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TwinDimensionalProductions-DanceOff-1.0.7 icon

DanceOff

Adds a few dance emotes and support for custom dances.

Date uploaded 11 months ago
Version 1.0.7
Download link TwinDimensionalProductions-DanceOff-1.0.7.zip
Downloads 9010
Dependency string TwinDimensionalProductions-DanceOff-1.0.7

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Rune580-LethalCompany_InputUtils-0.4.0 icon
Rune580-LethalCompany_InputUtils

Utilities for creating InputActions and having them be accessible in game

Preferred version: 0.4.0

README

DanceOff - made by TDP

adds a few dance emotes and support for custom dances.

Default keybinds are F3 - F6 and 5, 6. customizable in menu > settings > keybinds

If you have unity, instructions to import custom emotes from mixamo are in the install folder. Making your own animations is also possible, but not documented.

THIS MOD IS NOT COMPATIBLE WITH OTHER MODS THAT ADD EMOTES

Credit to Sligili for making MoreEmotes mod, the code of which laid the foundation for this mod

Emotes

F3 - Happy Jump

F4 - Gangnam Style

F5 - Head Spin

F6 - HipHop Dance

5 - Breakdance

6 - Macarena

CHANGELOG

1.0.8

cleaned up fingers glitching out on some animations

made dances loop forever and player goes back to idle animation when non-looping emotes are over

yet again improved custom emote creation workflow

added 3 MoreEmotes emotes as placeholders in the 3 previously empty slots 9 - 11 until MoreEmotes compatibility is added

1.0.7

added 3 empty animations slots for more custom animations to be added

improved internal custom animation assetbundle building process to be more intuitive

1.0.6

added InputUtils dependency

added MoreEmotes animations to custom animation unitypackage so you can add them in if you want

improved custom animation unitypackage and instructions

replaced 3 animations with better dances

if you added custom animations, you will need to replace the assetbundles again. No need to rebuild them though.