Um_no-LethalCredit icon

LethalCredit

[BETA] Lethal Credit Union is here for your banking needs. Bank loot freely. Autobank option at end of round. All players require this mod.

Last updated 10 months ago
Total downloads 1716
Total rating 1 
Categories Tools BepInEx Client-side Server-side Items Furniture
Dependency string Um_no-LethalCredit-0.1.3
Dependants 1 other package depends on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Um_no-QualityCompany-1.4.0 icon
Um_no-QualityCompany

QualityCompany adds many features: inventory scrap values & shotgun ammo counter, terminal commands for various auto-sell operations, calculating overtime (which integrate into the auto-sell commands) and fully network sync capable.

Preferred version: 1.4.0

README

alt

Lethal Credit Union

This bank is here to serve.
For all your banking needs.
Got Scrap? We'll take it!

Features

lcu-autobank

Turn autobanking feature on / off.

Enabling autobankā„¢ feature will allow The Lethal Credit Union Bank to deposit your allowed scrap items at the end of a game round.
This will not deposit items ignored in config.

lcu-balance

Check up on your balance at your local LCU bank.

lcu-deposit

Deposit scrap into your local LCU bank.

This will not deposit items ignored in config.

lcu-withdraw

Withdraw money from your local LCU bank.

lcu-balance

Check up on your balance at your local LCU bank.

lcu-credits

Check up on your balance at your local LCU bank.

Balance saving

Your balance saves with the "SaveNumber" in the games AppData path.

Note: Deleting a save will cause this to go out of sync. use lcu-force to sync it again.
The saving feature will be improved over time.

Future plans

  • Add more detail in this README
  • Add an ATM ship upgrade - requires a credit card
  • Add a credit card item - not scrap but required to access the ATM
  • Move "balance" saving into the actual save file instead of an isolated JSON file

POSSIBLE Issues

  • Some kind of way to lose / gain balance upon exiting (save scumming) - this might have been fixed by now but please be aware :)