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Secret Company

v49 | 80+ Mods | A Modpack with various changes in gameplay.

CHANGELOG

2.0.1

  • Forgot to include the Pre-configuration of Lategame Upgrades
    • Team upgrades should work properly and scale much better than the default config

2.0.0

  • Now Uses AdvancedCompany as the main focus for this modpack
    • Still includes Lategame Upgrades
    • Adds in many new features, check out their page for more information
  • Inventory
    • Will now stay at a consistent Six Slots (hopefully)
    • Three Armor Slots (AdvancedCompany)
  • New Store Items
  • Lategame Upgrades
    • Wheelbarrow
      • Acts as a separate inventory
      • You can carry it, while it carries other Items
    • Peeper (Counter store item for Coil-Heads)
      • Now works properly against Coil-Heads
  • Removed even more mods that were not practical in most situations
  • Sound Rehaul
    • Lethal Resonance
      • Introduces new sounds for most things within the game
  • Custom Moons
    • Removed 50% of Custom Maps
    • Moons that were kept in, now have their own unique Interior dungeons
Older Versions

1.4.1

  • Fix VERY IMPORTANT bug that caused the modpack to literally not work (Ship would not go to orbit)
    • Removed HexiShotgun Mod
  • Re-added ShipLoot Mod
    • Allows to scan inside the ship for total value
  • Re-added LetMeLookDown Mod
    • Allows you to look all the way down

1.4.0

  • Complete rework of Mod List
    • Removed some mods that caused FPS drop & were not practical in-game
    • Increase in FPS by a good margin!
  • Moon Changes
    • New Moon
      • Peach's Castle
    • Scoopy's Dungeon Interior Fix
      • Now Only Available on Atlas Abyss and Peach's Castle
    • Added SCPDungeonGeneration
      • Only Available on SCP: Secret Labs
  • HUD Changes
    • Items have now been decrased to 5 Slots
    • Added in Reserved Flashlight & Walkie Slots to balance
    • HUD Scale is now slightly smaller for better visual clarity
  • Sound SFX
    • Reverted the Fear SFX back to Vanilla
    • Added new Shotgun SFX
    • Removed Thumper/Half SFX
    • Changed the Hoarding Bug SFX
  • Flashlights no longer dim when having low battery charge
  • Shotgun
    • Now shoot visible pellets (12)
    • Can deal more damage & more consistent when shooting
  • Removed Moons
    • Egypt (until further compatibility)

1.3.0

  • Audio Update (Some sounds will be subject to change)
    • New music wind-up for Jester
    • New chase sound for Thumper/Half
    • New sounds for Hoarding Bugs
    • New sounds for Bracken
    • New sounds for experiencing Fear
  • 10+ New scrap
  • Introducing New Compass UI on the bottom of the screen below your inventory
  • Flashlights are now a lot more brighter (both Basic and Pro flashlights)
  • While spectating, you can now see your cause of death
  • Masked Enemies Buff
    • They will now display the username of the player they're posing as
    • They no longer show zombie arms when attacking
    • They will not show their mask initially until they start attacking
  • Re-added Boombox Controller Mod
  • 3 New Moons
    • Egypt
    • Acidir
    • Infernis
  • Removed 1 Moon
    • Wateridge
  • Updated Modlist
  • Updated README to include v47-49 of Lethal Company

1.2.1

  • Removed HandMirror mod
    • Caused Game-breaking bug where other players (Clients) would be ignored by Coil-Heads and only target one player (Host)
  • Hopefully fixed a bug where players would NOT die
    • They would still reach 0 HP, but they wouldn't actually die and still be able to move around
      • Still testing to find out the actual bug causing this

1.2.0

  • Updated to fully/mostly support Version 47!
  • Re-added Immersive Visor (Visor Cracks when damaged)
  • Removed Keyrings Mod (Keys with separate inventory)
    • Caused client players to drop all of their items & disappear when picking up a Key
    • Keys will be reverted to their Vanilla State
      • They will have unlimited uses to balance.
  • Removed Scoopy's Variety Mod (Castle Interior Dungeon) until further compatibility
  • Fire Exits
    • Will be HARDER to differentiate Real exits from Fake exits.
      • Hitting them with a shovel might do something?
  • 5+ New Scrap items
  • 10+ New Cosmetics
  • Better Door Warnings when an Enemy is nearby a Fire Exit/Main Entrance
  • New Moons
    • Peter
    • Atlas Abyss
  • Lategame Upgrades
    • Running Shoes: Increased Movement per Level-Up
    • Bigger Lungs: Increased amount of Max Stamina per Level-Up
    • Locksmith has been enabled again
      • Unlock locked doors by completing a Mini-game. Run into a locked door to begin.

1.1.1

  • Updated README for the newest Lethal Company Update (Version 47)
  • Fixed/Re-added Flashlight Keybind
    • The keybind is now re-bindable but is still the same (F)
  • Fixed Synced Emotes for BadAssCompany
    • Beforehand, it was binded to the Use (E) keybind
      • It is now binded to (J) if you wish to sync emotes with other players

1.1.0

  • Removed AdvancedCompany until further compatibility
    • This removes the 3 Pink Armor Slots & several items from the Store
  • Spectating now gives more details for the Moon
  • Turrets, Landmines, and Door Hatches now show their codes when scanned
  • All items have been tweaked to fix clipping when dropping them on the ground/putting them in the Red Cupboard
  • New Emotes (BadAssCompany)
  • Lockpick is back in the store after bug fixes
  • Radar Booster has 2x more range when viewing through the monitor
  • Eyeless Dogs can now be killed with a Shotgun
  • Chat/Chatbox has been improved to be less invasive + more immersive
  • Scan Command bug has been fixed (Used to show: [Scanforitems] when the scrap pool got glitched)
  • Two New Moons
    • Ether (Downtown)
    • Abandoned Manor
  • Keys
    • No longer use the main inventory
      • Has its own separate inventory
      • See remaining keys when looking at a Locked Door
    • Press (X) to open Locked Doors when you have Keys
  • Coil-Heads
    • Magnifying Glasses can now be used to counter Coil-Heads
      • You no longer have to look at the Coil-Head when holding one
  • Ghost Girl
    • Has been patched to STOP randomly teleporting/isolating you away from other teammates
  • Insanity/Fear Rework
    • You can now experience many different things occurring when your Insanity goes up (secret)
      • (Increasing Insanity = Encountering a corpse, Bracken, Coil-Head, Half, etc.)

1.0.1

  • Removed SCP Foundation Dungeon until further compatitibility with Lethal Expansion

1.0.0

  • Initial Release