey but just dont run outside them youll be aight
4.2.2
- Removed disregard early voting, scaling start credits, fast switch & terminal autofill(some others) because they're redundent and/or broken with this modlist
- Fixed config for suits, use 1 & 2 keys to change pages for suits now
- Fixed landmines exploding on step, instead of off step and new coil head variant "Rolling Giant".
- Updated mods except mimics. Still several weird anomily issues including desynced credits/days left time & potential issues with the loot rocket. CREATE BRAND NEW PROFILE!!
4.2.3
- Updated README for actually useful information
- Disabled infinite stamina BHOP, can now bhop in factory
- Removed Auto fly to company, because of redundency
- Missed dependency for "Horrifying Bracken" sound changes in v4.2.2
4.2.4
- Config update to fix crouch and Rolling Giant
- Removed compatability checker, terminal games and its dependency for being broken
- Removed Moon of day, hit haste, compatability checker, ducks moons, and peaches moon, employee assignments, more items, noise supression, jetpack warning, later night, DRP & its dependency because they aren't very useful and are likely causing errors
- Replace bodycam with helmetcam again cause its fixed
- Replace shiplobby with late company cause its better
- HOPEFULLY this should be a more stable experience im really trying here
- Updated all mods
4.2.5
- Updated all mods because like five of them magically fixed things awesome
4.2.6
- Added backrooms back because it is fixed. New enemy and now you may only clip when you take damage
- Days scale more appropriately with quota for this pack(balanced for a minimum of 4-6 players to upwards of 12-16). Quota should be harder to attain
- Updated all mods
4.2.7
- Once again, to the suprise of no one, backrooms has fixed a massive game breaking bug for like the 6th time. SURELY this time it will work....
- Massive bug causing no radiation for some players and some for another has been fixed on apparatus being pulled(Lethal Radiation)
- Bumped Mimic mod difficulty to 5/6 instead of default 4/6(Once again, keeping this on version 1.1.2)
- New Dungeon Interior mod(Lethal Extension), also balanced for about a 25% spawnrate, possible on all maps
- Updated all mods
4.2.8
- Alright, I caved, mimics mod is updated. Tweaked the config so its as most similar to the old one as possible. Now however, it can take longer to interact as a sign of being fake, and will not have any color differences
- You can click update all again.
4.2.9
- More cosmetics, accurate stamina bar, a mirror, and discount alerts
- New dungeon "SCP", ONLY on paid maps
- This pack is likely going to be the latest for awhile
4.3.0
- Removed Stamina Bar cause its broken
- Faster Drop Ships
- Updated configs for their new updates
5.0.0
- Probably works in latest version
- New monsters, moons, and no sell limit now
5.0.1
- new interiors
5.0.2
- new scp monster
5.1.0
- more new interiors, config fixes, and dependencies added
5.1.1
- Immortal snail, Siren head, The fiend, The Haunted Harpist, Peepers, The Locker, and The Stalker
- Replaced skinwalkers with synced version
5.1.2
- Shut up that stupid speaker. God whatever mod did that can really shove it