Um_no-LethalCredit icon

LethalCredit

[BETA] Lethal Credit Union is here for your banking needs. Bank loot freely. Autobank option at end of round. All players require this mod.

Last updated 8 months ago
Total downloads 1565
Total rating 1 
Categories Tools BepInEx Client-side Server-side Items Furniture
Dependency string Um_no-LethalCredit-0.1.3
Dependants 1 other package depends on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Um_no-QualityCompany-1.4.0 icon
Um_no-QualityCompany

QualityCompany adds many features: inventory scrap values & shotgun ammo counter, terminal commands for various auto-sell operations, calculating overtime (which integrate into the auto-sell commands) and fully network sync capable.

Preferred version: 1.4.0

README

alt

Lethal Credit Union

This bank is here to serve.
For all your banking needs.
Got Scrap? We'll take it!

Features

lcu-autobank

Turn autobanking feature on / off.

Enabling autobankā„¢ feature will allow The Lethal Credit Union Bank to deposit your allowed scrap items at the end of a game round.
This will not deposit items ignored in config.

lcu-balance

Check up on your balance at your local LCU bank.

lcu-deposit

Deposit scrap into your local LCU bank.

This will not deposit items ignored in config.

lcu-withdraw

Withdraw money from your local LCU bank.

lcu-balance

Check up on your balance at your local LCU bank.

lcu-credits

Check up on your balance at your local LCU bank.

Balance saving

Your balance saves with the "SaveNumber" in the games AppData path.

Note: Deleting a save will cause this to go out of sync. use lcu-force to sync it again.
The saving feature will be improved over time.

Future plans

  • Add more detail in this README
  • Add an ATM ship upgrade - requires a credit card
  • Add a credit card item - not scrap but required to access the ATM
  • Move "balance" saving into the actual save file instead of an isolated JSON file

POSSIBLE Issues

  • Some kind of way to lose / gain balance upon exiting (save scumming) - this might have been fixed by now but please be aware :)