using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LC16bitGraphicsRemove.Patch;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Rendering.HighDefinition;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LC16bitGraphicsRemove")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LC16bitGraphicsRemove")]
[assembly: AssemblyTitle("LC16bitGraphicsRemove")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace LC16bitGraphicsRemove
{
internal class Log
{
internal static ManualLogSource logSource;
internal static void Initalize(ManualLogSource LogSource)
{
logSource = LogSource;
}
internal static void LogDebug(object data)
{
logSource.LogDebug(data);
}
internal static void LogError(object data)
{
logSource.LogError(data);
}
internal static void LogFatal(object data)
{
logSource.LogFatal(data);
}
internal static void LogInfo(object data)
{
logSource.LogInfo(data);
}
internal static void LogMessage(object data)
{
logSource.LogMessage(data);
}
internal static void LogWarning(object data)
{
logSource.LogWarning(data);
}
}
[BepInPlugin("LC16BitGraphicsRemove", "LC16BitGraphicsRemove-UnloadedHangar", "0.2.9")]
public class LC16BitGraphicsRemoveInitialization : BaseUnityPlugin
{
public static class PluginInfo
{
public const string Guid = "LC16BitGraphicsRemove";
public const string Name = "LC16BitGraphicsRemove-UnloadedHangar";
public const string Ver = "0.2.9";
}
private Harmony _harmony;
private void Awake()
{
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Expected O, but got Unknown
((BaseUnityPlugin)this).Logger.LogInfo((object)"LC16BitGraphicsRemove loaded");
((BaseUnityPlugin)this).Logger.LogWarning((object)("LC16BitGraphicsRemove" + GraphicsPatch.m_enablePostProcessing));
_harmony = new Harmony("LC16BitGraphicsRemove");
_harmony.PatchAll(typeof(GraphicsPatch));
}
}
}
namespace LC16bitGraphicsRemove.Patch
{
internal class GraphicsPatch
{
public static bool m_enablePostProcessing = false;
public static bool m_enableFog = true;
public static bool m_enableAntiAliasing = true;
public static bool m_enableResolutionFix = true;
public static bool m_enableFoliage = true;
public static int m_setFogQuality;
public static int m_setTextureResolution;
public static int m_setLOD = 1;
public static int m_setShadowQuality;
[HarmonyPatch(typeof(PlayerControllerB), "Start")]
[HarmonyPrefix]
private static void StartPrefix(PlayerControllerB __instance)
{
Object[] array = Resources.FindObjectsOfTypeAll(typeof(HDAdditionalCameraData));
foreach (Object obj in array)
{
HDAdditionalCameraData val = (HDAdditionalCameraData)(object)((obj is HDAdditionalCameraData) ? obj : null);
if (!(((Object)((Component)val).gameObject).name == "MapCamera"))
{
val.customRenderingSettings = true;
ToggleCustomPass(val, m_enablePostProcessing);
SetLevelOfDetail(val);
ToggleVolumetricFog(val, m_enableFog);
if (!(((Object)((Component)val).gameObject).name == "SecurityCamera") && !(((Object)((Component)val).gameObject).name == "ShipCamera"))
{
SetAntiAliasing(val);
}
}
}
}
public static void ToggleCustomPass(HDAdditionalCameraData cameraData, bool enable)
{
((BitArray128)(ref cameraData.renderingPathCustomFrameSettingsOverrideMask.mask))[6u] = true;
((FrameSettings)(ref cameraData.renderingPathCustomFrameSettings)).SetEnabled((FrameSettingsField)6, enable);
}
public static void ToggleVolumetricFog(HDAdditionalCameraData cameraData, bool enable)
{
((BitArray128)(ref cameraData.renderingPathCustomFrameSettingsOverrideMask.mask))[28u] = true;
((FrameSettings)(ref cameraData.renderingPathCustomFrameSettings)).SetEnabled((FrameSettingsField)28, enable);
}
public static void SetAntiAliasing(HDAdditionalCameraData cameraData)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
if (m_enableAntiAliasing)
{
cameraData.antialiasing = (AntialiasingMode)3;
}
}
public static void SetLevelOfDetail(HDAdditionalCameraData cameraData)
{
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
if (m_setLOD != 1)
{
((BitArray128)(ref cameraData.renderingPathCustomFrameSettingsOverrideMask.mask))[60u] = true;
((BitArray128)(ref cameraData.renderingPathCustomFrameSettingsOverrideMask.mask))[61u] = true;
((FrameSettings)(ref cameraData.renderingPathCustomFrameSettings)).SetEnabled((FrameSettingsField)60, true);
((FrameSettings)(ref cameraData.renderingPathCustomFrameSettings)).SetEnabled((FrameSettingsField)61, true);
cameraData.renderingPathCustomFrameSettings.lodBiasMode = (LODBiasMode)2;
cameraData.renderingPathCustomFrameSettings.lodBias = ((m_setLOD == 0) ? 0.6f : 2.3f);
if (m_setLOD == 0 && ((Component)cameraData).GetComponent<Camera>().farClipPlane > 180f)
{
((Component)cameraData).GetComponent<Camera>().farClipPlane = 170f;
}
}
}
}
}