using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("LethalRetards New")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LethalRetards New")]
[assembly: AssemblyTitle("LethalRetards New")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace ModelReplacement
{
public class MRTYROP : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Tyrop";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
[BepInPlugin("com.Tyropikalmodz.retardz4life", "Lethal Retards", "0.1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public static ConfigFile config;
public static ConfigEntry<bool> enableModelForAllSuits { get; private set; }
public static ConfigEntry<bool> enableModelAsDefault { get; private set; }
public static ConfigEntry<string> suitNamesToEnableModel { get; private set; }
private static void InitConfig()
{
enableModelForAllSuits = config.Bind<bool>("Suits to Replace Settings", "Enable Model for all Suits", false, "Enable to model replace every suit. Set to false to specify suits");
enableModelAsDefault = config.Bind<bool>("Suits to Replace Settings", "Enable Model as default", false, "Enable to model replace every suit that hasn't been otherwise registered.");
suitNamesToEnableModel = config.Bind<string>("Suits to Replace Settings", "Suits to enable Model for", "Hazard suit", "Enter a comma separated list of suit names.(Additionally, [Green suit,Pajama suit,Hazard suit])");
}
private void Awake()
{
//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Expected O, but got Unknown
config = ((BaseUnityPlugin)this).Config;
InitConfig();
Assets.PopulateAssets();
if (enableModelForAllSuits.Value)
{
ModelReplacementAPI.RegisterModelReplacementOverride(typeof(MRTYROP));
}
if (enableModelAsDefault.Value)
{
ModelReplacementAPI.RegisterModelReplacementDefault(typeof(MRTYROP));
}
string[] array = suitNamesToEnableModel.Value.Split(',');
string[] array2 = array;
foreach (string text in array2)
{
ModelReplacementAPI.RegisterSuitModelReplacement(text, typeof(MRTYROP));
}
Harmony val = new Harmony("com.Tyropikalmodz.retardz4life");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.Tyropikalmodz.retardz4life is loaded!");
((BaseUnityPlugin)this).Logger.LogInfo((object)"\r\n _____ _____ _____ _____ _____ _____ _____ _____ _____ \r\n /\\ \\ /\\ \\ /\\ \\ /\\ \\ /\\ \\ /\\ \\ /\\ \\ /\\ \\ /\\ \\ \r\n /::\\ \\ /::\\ \\ /::\\____\\ /::\\ \\ /::\\ \\ /::\\____\\ /::\\ \\ /::\\____\\ /::\\____\\\r\n /::::\\ \\ \\:::\\ \\ /::::| | /::::\\ \\ /::::\\ \\ /:::/ / /::::\\ \\ /:::/ / /:::/ /\r\n /::::::\\ \\ \\:::\\ \\ /:::::| | /::::::\\ \\ /::::::\\ \\ /:::/ / /::::::\\ \\ /:::/ / /:::/ / \r\n /:::/\\:::\\ \\ \\:::\\ \\ /::::::| | /:::/\\:::\\ \\ /:::/\\:::\\ \\ /:::/ / /:::/\\:::\\ \\ /:::/ / /:::/ / \r\n /:::/__\\:::\\ \\ \\:::\\ \\ /:::/|::| | /:::/__\\:::\\ \\ /:::/__\\:::\\ \\ /:::/____/ /:::/__\\:::\\ \\ /:::/ / /:::/ / \r\n /::::\\ \\:::\\ \\ /::::\\ \\ /:::/ |::| | /::::\\ \\:::\\ \\ \\:::\\ \\:::\\ \\ /::::\\ \\ /::::\\ \\:::\\ \\ /:::/ / /:::/ / \r\n /::::::\\ \\:::\\ \\ ____ /::::::\\ \\ /:::/ |::| | _____ /::::::\\ \\:::\\ \\ ___\\:::\\ \\:::\\ \\ /::::::\\ \\ _____ /::::::\\ \\:::\\ \\ /:::/ / /:::/ / \r\n /:::/\\:::\\ \\:::\\____\\ /\\ \\ /:::/\\:::\\ \\ /:::/ |::| |/\\ \\ /:::/\\:::\\ \\:::\\ \\ /\\ \\:::\\ \\:::\\ \\ /:::/\\:::\\ \\ /\\ \\ /:::/\\:::\\ \\:::\\ \\ /:::/ / /:::/ / \r\n/:::/ \\:::\\ \\:::| |/::\\ \\/:::/ \\:::\\____\\/:: / |::| /::\\____\\/:::/__\\:::\\ \\:::\\____\\/::\\ \\:::\\ \\:::\\____\\/:::/ \\:::\\ /::\\____\\/:::/__\\:::\\ \\:::\\____\\/:::/____/ /:::/____/ \r\n\\::/ \\:::\\ /:::|____|\\:::\\ /:::/ \\::/ /\\::/ /|::| /:::/ /\\:::\\ \\:::\\ \\::/ /\\:::\\ \\:::\\ \\::/ /\\::/ \\:::\\ /:::/ /\\:::\\ \\:::\\ \\::/ /\\:::\\ \\ \\:::\\ \\ \r\n \\/_____/\\:::\\/:::/ / \\:::\\/:::/ / \\/____/ \\/____/ |::| /:::/ / \\:::\\ \\:::\\ \\/____/ \\:::\\ \\:::\\ \\/____/ \\/____/ \\:::\\/:::/ / \\:::\\ \\:::\\ \\/____/ \\:::\\ \\ \\:::\\ \\ \r\n \\::::::/ / \\::::::/ / |::|/:::/ / \\:::\\ \\:::\\ \\ \\:::\\ \\:::\\ \\ \\::::::/ / \\:::\\ \\:::\\ \\ \\:::\\ \\ \\:::\\ \\ \r\n \\::::/ / \\::::/____/ |::::::/ / \\:::\\ \\:::\\____\\ \\:::\\ \\:::\\____\\ \\::::/ / \\:::\\ \\:::\\____\\ \\:::\\ \\ \\:::\\ \\ \r\n \\::/____/ \\:::\\ \\ |:::::/ / \\:::\\ \\::/ / \\:::\\ /:::/ / /:::/ / \\:::\\ \\::/ / \\:::\\ \\ \\:::\\ \\ \r\n ~~ \\:::\\ \\ |::::/ / \\:::\\ \\/____/ \\:::\\/:::/ / /:::/ / \\:::\\ \\/____/ \\:::\\ \\ \\:::\\ \\ \r\n \\:::\\ \\ /:::/ / \\:::\\ \\ \\::::::/ / /:::/ / \\:::\\ \\ \\:::\\ \\ \\:::\\ \\ \r\n \\:::\\____\\ /:::/ / \\:::\\____\\ \\::::/ / /:::/ / \\:::\\____\\ \\:::\\____\\ \\:::\\____\\\r\n \\::/ / \\::/ / \\::/ / \\::/ / \\::/ / \\::/ / \\::/ / \\::/ /\r\n \\/____/ \\/____/ \\/____/ \\/____/ \\/____/ \\/____/ \\/____/ \\/____/ \r\n \r\n");
}
}
public static class Assets
{
public static string mainAssetBundleName = "Retardz4Life";
public static AssetBundle MainAssetBundle = null;
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
}
public static void PopulateAssets()
{
if ((Object)(object)MainAssetBundle == (Object)null)
{
Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
MainAssetBundle = AssetBundle.LoadFromStream(stream);
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}