
CHANGELOG
ChangeLog
1.7.10
New
- Added spawn control config entries for each billboard
- Moved Titan billboard
1.7.7
New
- Performed mod re-write
- Removed facility meltdown integration
- Added billboard for Titan
- Added random billboard content selection system
- Fixed certain networking bugs
- Added interactable breaker object to billboard's model(scan node included)
- Changed the way billboard spawning is handled
- Added entry to [REDACTED]
1.6.0
New
- Added customization support for billboard content
1.5.2
New
- Added a billboard for Offense
- Added [REDACTED]
- Updated billboard model structure with proper texture
- Reduced performance strain of the model for older machines
1.4.1
New
- Added FacilityMeltdown integration
1.3.6
New
- Added new spawn system
- Added fail-safe that will UnPatch everything in case network handlers fail to register
- Added networking for proper object spawning
Changes
- Removed old spawn system(way too buggy)
- Changed the dollar sign to the company credits
- Fixed issue where the game would not despawn the billboard object when switching moon
1.1.9
New
- Changed the spawn system
- Added a billboard for Experimentation
- Added a billboard for Gordion
- Fixed issue where the game would spawn two billboards on top of each other
1.0.7
New
- Beta version released